RTX buggy (Metro Exodus)
porubay RTX and everything to become acidic spread, rage some...rtx2060 + i5 3570k
settings picking, nothing has changed
Guys, it's all right. It's just repak curve. Downloaded the license, RTX works great! So everything is fine with our cards, and to any garantiyku to take them is not necessary. Ah, to solve the problem with State of Decay 2...
PS Repak is actually normal. It's all in the patch 1.0.0.2. He brings into play pink-green artifacts with included RTX. Without the patch the RTX is working correctly.
Man, just rocked version 1.0.0.2 thought it is more optimized, specifically rocked this game to RTX check, and there acid shit)) will have to download version 1.0
evengaaruaat
I've already passed it, but there is retraising, but not to say that it is a standard, it is still raw while the technology.
SkyraX
Is that when dlss 2 add? There was no such update, they just said they could add
Yagor179
I when in the early stages I started there dss, there was such soap soap, as if included txaa in the mode of 32x, and the zhyas when the dls in the last version, increases sharpness, there is a slight good smoothing and significantly increased phps
SkyraX
It's still not dlss 2
This dlss 1 in the TAA coupe, which slightly increases the sharpness
And this dlss in the latest version of the game was added long before the release of dlss 2
Yagor179
what you're carrying, there will be no written dls 2.0, will still be written just dls, but in the latest version of Subway 1.0.7.7 it is dds 2.0
SkyraX
Are you drunk?
The game is not officially added dlss 2, there is no mention of this update in the metro, there is not a single video on YouTube with the subway test with dls 2
That's all that's been said, it hasn't gone any further.
Well and so for reference, the first dlss trained for each game separately, and so just lucky for the subway a little better trained, post-processing from the developers themselves (TAA with easy sharpness)