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Dan.yan98 18.12.19 04:24 am

Joystick in Blur(pc) (Blur)

Help!!!I have the game in Split Screen joystick does not see(Saitek ps2700)what to do?
38 Comments
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t
tabak96 18.12.19

http://www.playground.ru/cheats/24093/ - see here

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Dan.yan98 18.12.19

this is for Costa from the xbox?

S
SanSanZ 18.12.19

this is not an emulator, what would the game think that you have a gamepad H360! I so enjoy...

A
ALEX506 18.12.19

che for game joystick needed?

M
May12 18.12.19

I think all modern games are only with the joystick on the Xbox 360...

D
Dan.yan98 18.12.19

SanSanZ, thank you very much!!!!!

B
BestPro777 18.12.19

Alex506-No.

s
seffffff 18.12.19

love it who said that the computer cannot be obmanuti possible!!!! right now I play blur much easier

c
coach_spb_89 18.12.19

all action icons don't change when plug in a gamepad? I have a logitech chillstream - should be replaced with the icons from iksboks360, but prezhdnemu show keys, although the steering wheel gamepad

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Dan.yan98 18.12.19

Yes it should be

G
Giggs17 18.12.19

How to configure more than one controller ?

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tabak96 18.12.19

probably nothing

A
AXEL797 18.12.19

I have a Logitech Cordless RumblePad 2
does not work,help anyone

G
Giggs17 18.12.19

it only sees the first controller, the other does

K
KolyanYCh 18.12.19

I can't play split-screen, while selecting the machines work and the joystick and keyboard for the first player and the second does, what to do, prompt?!

K
KolyanYCh 18.12.19

Who needs a tuning for the two controllers, Nate-

open the xbox360cemu file and replace everything in it on the trail:

[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=0 #use 0 to 1; default 1; beep on init

# Original Xbox Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X - Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y - Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X - Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y - Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=2 #button id; 0 to disable
B=3 #button id; 0 to disable
X=1 #button id; 0 to disable
Y=4 #button id; 0 to disable
Left Shoulder=5 #button id; 0 to disable
Right Shoulder=6 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=7 #button id; precede with'a' for an axis or 'h' for a half-axis; eg; a-6 or h3; for a slider precede with's' eg; s-1
Right Trigger=8 #button id; precede with'a' for an axis or 'h' for a half-axis; eg; a-6 or h3; for a slider precede with's' eg; s-1
UseForceFeedback=0 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects

[PAD2]
Index=1 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X - Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y - Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X - Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y - Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=2 #button id; 0 to disable
B=3 #button id; 0 to disable
X=1 #button id; 0 to disable
Y=4 #button id; 0 to disable
Left Shoulder=5 #button id; 0 to disable
Right Shoulder=6 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=7 #button id; precede with'a' for an axis or 'h' for a half-axis; eg; a-6 or h3; for a slider precede with's' eg; s-1
Right Trigger=8 #button id; precede with'a' for an axis or 'h' for a half-axis; eg; a-6 or h3; for a slider precede with's' eg; s-1
UseForceFeedback=0 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects

I have all the rushing, we need the control to be reset I think you can handle yourself))))))))))))

F
FixFlow 18.12.19

But on one computer (one keyboard) can play together?

K
KolyanYCh 18.12.19

No, if the current joystick is connected, it may be possible as a thread but only with the side programs to emulate. In the game on the clave, you can play the current one so you can buy didactic))))))))

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Dan.yan98 18.12.19

xVAVILONx, on a single computer and on a clave can be played in split screen!!!!I checked!!!!

K
KolyanYCh 18.12.19

What kind of a mode - split screen?