Engine CryEngine 3 and its modifications (Crysis 3)
Is a topic about editor Crysis 3 engine and its secrets.
CryENGINE® 3.4.4 “Winter Edition”
Last Updated: 01.02.2013
Download editor
http://www.crydev.net/newspage.php?news=104964
Downloaded free SDK 2 months ago.I understand,but laziness still continue to learn...Maybe later start something to do.
StormX07
could you tell me how you put a card from Bethke Crysis 3 in CryEngine 3?
in this message wrote:
http://forums.playground.ru/crysis_3/774472/#10489634
Console commands
Спойлерseta "image_filter" GL_LINEAR_MIPMAP_LINEARGeneral:
quit - come out quickly from the game.
disconnect - see above.
g_skipIntro - disable
r_getscreenshot - to take a screenshot
hud_hide - to hide the HUD completely.
r_displayinfo - appears systemically important information (not working in beta)
Graphics:
r_SSReflections - Provides an SSR on or off
r_ChromaticAberration - Sets the filter for chromatic artifact (red-blue offset) or
r_colorgrading - provides artificial color illustrations (2 by default)
r_FogShadows dust from light
r_SSAO - Sets SSAO levels 1-4 (I think), or alternative
r_SSDO - SSDO provides exposure
r_DepthOfField - speaks for itself
r_MotionBlur - but, of course, you can also set the menu
r_Sharpening - provides an artificial filter field.
r_WaterTesselationHW - Provides water tessellation, dynamic 3D waves
g_radialblur - provides radial blur filter at explosions
e_GI - Setting for Global Illumination
e_ParticlesShadows - Provides Particle Shadows
e_ParticlesMotionBlur - Provides motion blur for particles
e_Tesselation - not currently
e_lodratio (level of detail)
e_ShadowsMaxTexRes (shadow resolution)
e_viewdistratio (object field of view)
e_viewdistratiovegetation (vegetation field of view)
cl_fov xx
pl_movement.power_sprint_targetFov xx
r_drawnearfov xx
CVar Configurator
Download: http://www.mediafire.com/?d10ea7rr8i1yfb3
Uran93
First you need to open .pak files
StormX07
thank you of course, but it would be nice not for parts, but entire manual at once.
StormX07
Come on bro,I believe in you!)
I tried to run,but my skills there are not enough.
Not much appeals to me. In the SandBox 2 interface slightly less convenient, but familiar.
In the direction of the Free SDK didn't even look. Ate Crysis 3 will be the editor... pamper, a bit.
StormX07
Than you can unpack *.cancer files? In the Internet anything sensible did not find what you suggest - is not working.
[ZSky]
The usual winrara or zip archiver decompresses if not try this unpacker http://www.playground.ru/cheats/crysis_2_redaktor_raspakovshchik_pak_arhivov-44087/
Ready tool to convert encrypted PAK files to ZIP files. Uses LibTomCrypt and LibTomMath ( http://libtom.org/ ).
Made a tool to convert the encrypted PAK files to normal ZIP files. Uses LibTomCrypt and LibTomMath (http://libtom.org/).
Doesn't do an awful lot of validation, so it might hang or crash, but it shouldn't (was fine with the files I tested).
Just the exe:
http://sktest.aruarose.com/PakDecryptBin.7z
Exe + source:
http://sktest.aruarose.com/PakDecrypt.7z
Now you can files and maps to Crysis 3 to try in the editor.
Today no, tomorrow I'm very impressed.
Now you can blow up the Scripts.pak, to odrediti script parameters to arms and bend in multiplayer, if Kraytek not encrypted xml and lua. Someone thought about the consequences when creating or posting this program?
- And then complain about cheating.
StormX07 <<< THANKS Chiba FOR the GREAT File ! +100500 ; )
sktest.aruarose.com/PakDecryptBin.7z sktest.aruarose.com/PakDecrypt.7z
,,,,,,,,,,,,,,,,,,,,,,
Ready tool to convert encrypted PAK files to ZIP files. Uses LibTomCrypt and LibTomMath ( libtom.org/ ).
Made a tool to convert the encrypted PAK files to normal ZIP files. Uses LibTomCrypt and LibTomMath (libtom.org/).
Doesn't do an awful lot of validation, so it might hang or crash, but it shouldn't (was fine with the files I tested).
Just the exe:
sktest.aruarose.com/PakDecryptBin.7z ZDOHLO ((
Exe + source:
sktest.aruarose.com/PakDecrypt.7z ZDOHLO Seul ((
author: Sir Kane
Now you can files and maps to Crysis 3 to try in the editor.
Today no, tomorrow I'm very impressed.
,,,,,,,,,,,,,,,,,
As for Prog PakDecrypt.exe just "drag and drop" Music File.pak and tog Blackfish ;) on a program to drag and all PakDecrypt.exe and convert to .ZIP !
http://crysis3-mods.info/wp-content/plugins/downloads-manager/upload/PakDecrypt%20crysis3-mods.info.zip plow silica
Sasha77773
As for Prog PakDecrypt.exe
I'm still trying to figure out it was a simpler time, and the source where I got tested.
with LibTomCrypt and LibTomMath never experienced before.
There are big plans for the BE3 engine. But it is better to wait for Crysis 3 MOD SDK, I directly take resources from the game)
I'm afraid that Crysis 3 MOD SDK, will also be talocka on DX11.
StormX07 Thanks for the theme!
Haoose
Here it is:
http://www60.zippyshare.com/v/63752557/file.html
Who knows how to use it?)
We are here to solve the problem of DX9 in Crysis 3.