The use of missiles (MechWarrior 5: Mercenaries)
Does missiles, in theory the rockets a lot more damage to a target, but in practice,missiles hit all parts of the fur, and the bottom line,the damage goes smaller.And not in equal battle against the three mechs, you'd rather lose parts of your mech than you win. Not so in this game is very bad with balance, and missiles are of little use or have a recipe to increase the quality of the missiles?z8TiREX8z
Why, sense, merely desirable to handle not only them. Usually it works well against tanks/helicopters, though the mech can close up well. Well, depends on the quality. Hung RBD Stalker is scary firepower. The main thing is not to overheat)))))
Until the mid-game with 2 RBD-20 can and mechs to blame, especially small and nimble, but then it is better to abandon a large number of rockets, enough 1 slot for RBD-15/20 against any flying stuff or small tanks behind the hills. It is also worth to give preference to missiles with a PostScript Artemis, they have improved accuracy.
MLShadow wrote:
it is preferable to use missiles with a PostScript Artemis
I would not advise to do that, because then it ceases to pump skill missile weapons mehmonov, apparently missiles with Artemis system are not missiles, but if you put conventional missiles, and (Oh, miracle!) skill is again pumped.