Coat of arms (Dungeon Lords)
Coats of arms - their bonuses, and where you can get quick information. But incomplete - gold edition added the ability to a coat of arms not in the same Guild and two. The merchant exception, it is everywhere except for the character creation, but to take his stupid - swing trade level to 10 max and that's enough.Acrobat Athletics + 10% Speed + 10% character Creation
Alchemist All potions + 10% poison Resistance + 10% Guild of Mages
Angel Protection from death Sorority
The astrologer of Celestial Magic + 10% character Creation
Avenger Strike + 4 Damage + 20% Speed + 20% Crusader
Magician or Sorcerer Low Magic + 10% Guild of Mages
Conqueror of Fear Strike + 25% Hit + 3 Master of death
Defender 20% Reduction of all damage Rune Magic + 15% Magic Resistance + 10% Lord
The Dragon Resistance To Fire + 10% House Of The Tiger
Eagle eyes Critical Strike + 5% Strike + 4 Speed + 20% Hatamoto/ Lord of war
A favorite of fortune + luck character Creation
Four winds of Critical Strike + 5% Parry + 5 Speed + 20% All resistances + 10% Shaolin master or Saola master should be clarified in the game / Lord dragon
The guardsman Spear Strike + 4 Spear Damage + 20% Spear Speed + 20% Lord of war/ Assassin
Healer Healing spells + 20% celestial Order
The Hierophant regeneration of the magic crystals + 10% Regeneration Rune Magic + 10% celestial Order
Hunter Arrows Hit + 5 archery Damage + 25% firing Speed of a bow + 25% Ranger Lord
Jester Lower Magic + 15% Thief + 10% poison Resistance + 10% Kabbalist / Magician
Justiciar - perhaps in the game the other translation is at least a few options - Hit undead + 5 Damage to Undead + 25% of the Fighters Guild
The knave of Chalices Search + 5% lockpicking + 5% Hacking traps + 5% of Old hat
Jack Stars Celestial Magic + 5% mana Regeneration Crystal + 5% of Old hat
Knave Of Swords Hit + 1 Damage + 5% Parry + 1 Old Hat
The knave of Wands of arcane Magic + 5% arcane Regeneration + 5% of Old hat
Lady and the lion Hit + 2 character Creation
Mage arcane Magic + 10% character Creation
Master + 10% Double Damage Tiger's Home
Merchant + 15% celestial order of the Fighters Guild the Mages Guild the Guild of the mysteries of the house of the Tiger Sisterhood
Night Walker Hit + 2 Parry + 2 Guild Fighters Guild Mysteries
Nobil Hit + 2 Damage + 10% Parry + 2 Lord Calabrian
Protector or Defender 10% Reduction of all damage the Sisterhood
Raven Low Magic + 15% Damage + 10% Speed + 10% Battle mage / Necromancer
Literacy Regeneration spells of arcane magic + 10% Guild of Mages
Serpent Critical Strike + 5% Ninjutsu + 2 Speed + 10% Poison Resistance + 10% House Of The Tiger / Ninjaloot
The sun and the moon arcane Magic + 15% Lower Magic + 15% Ninjutsu + 2 House of the Tiger / Kanzashi
Thief Search + 10% lockpicking + 10% Hacking traps + 10% Guild Mysteries
Tiger Strike + 2 Speed + 10% Parry + 2 House Of The Tiger
Vixen or Bitch All Magic + 10% All resistances + 10% Hit + 2 Damage + 10% Speed + 10%, Fear Strike + 10% Combat Witch / angel war
Guardian Rune Magic + 10% Guild Of Mages
Warrior Damage + 10% Guild Of Fighters Guild Of Fighters
Observer Celestial Magic + 15% Petrification + 10% Parry + 4 Stargazer
Wizard arcane Magic + 15% Lower Magic + 15% Resistance to Fire and Ice + 10% Wizard
My personal opinion - the most useful magic Arcana, 2 Heaven magic is very important for treatment and protection from the elements, poisons, and gas, then rune magic.
Low magic is available directly in Fargruva pieces, you can create a few useful spells, call rats, the garbage, the crowd brought one fireball, or any other magic beating on the equal space and equal power.
To summon skeletons will not leave until you reach the mansion of Custard or Witch Rihanna in her Marshes.
Any spell with diamond dust - not the fact that she is even in Skaldune to him it is good if 30 pieces will fall out - if preserved before breaking all the chests with magic, without exception.
Low magic - until you reach Saldanha nowhere to take the ingredients for her, but probably even there at least a few for sale there, and from the chests at all desire their hundreds not gain enemies for the entire game which falls from the eyes of a giant - no more than 30 pieces, the monkey's paw and a pair of beaks of different birds, diamond dust, neither of whom do not fall. I think this list can be supplemented later.
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