Creepy dark places (Shadow of the Tomb Raider)
I can not understand.In some places, darkness though pitch dark. Run just to the touch.
Have in game settings to twist high on the monitor so commonplace to see where to jump. But when I go into the light, it's too bright and you have back to put the slider in the middle.
All right?
JCDenton wrote:
In some places, darkness though pitch dark. Run just to the touch.
Yes, by default actually, the picture in the game very soapy,dark and shitty,in the two previous parts with the picture everything was fine.
I am using Reshade the matter immediately corrected it,but the problem is that he's not working on DX12 and DX11 optimize complete shit,so I'm using nvidia freestyle (unless you have a NV card) set up,the difference is enormous when you include the default picture just what it is, too bad.
Add two filter
Color
tone color 30
saturation hue 40
temperature 48
saturation 10
Detalis
sharpness 60
clarity 80
toning HDR 60
bloom 10
If it seems too bright and colorful Color in all of this is possible without problems to edit.
Yes there is,I have the brightness at 90 exposed,like more or less normal the game was.
Phew, thank you! And then I sinned on Monique (took just 144 Hz Samsung)))
saa0891
Thanks, I will try! Card NVIDIA. The difference is huge!
saa0891
I wrote this function can only be used in a supported game. as you have launched the nvidia freestyle?
hyper1 has written:
I wrote this function can only be used in a supported game. as you have launched the nvidia freestyle?
Wood renew.
1. Slightly lighten the picture a reduction or disabling of the graphics settings.
This was particularly noticeable in the previous Lara Croft.
2. Also used in other games third-party programs
adjustments of graphics.
It is a pity that the developers in addition to settings improvers image not implemented
the main three: brightness, contrast, chroma.