Critical error in Postal - 2. Paradise Lost (Postal 2)
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POSTAL 2 Build 7 Oct 2015 18:31:08
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2716 MHz with 3071MB RAM
Video: NVIDIA GeForce GT 640 (6822)
Level: PL-JunkyardArena - A?aia ia naaeea
General protection fault!
History: (ObeseBitch PL-JunkyardArena.ObeseBitch1, Function PLPawns.ObeseBitch.Living.Tick) <- UObject::ProcessEvent <- AFPSPawn::Tick <- TickAllActors <- (NetMode=0) <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Windows XP SP3, compatibility with other version of the system ( such as windows 7, 8, 10 ) to put in the label in addition to ancient systems is impossible. Emboss ever the same critical error between load levels. I noticed that this situation occurs when there is a Russification of the text and sound without the Russification of the critical errors present, and to play with the uncomprehending English text and sound I can't. Who will prompt and anyone have any ideas what the fuck?
1 reinstall the game 2 PROFIT
and it's just the third game is mad I like this fiction :)
Ramaloce
I also have this crap. After the 2nd or 3rd level sort of begins. All due to the fact that rusifikator essentially raw, not the release version. There are two outputs - play without the crack or look for another crack (wait for the new version).
Ramaloce
Borovik-rus
in polnoekrannom high resolution fly. So far, only the decision...
In Postal 2 file\System\Postal2.ini, find a line of the form:
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
and change to:
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice