Need for Speed Pro Street - Redux by 2020 StrelitziaReg (Need for Speed ProStreet)
With all the upcoming or ensuing 2020(depending on when you read)I want to share with you my experience in a new graphical fashion Redux for Need for Speed Pro Street, now replaced by already more than 150 textures , ready for 5 locations(full changelog can be found below)I also communicate closely with the person who created the Redux for the first Underground , take advice, etc. Any return is welcome , any suggestions if possible will be implemented.
Changelog:
Ebisu------------✔
Portland---------✔
Nevada-----------✔
Tokyo------------✔
MondelloPark-----✔
Texas------------✔
ChicagoAirfield--✔
Autobahring------✔
Leipzig----------✔
Infineon---------✖
WillowSprings----✖
Autopolis--------✖
insel260
in the pipeline , tomorrow's likely announcement trailer https://www.youtube.com/channel/UCvUfvLlYshUaqxJXeglx2Ug
DreamcastPro
OK, I'll wait. On screen it looks great.
Maybe then the review on PG will do. And a reference there that would be easier to find it!
In General, expect a mod, just wanted pereproyti game.
dilat
Of course, I do not grafodrocher over 100 LVL. A few days ago, the original set(because like the count was on top ),but my eyes just bleed to death from the textures... And the cheesy voice acting of the engines I remember from the time when it is just released...
Dedsun
Don't know myself, nothing is not embarrassing. I now remember the voice engine of the first auto Shift if from recorder sound
All well, I have a couple of VIDOS , the first comparison of the original and Redux graphics on the Tokyo map which is currently being done , second VIDOS ultra preset MXAO and 2880*1800( where my 1060 fully sdyhaet)So if you're a fan of prostrate and you have 1080ti for you exclusive )
The model is excellent.sorry my old 1050ti will not survive. Only the gastritis it is a complete slag.and beautiful textures will not save him.the graphics are colorful.juicy color.if developed did I doubt that better gash
Systems.requirements
For playing FullHD - 8GB ram - gtx1050
To game at 4K - 12GB RAM - gtx1070ti
To game in 4K WITH MXAO - 12GB ram - gtx1080ti/rtx2070
(of course we are talking about 60fps) there were 6 locations , mod in a week will be ready
my screenshot(resolution 2880*1800 ( not full 4K) my vidyuhi 1060 3 GB) no stable 60
Alexander_Vesker
watching some of the settings in question , in full stepper motor beh of Mao will be 60 fps
Alexander_Vesker
for me it heck best of all ,no annoying cops as the underground and the empty drive in the city
great customization with subtle settings which really affect the behavior of the machine ,the whole game is revealed in high-speed races,the rest is playable middling, from new high-speed there are already speed felt on full and the settings of aerodynamics are visible at 100%, when one and the same car just because of a couple of the slider takes off and starts doing cartwheels ,and after the settings is cornering and progonki rooted to the spot
SPR1GGAN
I always hated race on speed.if not traveling by car.and wild horses
the game is great.it's about race.and mV.cardboard and other chase.as she went to a series of fast and furious Americans so they pereklinelo
DreamcastPro
I hope you removed the glass bottom cars.as turn over so I think that looking glass
DreamcastPro
Look, momentik. In the game, with the additional patch (on a few new cars and tracks) there are problems with some machines. Namely, when you change the visual part, missing textures. These textures you will rule or you do only the replacement textures of the world?