The game twitches (The Witcher 3: Wild Hunt)
The problem is that the game from time to time it twitches, that is, the fps is normal, but there are micro freezes, I tried puts the lock on 30 fps, on the plane, not helped, what's the problem?(16GB RAM, GTX670MX 3GB, i7-3630QM)
Driver new not put.
Playing on medium, trying to put everything on low, MicroProse remain, fps remains almost the same.
Nvidia hair is off, tried to turn on and off MicroProse remain.
Can try the driver to deliver, but say they will only worsen the situation, do you think?
I the problem was solved in the following way: in-game vertical sync turned off in the driver configuration, the plane set to adaptive and turned on triple buffering and everything is now smooth as butter!!))
Sergei008
And the details can be, where to go, I used that shamanism was not engaged.
in the Nvidia control panel comes next manage 3D settings and software preferences selected The Witncer 3 and then put vertical sync adaptive and triple buffering include
In-game vertical sync off!!
The range of Wiimote and kheir vorks brake, he is now on all items ran and watched the difference. 2 these paragraphs have eaten I have 15 fps in total!
Personally, I have twitches because of the SSAO in places where a lot of bushes and trees. In the fields, everything is normal. On the other hand these contractions are fast.
For micro Frisians here is the solution
Nvidia Control Panel - Diablo 3 profile - set max pre-rendered frames to 1, apply.
I tried on the advice Sergei008, jerking began a little less, but still noticeable and annoying. Did the following: turned the in-game Vert. sync in Nvidia panel Vert. sync. just on, in the game when transcendent setting for the distance put on High. Without the latter, the friezes were of medium frequency, with the last change already extremely rare