Bug protection settlement \"Lane gallows\" (Fallout 4)
Tell me, please! Settlement Lane gallows requests to repel the attack. Come to the rescue, they got out on their own, from Cinta, which was implemented as a settler (his corpse was removed detail Sinta) Attacks are no more, all is quiet. But the quest is not removed. And as soon as I leave a settlement somewhere far away, the quest fails.Come to the village - all are live, but trampled crops, defeated all the turrets and generators, in General, all destroyed. Who it was is not clear. If I stay in the village, no matter how much I slept, nothing happens. Doing the rounds, smooth out any random little thing, searched every nook and cranny, everything is clean. Thought that someone of my Puzanov other synth, not identified, was peregil for the test, all clean. Looks like a bug, but how to fix it?Bearhunt
Yes, it's something I already know. Would it not tied to them at all, and not suffer garbage.
But thanks anyway for the tip)
ArXangel_ann
Here's the thing: there is hardly a mod: settlements associated with the tasks of the Minutemen, and is a storyline at the beginning of the game, I stupidly did not take orders through the new settlements, built up the restaurant and put the mod on the building in all red rockets: there in the height of the floors under 17 can build)
Bearhunt
Well, on the main line settlement only one Sanctuary. The rest of the balalaika from the Minutemen is a typical radiant (except for Castle). And their wishlist as I would care about my son stole finally XD
On the nexus there are a few mods that disable a branch of the Minutemen (partially or completely), so I see no reason why not to be in the universe of fashion for the disabling of private property in land aching for gardeners in addition. Sorry if this mod is, sanican somewhere far away...
ArXangel_ann
Yeah, find the mod on the nexus...))). I'm looking for some mods on sites with reviews of games, look how it's called, then shake with Nexe true, too, there are problems: the website describes what the mod is cool, and nexø people describe so many problems, that hair on end. One mod in construction so I spoiled blood that I freaked out, and not to download mods for removing this mod with updates and fixes, stupidly blew the game)))
ArXangel_ann wrote:
By the way, sorry for offtopic, but no one knows fashion that the settlement does not become your machine? And then hesitated that all I give plots of land and forced to dig Spud! I like 2-3 settlements and I want only them.
this mod fits your request https://gamer-mods.ru/load/fallout_4/doma_poselenija/udalenie_sistemy_poselenij_i_masterskikh/135-1-0-7825
Basil44
Thank you very much for the link, but I saw this mod and it unfortunately does not suit me. I don't want to remove the construction and settlement, I need to be able to choose which settlement to take custody of, and what is not. And that's all)))