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ColonelJason 26.12.19 08:56 am

Impressions of the game. (Last Year: The Nightmare)

Since the game is, as you know, the incentive has not left yet, to know public opinion about it is not so easy. However, many sites introduced it, including on our website expressed that the game is supposedly not huzhee DbD. So I decided to test myself and results of this test will now introduce.
Looking ahead to say that the game is of course to DbD, at least for now, very far: there are problems in all of the important gaming aspects. First- the technical part. I have (7700 i7 16Gb ddr4 gtx 970) game great game great game very brightly, even though the recommended requirements are much lower, which of course - despite the UE4, the graphics are stars in the sky is not enough.
But the technical side of issues, unfortunately, are not limited to: not all smoothly with the gameplay. First of all, the game felt not like other asymmetrical MMO maniacs. Oddly enough, most of all, she reminds L4D where the zombie mobs, but only the player-boss. The fact is that DbD or F13, in fact, the sandbox - you are given a small area, and it all survive as they can and want to. In LY, we are dealing with a linear passage. The sequence is always the same: to find two objects to bring them to one place, run to the exit. Moreover, if the objects are each time in different places, the place where they need to carry, and exit, fixed. Thus, the variability, and therefore replayability, there's not yet on top.
But the second problem has the mechanics already in the atmosphere. The game has very strange some gamedesign decision: all immortal. If not killed by the maniac - the norm for slashers, why is chopped with an axe the student a few seconds can be saved by unlocking the cellar, which he locked, to understand much more complicated. Apparently this decision was dictated by the desire discord (the system at the moment the game is available) to create a strong party in dbв if you got killed in the beginning, wait for the end of the rollers does not make sense, then the party is saved from game to game. Socialization of the players, of course, useful. But this decision was the atmosphere. Dbd, as we remember, is famous for how skillfully he conveys the feelings of a person must experience in each role: panic while playing for the victim and the excitement of the hunter killer. LY such feelings, of course, is: what are you afraid to die,if not further, and in a minute you will have saved? The enthusiasm of a maniac, in
therefore, also somewhat diminished. The maniac, by the way, is also resurrected, as it can often kill. Yes, the local teenagers are not as defenseless as their palagi sufferers of f13 and bole, Dbd. The maniac, by the way, after each death, we need to change that several varieties of tactics during skating rinks, but again, a detrimental effect on the atmosphere.
Of course the game is not hopeless. It has some interesting mechanic: well the game is implemented for the maniac, the survivors are able to craft out of the garbage a new device of the class the interaction of the players is useful. But overall, at this point, the game, for my taste, inferior to competitors - by far the DbD and, perhaps, even F13.
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Hitrus6 26.12.19

ColonelJason
Again, a review of a J. F. D. zadrota these games cannot be compared. You understand or not !!!

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ColonelJason 26.12.19

Hitrus6
Why do you allow yourself the expression of level of a person who has received training in the barn with the cattle, I ask you not going to - obviously this is a question for your parents, but on the basis of the thought process (unless, of course, to assume that this process is preceded by your statements) you have come to the conclusion that the two are extremely similar in concept game in the same genre cannot be compared, to find out would be interesting.

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Hitrus6 26.12.19

ColonelJason
These games are not like this only a stupid person can compare

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Hitrus6 26.12.19

ColonelJason
I would only agree that the game is inferior Friday and here is a J. F. D. no. This is a J. F. D. far from Last year.

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Hitrus6 26.12.19

ColonelJason
And maybe you viskazivalsya beautifully as if it was not in your words a lot of guff

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ColonelJason 26.12.19

Hitrus6
Hitrus6 wrote:
These games are not similar
Oh, really? Let's do a little experiment. So the game is asymmetrical MMO world horror with a maniac. A group of survivors is on the small location with a murderer. Their goal is to produce some manipulation mechanisms, and then will be able to escape through the opened gate. Maniac is trying to kill them using their specific skills, the survivors also saved using your items, simultaneously breaking killer trap and collecting useful things. Since games are quite similar, you will not be difficult to determine on which one I'm talking about. If you think that I gave too vague and devoid of concrete description, it will be easy for me to have the catch, calling a few more games that fit this description. If we come to the conclusion that this description only applies to two games out of the hundreds of thousands available, but in this case it is impossible to determine what exactly was going on, probably we will be forced to admit that a person who believes that they - unlike, and you can not compare them - not just stupid, and frankly patient with impaired cognitive and analytical functions of the brain.
Generally, with regards to your opinion of someone's stupidity - given the level at which you were able to learn the native language, I would recommend you to refrain from judgments about others mental abilities - it looks extremely ridiculous. Also, I advise you to pay attention to yourself and the question guff- you wrote is the fourth message in the subject line Impressions games, not saying about discussing the game, nothing.