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Reverrius 24.12.19 11:04 am

Impressions of the game (Tacoma)

In this topic, leave your impressions of the game.

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Reverrius 24.12.19

My mini-review:

New creation Studio Fullbright, created in 2013, original and immersive project Gone Home, which for me personally was one of the main impressions that year. Tacoma – Fullbright new project, with almost the same game mechanics.

The game takes place in the year 2088, the main character arrives at the comic station "Tacoma", built an influential mega-Corporation "Venturis technologies" with the aim to obtain the required sensitive data and to extract local artificial intelligence "One." Explore the deserted station, she looks through the records of the crew with the help of augmented reality technology and thus know what happened on the station. Local "augmented reality" - a sort of analogue talking "luminous silhouettes" from Everybody's Gone to the Rapture, only with the functions of rewind and pause that allows, for example, to know what he was talking about other members of the crew – in-game characters like to split up into pairs and disperses in different areas.

However, to gain a deeper understanding of each of the former crew members, it is best to dig into his "dirty Laundry", but rather to look into the personal quarters and all there is, literally, "to grab". Their attention to detail and the little things here as in Gone Home, but the effect of immersion in the game is much lower – perhaps due to the illogical behavior of the "staff", perhaps because of the deliberately politicized the setting of the "alternative future", where, incidentally, there's a bunch of new States, including ESCR with aproblem as the local currency.
By the way, the developers have Gone Home to have broken one of the most popular trends of modern "leftists", from Tacoma in the set has almost everything: multiculturalism, homophily, evil corporations and fighting for the rights of artificial intelligence!

If you do not pay attention to the excessive politicization of the project, in the end, we get a sci-Fi game with high interactivity and a detailed study of the environment, but, alas, the plot predictable and implausible.

7/10

K
Key Ovald 24.12.19

Egalka from the creators of Gone Home.
Traditionally well developed environment, good history, examine the station was interesting.
Traditionally the game is labeled LGBTQ person at work+. Spectators will be very warp from very artificially implanted tolerastov. Damn, there's even one character was born in the country Free Republic... do I Have something else to write about? :))) In short, social cuckolding as he is, that is pseudoloma agenda.
Again the game purely for their own, but the authors cannot deny the craftsmanship, they really know how to make games.
7/10