Impressions from the full game (Mosaic)
The topic of impressions of the game MosaicPassed.
A new project from Krillbite Studio, the creators of the original indie horror Among the Sleep.
Mosaic is a game about sci-Fi dystopia in which employees of large corporations engaged in the same type of working routine from day to day, begging on the streets musicians, and the last Playground in the city liquidate under another large building. The main character – a typical representative of the "office plankton". Every day he wakes up in his apartment, brushes his teeth, watches TV and goes to work. Sometimes entertaining yourself in some interactive app on your smartphone. For example, in the game "Choo-flop" in which you "pump" the button, pressing it as much as possible the number of times. But one morning, spitting toothpaste into the sink, he finds a talking goldfish (Yes, her mother a gold fish!). She asks to take her with him, in case this time, on the way to work, something interesting.
In General, the main passage Mosaic uncomplicated and clear from the first minute of the game. However, with proper implementation, and filing of, would be a curious indie-yum. But alas, the project lacks more details and disclosure of the setting. The game is made concise, minimalistic, too budget. After Among the Sleep from those guys definitely expect something more than the banal "average".
Mosaic is not the project that you want to "savor" in the head after passing. And not one that will bring "visual aesthetic" satisfaction. Yes, it has a couple of interesting surreal inserts – but there are clearly a failed, boring episodes. Everything else, move the mouse sold wildly uncomfortable.
On the other hand, despite the flaws, fans of dystopia and satire on the theme of dystopia, it can pass for Mosaic'Ohm single night of his life.
5/10