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Zere 26.12.19 09:04 pm

Unlock all variants of the start of the game (X3: Reunion)

how to unlock all the options the beginning of the game, not passing game 100 times? I don't think I want to replay it again and again so I want to select from all possible not to pass the game to open access to them...
can anyone have any save game ? am interested in TC and Ap
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slonik111111 26.12.19

The game starts and is not blocked, they are just different levels of difficulty, starting ships or race. You can choose a story line or no(or more precisely to choose the plot and not to pass it if not hunting)

Z
Zere 26.12.19

in fact, the game has set start position to unlock which is possible only in the passing game (to meet certain conditions) of the 17 possible at the beginning of the 7 available.

Terran Defender (Earth defender)
Start sector: Uranus (Uranus)
Starter ship: Sabre (M4)
Weapons: 2x EMPC (AMP)
Missiles: 3 Poltergeist
Shields: 4x5 MJ
Equipment: scanner-2 accelerator, SUV, video glasses
Modernization: 4/5 speed, 1/4 maneuverability, high cargo compartment
Credits: 1000 credits
Prerequisites: none
Storyline: enabled

Argon Patriot (patriot Organski)
Start sector: Omicron Lyrae (OMICRON Lyrae)
Starter ship: Elite (M4+)
Weapons: 4x PAC (UCH)
Shields: 2x5 MJ
Equipment: scanner-2 accelerator, SUV, Argonne police license
Modernization: 1/3 speed, agility, 1/4, 1/3 of cargo compartment
Credits: 1928 loans
Prerequisites: none
Storyline: enabled

Humble Merchant (Humble merchant)
Starting sector: Herron''s nebula (Nebula Herron )
Starter ship: mercury (TS), Researcher (M5)
Weapon: none
Shields: mercury 1x5 MJ, the Researcher 2x1 MJ
Equipment: SUV
Modernization: 1/3 speed, agility 1/2, 1/4 of the cargo Bay
Credits: 9650 loans
Prerequisites: none
Storyline: enabled

Bankrupt Assassin (Bankrupt assassin)
Start sector: Aladna Hill (Hill Alagna)
Starter ship: Mamba (M3)
Weapons: 2x HEPT (Plasma cannon)
Shields: 1x25 MJ
Equipment: scanner-2 accelerator, SUV, glasses, navigation module, BPM-1, BPM-2
Upgraded: max speed, 1/2 agility
Credits: 0 credits
Prerequisites: none
Storyline: enabled

USC Commander (the Commander of the JCC)
Start sector: Uranus (Uranus)
Starter ship: scimitar (M3)
Weapons: 6x EMPC (AMP)
Shields: 2x25 MJ
Equipment: scanner-2 accelerator, SUV
Modernization: 1/2 speed, 1/2 maneuverability, 1/3 of the cargo compartment
Credits: 1000 credits
Prerequisite: passage of the earthly branches of the plot, the combat rating of "Specialist (16)"
Storyline: enabled

Tormented Teladi (Tormented Teladi)
Starting sector: Acquisition Repository, Sanctity of Corruption, Tears of Greed (Warehouse extraction, the Sanctuary of corruption, Tears of greed)
Starter ship: Harrier heavy (M5)
Weapons: 2x IRE (IP)
Shields: 1x1 MJ
Equipment: scanner-2 accelerator, SUV
Upgrade: speed+4, 1/3 maneuverability, 3/4 of the cargo compartment
Credits: the 1960s credits
Prerequisite: Trade rating "Petty financier"
Storyline: enabled
Task: earn 2.25 million in 12 hours
Prize: Superior Parrot (the speed of 206 m/s)

Poisoned Paranid (Poisoned Paranid)
Starting sector: Preacher's Refuge, Heaven's Assertion (Shelter preacher, Heavenly protection)
Starter ship: Demeter weight (TS)
Weapons: 1x IRE (IP)
Shields: 2x25 MJ
Equipment: scanner-2 accelerator, SUV, BPM-1
Modernization: 3/4 speed, agility 1/2, 3/4 cargo compartment
Load: 4 Combat drone
Credits: 9268 loans
Prerequisites: must have completed the initial mission start "Tormented Teladi"
Storyline: enabled
Task: earn 25 million within 72 hours
Prizes: Hyperion Aggressor (speed up to 250 m/s), a Mustache. Perseus (speed of up to 285 m/s)


Aldrin Adventurer (the adventurer Aldrin)
Starting sector: Aldrin (Aldrin)
Starter ship: the Volcano (M3)
Weapons: 5x EEMPC (EEMP)
Shields: 2x25 MJ
Equipment: scanner-2, the accelerator of the SUV, jump drive
Modernization: 1/2 speed, 1/3 maneuverability, 3/4 of the cargo compartment
Credits: 4090 loans
Prerequisite: Passage of the earthly branches of the plot, the combat rating of "General (25)", organski racial rating of "Marshal of the Federation (+7)"
Storyline: enabled (except the earth branch)

Goner Witness (Preacher Goner)
Starting sector: Elysium of Light (Elysium of light)
Starter ship: the wanderer (GO)
Weapon: none
Shields: 1x25 MJ
Equipment: scanner-2, SUV, glasses, conveyor
Modernization: 3/4 speed, agility 1/2, 3/4 cargo compartment
Load: 23 batteries
Credits: 350 credits
Prerequisites: Passing gomerski branches of the plot
Storyline: enabled

Unholy Traitor (the Wicked traitor)
Starting sector: Tkr's Deprivation, Contorted Dominion Family Zyarth, Family Pride, Tharka's Sun Rhonkar Family (Deprivation of TKR, Distorted possession, Family shirt, the Pride of families, the Sun Tarka, Family ronkar)
Starter ship: Medusa prototype (M3)
Weapons: 2x PAC (UCH), 6x PBE (IL)
Shields: 1x5 MJ
Equipment: SUV
Modernization: 1/4 speed 1/4 maneuverability, 1/2 the cargo compartment
Credits: 21331 credit
Prerequisites: Combat rating between "Master fighter (17) and Master chef (18)" (3333), racial rating splits "Privileged ally of ronkar (+7)"
Storyline: enabled

Teladi Trafficker (Smuggler Teladi)
Starting sector: Seizewell (Sasol)
Starter ship: Vulture (TS)
Weapon: none
Shields: 1x5 MJ
Equipment: SUV
Upgrade: +20 cargo compartment
Credits: 12693 loan
Prerequisite: racial rating Teladi "the owner of the company (+7)"
Storyline: enabled

Lost Lar (the Forgotten ancestor-patron)
Start sector: Xenon Core 023 (CanonScan core 023)
Starter ship: angel (TP)
Weapons: 2x PAC (UCH)
Shields: 2x25 MJ
Equipment: scanner-2 accelerator, SUV, video glasses
Modernization: 1/2 speed, 1/2 maneuverability, high cargo compartment
Credits: 1,350 credits
Prerequisite: the branch to the hub (started or completed — is not clear), Boronski racial rating of "defender of the Queen (+7)"
Storyline: enabled

Savage Split (Brutal split)
Starting sector: Family Pride (Pride family)
Starter ship: Jaguar (M5)
Weapons: 2x PAC (UCH)
Equipment: SUV
Upgraded: high speed, 3/4 maneuverability, high cargo compartment
Missiles: 2-5 Needle
Credits: 1400 credits
Prerequisites: combat rating of "Expert (16)"
Storyline: enabled

Anonymous Argon (Anonymous argon)
Starting sector: Argon Prime (Argon Prime)
Starter ship: Explorer (M5)
Weapon: none
Shields: 1x1 MJ
Equipment: SUV
Upgraded: high speed
Credits: 2400 credits
Prerequisites: organski racial rating "Advisor (+4)"
Storyline: enabled

