Problem with unofficial patch (The Elder Scrolls 5: Skyrim)
Hi everybody! Don't prompt by chance is it possible some change in the unofficial patch to replace the mod? I have a mod (Balanced mode) which has a parameter that guards, Imperial soldiers and brothers of the storm to deal massive damage to the player. And when you connect unofficial patch, this change is lost (in the right patch just made so that the soldiers did not inflict much damage). Whether it is possible to make so that played reads this parameter is not right with the patch and the mod? I reversed the - wing has not given. Thank youInzagiiii
Hmm, maybe you dig in the program TES5Edit. Namely, to open through this instrument mod right.patch through to find the section of damage dealt by NPCs, and then change to the same as in Balanced Mode. But I suspect that there will be conflict and with the original parameters of the game, because they are overwritten. The Council of course such a
JoKeRD07
I tried this app. Changed the setting in fashion - did not help. But this was my first experience in tinkering in the mod, so maybe something was done wrong
Inzagiiii
So put in the queue of the plugin this mod is lower than the right. patch. And that's all. In General, the mind-the unofficial patches (or one, if legendary) should go RIGHT after the original master files (.esm) of the original game and add-ons. Here and all science.
DocB1995
I don't understand why sometimes writing a detailed post. I wrote that tried to swap
Inzagiiii
If not, then either the mod is not doing what you describe, either you have another mod that changes the same settings. Rearrange plugins - good. And to move to the back of the line tried? Here's the question. If that doesn't work, then you obviously mod is messed up.
Inzagiiii
New game tried to start or spawn the enemy? There is a suspicion that NPCs have some marker characteristics that need to be redone