Vsync OFF + FPS Limit. (The Elder Scrolls 5: Skyrim)
The whole evening bedause this trouble. Without limiting the FPS with is off sync when the fps exceeds ~70, begins to wreak terrible dregs, items start to twitch and the sound is not pleasant. With the vertical sync to get a stable 60 FPS but everything becomes blurred (cursos, motion) which is also very uncomfortable. Put ENB included in this limit frames but somehow got 32 fps regardless exposed in the config numbers. Installed with tesnexus FPS Limiter, but in the end got wild lags (in the truest sense of the word). For example: After a shot from a bow, the arrow can fly 10-20 seconds, and it is unplayable.What I can advise?
Elviryand
In the standard settings, no Vsync option, so you changed the settings manually in the ini file. Look, maybe this will help
http://hardmode.tv/Skyrim/2012/04/12/nastroyka-i-optimizaciya-part-iii.html
nestrbob
Yes, I changed the setting in ini file. Solution from that article unfortunately did not help. Apparently these gaps because of the disabled vsync does not get rid of.
Thanks, I'll keep looking.
nestrbob
Problems with the graphics I have. There is a problem with off vertical synchronization. Most of the action happens with a delay. For example, archery. The animation runs but the arrow flies over time, took a few shots and in 10-15 seconds these are released at the same time a hail of arrows just flew.
nestrbob
It did not help.
Two days suffered with this vertical sync and found the best option (Vsync left). It turned out to windowed mode + a plugin for SKSE which removes the frame and makes the image full screen (!). Play has become much easier, gone permanent MicroProse, and on eyes, the game began to work much faster with all the same limited 60 FPS. Well, now you can play collapse. Here it is happiness.
Elviryand
You have a strange case, Skyrim runs without problems on any trough, only with different settings. Try to run the game from a clean OS, disable everything in task Manager that only you, lizh game was started. Should work fine.
nestrbob
Revered foreign forums, many argue that the problem with the vertical synchronization (MicroProse, mouse lag) is associated with the graphics card drivers from AMD (I Have a 6950 flashed to 6970) + crooked the implementation of this Vsync in the Skyrim or something like that. If you disable the all brakes disappear, but there is a funny bug when fps exceeds the refresh rate of the screen. A couple of videos from YouTube:
If you limit the FPS (FPS Limiter, D3DOverrider) and adjust the refresh rate of the screen or below, the result is a wild lag in an MMO with a huge ping. Not for nothing Vsync can be disabled using .ini file and this option is not in the launcher (For comparison, in oblivion there is this paragraph).
Elviryand
So a joint in the none, you can try to pick up the firewood, even 2-3 years ago - lizh worked without glitches.
And there you have the possibility to connect the monitor with scan 100-120Hz? Interesting lost bugs?
nestrbob
Schools (MicroProse, mouse lag) with Vsync enabled fixed window mode + plugin for SKSE which automatically when you start makes the image full screen.
But from the Vsync'a to get rid of without consequences in any way. The principle already is a middle ground and even if I find the right version of wood that will eventually get the same result what you have already.
At higher (more than 60) frequency screen update glitches when you turn off vertical sync should poidee the abyss. Just here to test there is no way, and I am sure many with Vsync + 60Hz comfortable to play, although personally I try to kill this synchronization in any way possible in all games.
We still have to fix a bug with dragons that give my soul without a fight and just do chocolate XD
Elviryand
And you always dragons or so sometimes? I have them sometimes leave dead, instead of something to fall or stay in place and dead bodies at the locations I can find.
nestrbob
Somehow randomly, maybe 3 in a row so, maybe 3 without glitch. It gets even worse, arrives, gives the soul and attacks. Only when he already skeleton to kill it can not, he becomes immortal and you need to load the old save game.