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AnryWhite1976 16.12.19 05:12 am

Patch 1.51 Beta 1 (327919) (X4: Foundations)

From myself I will say:
The station brought SHIPKA-a lot of optimization. But in space, something like it was smaller. Merchants, as carried on 20 of the battery since you bought it. Escort protection was no, so no and left. The ship in the same sector, or vigilantes in the sector purpose of the ship, or even not reached. Translation as usual did not deliver. Shipyards also not delivered. I'm only an hour in this patch. And that can miss.

Added music tracks from previous games.
• Added option to filter map to disable the render queue of the orders of the allies.
• Improved overall game performance.
• Improved AI attack stations.
• Improved the calculation of the remuneration of the missions on saving the ship.
• Improved the calculation of the remuneration and the range of missions for repair.
• Improved the calculation of the remuneration and variation of the fleets for missions for the delivery fleet.
• Improved location check for declarations of rights to land in the mission for the construction of stations.
• Removed the ability to assign actions to the right mouse button, to avoid conflicts with the function shortcut menu.
• Fixed station in the ownership of the player, not perevoditsya money to the player after receiving the surplus.
• Fixed ships belonging to the player incorrectly identified some of the vehicles as abandoned.
• Fixed ships sometimes ustinovichius and stygofauna again if they were given the order in which the change of Doc was not required.
• Fixed NPC-miners (bigship) which could not carry production due to the lack of drones collectors.
• Fixed mining ships, sometimes coming to the set position to the start of production.
• Fixed delay after the issuance of the order by the player to auto-loot.
• Fixed large ships with nose armament, sometimes trying to use a maneuver a broadside against large targets.
• Fixed large ships that could not hit some of the modules stations, attacking them.
• Fixed the fighter, manevrirovanie and shoot at the geometric center of the stations instead of their modules.
• Fixed bug where player-owned ships assigned to the members of the squadrons, pursued to the borders of the universe.
• Fixed combat ships assigned to the stations remaining in the vicinity of the station.
• Fixed captured ships visitors, sometimes not taking orders.
• Fixed the UI, allowing the player to give the player owned ship the order to dock to trade to player-owned stations that do not have trade offers.
• Fixed ships trying to undock from the venture platform, worrying that the player will remain on the platform in a difficult situation.
• Fixed free traders of the player who prefer transactions related to the construction.
• Fixed tendency of free traders to a preference for transactions with a small number of you or high prices.
• Fixed traders of the player assigned to the stations, ignored the offers of sale of the station below a certain threshold.
• Fixed a rare case where could not work orders for auto-trading and autodaliu.
• Fixed the orders of laser turrets, which you can give to objects that are not laser towers.
• Fixed laser tower, mistakenly tried to move while in the roads.
• Fix computer pilot" the drones and laser towers, which are sometimes ejected.
• Fixed player ships previously owned by the pirates who continue to hide its owner.
• Fixed docked ships on the captured ships, keeping the old owner and the crew on Board.
• Fixed a theoretical possibility to improve relations with xenon and Hauck.
• Fixed the inability to select items for delivery to the huckster at simultaneous execution of several delivery missions.
• Fixed the effect of bounce when you play a message when the pilot is in the cockpit.
• Fixed an issue where the security office was not available at all stations.
• Fixed the mission on Board the ship already captured ships.
• Fixed character disappearance during a mission on delivery.
• Fixed duplicate welcome huckster during the mission on delivery.
• Fixed the lack of dialogue options the huckster.
• Fixed menu of training and assistance in wide resolutions.
• Fixed menu, a queue of orders, breaking down when a large number of orders.
• Fixed labels card not working after minimizing.
• Fixed incorrect inputs shown in the overview of logistics of the station and encyclopedias.
• Fixed hidden information (displayed as ???) at the stations the player in certain situations.
• Fixed the stats of the equipment, showing the changes in engine performance after application of modification, painting.
• Fixed menu rewards venture, sometimes not displaying the information on remuneration.
• Fixed custom logo of the player are not shown on the monitor target.
• Fixed the monitor messages are not shown when messages are received from pilots.
• Fixed high prices the cruise engines L and XL.
• Fixed part of the slots for the M-turrets on some ships L-size, which it was impossible to establish drilling points.
• Fixed mirroring of the logo on some ships.
• Fixed the position of the NPC in the bar.
• Fixed various problems with the animation of the NPC.
• Fixed several causes of memory leaks.
• Fixed several causes of freezes and performance issues in certain circumstances.
• Fixed several other causes of the crash.
5 Comments
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Hattack 16.12.19

For that I Thank you!
But before the DoD, this patch on the go is still not reached(

T
TIMetal 16.12.19

Hattack
This is a beta patch, the Incentive is also no more

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AnryWhite1976 16.12.19

TIMetal
You have a lot of things there. Now I'm on the 1.6 patch, so for me irrelevant information about 1.51
Then I description 1.6 already thrown

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TIMetal 16.12.19

AnryWhite1976
And how patched? And I still don't understand how the original patchnote?

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AnryWhite1976 16.12.19

well, as patched - and patched. The hands have. The search engine is. The head is.