Don't start UT (Unreal Tournament 2004)
Good afternoon, Friends!I know that on this forum love to help people, so will bring You so much pleasure.
I restored the computer and put 10 Windows. Now I can't run anril in full screen mode.
Popping up the following error constantly:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2612 MHz with 1023MB RAM
Video: NVIDIA GeForce 9500 GT (4144)
LockRect failed: D3DERR_DEVICELOST
History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I would be very grateful for the constructive help!
PS Simple himself Metalist!!!!1
Apparently, you have a problem with the video card, try to update the driver, DirectX.
put 10 Windu
OS: Windows XP 5.1
Chet did not understand this point. In addition to the above, try to run with default inisnkm.
Drivers updated, direct x too. Yesnic deviltry was also not helped.
About the error text it seems there was an attempt to zapustit with sovmestimosti with Windows XP
Switch to OpenGL, save, out. Come again if everything is OK - put a Daw in full screen mode, save, out. The idea is to help.
It is also possible that in 10 Windows in erect a new method of screen capture to be dug that broke backwards compatibility. Then will only the option of good and expensive wine for 50 euros.
Well and to a heap: directX 12 is quite crude and the next year I would have 10 wines didn't touch at all if the OS used for games. Well, I'm not sure NVIDIA GeForce 9500 GT, even in a shortened condition in legacy mode will work fine in 12 erect.
UT2004.ini
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
The presence of a semicolon in front of the letters speaks of the inactivity of the regime. Respective put the semicolon about all modes, except where prescribed OpenGL.
It will look like this:
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
Save, close, launch UT.
Either run the game in windowed mode, go to settings -> display, there will be a Render device, choose OpenGL.
Then leave the game and come in again.
With Inskoy even easier, see post above.
Yes, in both cases it is better to make the default resolution screen, as sometimes you may experience a crash when loading textures if you typed something unconventional (like 2560х1620). Drop to 800x600 and check the rest.
ha, I wanted to recommend the same, even kopirnul line of ут2004.ini Pro renderdevice, and more - where fullscreenvideo respect to x and y are specified.. but then I decided that I'm not sure if this is the case, it will help on 100%, and did not press the button to send :D
I will not create a new topic. Tell me how the game run in windowed mode but without borders. And when fullscreen I have MiniLyrics subtitles songs does not show - to sing along can't.
I have UT2004 in full screen mode does not pass. Advise pliz, what should I do? And all that is above it, didn't help.
Hello! Let's deal with your problem. My name is Ivan. I'm an experienced player, a lover of Trial, Multimedia and Tama.
In order to sort out Your problem, You need to answer a few questions:
What You have is Windows (32/64)?
You're using a pirated version of the game or downloaded from Steam (licensed)?
Have You ever had in life is that you Wake up in a cold sweat and not know where you are?
The game Unreal Tournament you have installed on the computer for the first time or has previously set?