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spectre from TM 16.09.19 02:20 pm

Question-Answer (NOVICE, YOU HERE!) (Half-Life 2)

Here you can ask questions, if you want to get an answer, but remember that specific questions are best ask in the relevant topics:

The Passage Of Half-Life 2, Episode One, Episode Two
Technical problems with Half-Life 2, Episode One, Episode Two
The problems with STEAM
Map editor Hammer Editor
Information about the mod look here.

Believe me, it is better to search for already asked this question to you in the relevant thread than to ask it yourself and wait for a response - if it is already answered, find themselves faster.

The previous version of the theme.
236 Comments
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N
Nihiliant 16.09.19

MDLCache: Failed load of .VVD data for *model name*
What is the error? The model for HL2 is.

x
xDDGx 16.09.19

And what is not? Under CRS? XS, the idea is that the problems can be due to the difference in builds Sorsa. Again Valve translating CRS into the new engine?

N
Nihiliant 16.09.19

And what is not? Under CRS? XS, the idea is that the problems can be due to the difference in builds Sorsa. Again Valve translating CRS into the new engine?
Model for Garris mod, but I run on HL2. But if the other version was the normal HL2 just flew by. More precisely here, I replace the model of Barney, and the game refers to the name of the previous model, even if you make a copy of the previous model, it is still in the console writes it.

x
xDDGx 16.09.19

Hmm, maybe just an old model or curve (or both)? HL2 ignore the error, a fresh Gmod - no.

Then rename all the files of the new model as well as the files of the old model, MB, ride.

N
Nihiliant 16.09.19

Then rename all the files of the new model as well as the files of the old model, MB, ride.
Renamed, and even left a file with the same name. Not working.

D
Dragon27 16.09.19

Well see some data from the model are not suitable.
http://developer.valvesoftware.com/wiki/VVD

D
Dragon27 16.09.19

And he's the model name says, or the full path with filename?

N
Nihiliant 16.09.19

And he's the model name says, or the full path with filename?
Way.

D
Dragon27 16.09.19

And you have the model on the correct path is? VVD file on the correct path?

N
Nihiliant 16.09.19

And you have the model on the correct path is? VVD file on the correct path?
Yes, you need.

D
Dragon27 16.09.19

And what directory do you have it located?

N
Nihiliant 16.09.19

And what directory do you have it located?
Models.

M
MasterJest666 16.09.19

Help with Hammer'om, pliz. Such trouble:
Customized size, choose a texture by clicking on the inter, nothing happens, and the kind of object should be created, the dashes become red lines and see the result at all.
What it is like to be?

s
spectre from TM 16.09.19

this is just a selection to create a brush, pick the brush tool from the left, you know the button on the gray cube

M
MasterJest666 16.09.19

OK. Thank you))
You will tell me pliz how to display coordinates (dimensions) in the grid, and they at me where-that suddenly disappeared?
That's what I have shows pix.PlayGround.ru

a
andrzej55 16.09.19

Hi. where to throw the additions and fashion

A
Alert 16.09.19

You have a license?

C
Combine 999 16.09.19

Hi. where to throw the additions and fashion
My first thought was the burner.
In General, here:
%the location where you installed Steam%/Steam/steamapps/sourcemods

a
andrzej55 16.09.19

no. where to throw fashion ? please write in detail Bo I edes beginner , earnie thank you.

C
Cvoxalury 16.09.19

Throw a folder of fashion next to the hl2 folder (in the root folder of the pirate), create a text document, write in it hl2.exe -steam -game emaperiod, rename the file extension to .bat, run through this bath.