The problem with optimization (The Witcher 3: Wild Hunt)
Hello, I have the laptopLenovo Ideapad Z510
intel core i5-4200m (2.5 - 3.1 GHz)
8Gb RAM
Nvidia Geforce GT740M 2Gb
Windows 8.1
Decided to protest it the Witcher 3. Understand that iron is wrong, but that's what eventually got.
At the minimum game settings about 11-12 frames and above does not rise. I have tried many different configs for weak laptops, but the results are almost not there, plus a couple of frames and all. Reached already before that put the file at 640x480, the size of all textures and shaders 64K x 64K, removed all the grass, ran to the window, and only got 17-18 fps unstable, constantly sags to 15, which often goes in spurts, and the same everywhere, no matter in town or on flat terrain. I have even cut the trees and grass and reduced the range of drawing. And almost nothing is not allowed. Watched a lot of videos for the launch of the Witcher on my laptop or almost the same hardware and don't understand why I can't achieve at least stable 20 frames.
Here are some videos about the launch with the same processor as mine and same video card:
Spoiler
Core i5-4200u
On average 17-22-25 frames, it's a given that the authors have not ruled config, especially as serious as I here they have a minimum game settings. Saw someone run even on 1600x900. My numbers even with such a wretched quality, and some were not.
Tell me that I can try to do, I really do not understand this difference.
I do it was held in 12-17 fps in full HD. Not the Noah xD And in the case, the iron PTS weak.
As a variant of bask themselves the guts of a laptop is redundant, the resources are heavily loaded, even before the launch of the game is trash and veryatina at startup.
With such a processor to hope especially there is nothing. The only thing I can advise, try it in task Manager to kill the process NVidia Open GL I have, he eats almost 60% of the video memory and CPU.
sademus wrote:
trottling MB?
By the way, Yes, lately I began to observe this phenomenon, just not immediately able to learn about it. In any game even if it is on average about 60 frames, GPU temperature jumps dramatically to 97 degrees, and it resets the frequency to 2 times. I do not know what is due, assuming no good cooling system, though I may be wrong. But until the reset frequency has the time and I was just in this interval and test. And I didn't notice the drawdown of personnel in other less demanding games, only Witcher.
zolthan wrote:
try task Manager to kill the process NVidia Open GL
No this process in the Manager panel, NVIDIA is auto on Open GL.
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