Boring Boron (Boring boron)
Start sector: Kingdom End (the Royal dead end)
Starter ship: Octopus (M5)
Weapon: none
Shields: 1x1 MJ
Equipment: SUV
Modernization: 1/2 speed
Credits: 2000 credits
Prerequisite: Trade rating "Petty financier"
Storyline: enabled

Pious Paranid (Paranid Devout)
Starting sector: Paranid Prime (Paranid Prime)
Starter ship: Demeter (TS)
Weapon: none
Shields: 2x1 MJ
Equipment: SUV
Modernization: 1/2 speed
Credits: 3633 loan
Prerequisites: combat rating of "Expert (16)"
Storyline: enabled

Nostalgic Argon (Nostalgic Argon)
Starting sector: Argon Prime (Argon Prime)
Start ship: Buster (Hunter)(M4)
Weapons: 2x IRE (IP)
Shields: 1x1 MJ,
Equipment: SE. T. A (S. U. C) ,Boost Extension
Upgrade: 3 Engine Tuning/ Rudder Optimisation 9/ 42 Cargo Bay Extension
Credits: 1000 credits
Prerequisites: none
Storyline: enabled

Custom Game (custom game)
Starting sector: Argon Prime (Argon Prime)
Starting vehicle: Hunter (M4)
Weapons: 2x IRE (IP)
Shields: 1x1 MJ
Equipment: SUV
Modernization: 1/2 speed
Credits: 1000 credits
Prerequisites: none
Storyline: DISABLED

m
mad wolf 26.12.19

slonik111111 they are just different levels of difficulty, starting ships or race.
all the difference in the difficulty and is the difference in initial ship, the starting point and the starting attitude of the races, there are no other differences.
(except in a Custom Game all of sujecki blocked)


Zere, if you want to pochitai with unlocking starts, this is done by editing registry.
Full availability of all launches:

[HKEY_CURRENT_USERSoftwareEGOSOFT\X3TC]
GameStarts=dword:03fffFFFF

[HKEY_CURRENT_USERSoftwareEGOSOFT\X3AP]
GameStarts=dword:03fffFFFF

but actually to make available start the Infected Paranid - and you can honestly win a couple of starts to intentionally tripping the right triggers (any and Tormented Teladi), the CU both in one evening fit.

Z
Zere 26.12.19

thank you, I didn't have goals to play for Infected Paranid, just wanted to open all starts to start differently, because to open many starts on their own have a lot to go through and have huge ratings

m
mad wolf 26.12.19

to open many starts on their own have a lot to go through and have huge ratings
there is almost no model requirement trading-15/war-16 is not a huge rating, and very elementary, and go for it it is necessary a little, for racial 7-8 - even less.

starts, to availability which must pass quite a lot - Aldrin Adventurer, there is a requirement to have a ground campaign mode, but there's a start - just after it. Lost and Lar - with (partially?) passed again unavailable boronski.
But the sense to choose the start where already at the start part of sujecki unavailable=passed - I don't really see...

Infection the Paranid remarkable, a useful boat, not available (with this configuration) in the other branches, otherwise it is no different from regular starts: all long sujecki vehicle for passing...

s
slonik111111 26.12.19

mad wolf
Oh damn, and I thought on a more complex level, the harder the rating for the races to recruit and to fight, etc.


Zere
Still not quite understand why to use the other options start. They do not so much differ and are divided into 2 groups: beginning with a military ship or cargo.

m
mad wolf 26.12.19

Still not quite understand why to use the other options start.
for example, in order to gain something in the other starts is not available: the unique boat, the regular assaults of the Avengers or have been partially read sujecki.

p
pa_ul 26.12.19

mad wolf wrote:
for example in order to get something in the other competitions is not available
For more hardcore start from scratch. The base starts to give more and less normal battle ship with modules. Have hidden launches are almost always high complexity and basic conditions. Sometimes it's fun to start completely from scratch, getting acquainted with the game and setting interim targets for the purchase of ships and modules. So I wouldn't say open starts a kind of cheating. These starts are closed in order not to frighten off the average player.