Don't start UT (Unreal Tournament 2004)
Good afternoon, Friends!I know that on this forum love to help people, so will bring You so much pleasure.
I restored the computer and put 10 Windows. Now I can't run anril in full screen mode.
Popping up the following error constantly:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2612 MHz with 1023MB RAM
Video: NVIDIA GeForce 9500 GT (4144)
LockRect failed: D3DERR_DEVICELOST
History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I would be very grateful for the constructive help!
PS Simple himself Metalist!!!!1
24 Comments
R
RigDillinger
13.09.19
Grandfather Hotabycha
For those who are on Win10 and wants to Direct3D and not OpenGL helps poor 64-bit ut2004.exe but it hat.
So here goes: https://yadi.sk/d/knfs6WK63KjDKq Liba -- to run using DirectX9 DirectX8. To throw in the System.
It flies in ut2004.ini should be like this:
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
If a few FPS, then look enbseries.ini
I have a setup of 180 at max speed