Far Cry vs DooM 3 vs Half-Life 2
Interesting to know your rating and opinion about these igrulina.Who dared? To raise the old-school theme that reminds them how wonderful nick was once on ng? 8)
Far Cry vs DooM 3 vs Half-Life 2
Forgot to add Unreal 2. Forgot! If the comparison is Doom 3, and the second Anril should be.
PS
Doom 3 better than him ^_^ But in Far Cry is not played, somehow failed at the time to buy it. With the second Paste of the same story.
Daniel Locator wrote:
And more games to compare the graphics... lol... and about the gameplay you have not forgotten?
True, it is necessary to compare not on... ahem... actually need to compare all the options ^_^
A. Soldier of Light wrote:
Forgot to add Unreal 2. Forgot!
So in that year came out and Chronicles of Riddick and Vampires. No less worthy of the game.
A. Soldier of Light, Unreal 2 was released in 2003, and this he. Most disappointing sequel.
Madevi
Know just a game but something similar. A year earlier or later did not play a role. In some details, the dialogue game 2003 better than the graphics of the game 2004 (Doom 3). Or take another example of competition: in the late nineties. The first Unreal (1998), Quake 2 (1997) and the first Halva (1998) than the competitors? Think, spread over two years, does not change the fact. There in 1998, you can add others, but these three are key, in my opinion.
So I think need to add and Unreal 2 for comparison.
A. Soldier of Light
Know just a game but something similar.
Interesting, but I think that on the contrary, they are very different, and each in the game has something special: Unreal 2 looks cool corridor levels (in UT2004 they are even more beautiful, but it's not quite in the topic), in FarCry the postprocessing and water in Doom 3 - the lighting and shadows, Half-Life 2 is incredibly drags design (the least outdated perception of graphics the game of the four, though technically inferior in places FarCry and Doom 3). Before the game could be very different technologically, and including it in memory with respect to each other. Now AAA games differences for the most part only in design.
Or take another example of competition: in the late nineties. The first Unreal (1998), Quake 2 (1997) and the first Halva (1998) than the competitors?
Quake 2 was much warmer adopted (although for me, the first Unreal he is not a competitor) than U2, and it is not forgotten after a year.
Is Unreal 2, I think, as a competitor to these three more like Painkiller.