Gems (Elex)
The guys help out has passed three chapters and gems only yellow,blue and white. Tell me where to find the rest???Igor.Volkov
green gem green gemstones
Adulter experience for quests +1. Weapon experience for enemies+1
found this stuff and gems .
Спойлер0.= Iron rod
= Small potion of healing x 2.
= arrows (a few pieces).
= a few plants. the point of the beginning of the game.
0 And= rusty axe. on the bridge
1.= Dubin. One handbrake . SD=44. force=52. stand=26. (ibid, safe-Deposit box code no tip).
1 e= box
= hat Worker
2.= ax. the two-handed sword Berserker with damage=38. power=43. resistance=29. (there are 6 elbow !!!)
= Warming Soup Recipe
= safe
= Horned sword (will have to dive into the water and into the pipe under the building)
2JE= Recipe of vitality
3.= Amulet of the Thief (+1 pickpocketing) in the tower.
3A= Hammer of advent. TLD handbrake.Ur=45. C=33. Stand =67.
3E= Locked safe
4.= Advanced sunglasses. (drawer 0) flash marks enemies (high Tech?)
= amulet Scientist. (+1 bookworm,+2 craft).
4A= ring of poison resistance. (in Tawara)
5.= Practical sunglasses. glow(through obstacles) and normal subjects .
(jumping on the blades of the wind turbine is a snag - sure gg will fall. it is necessary with the latter
platforms to fly around the tower to the platform on the other side and a little higher, but since it
to fly over the body of the windmill). safe code=6380
6.= "Amulet of the Traveler" +5 armor, +1 lockpicking.
= Onion Farmer. (lab)
= small Yellow gem.
= Jetpack!!!
= the pants of the Worker. +3 armor.(Indecent to walk around without pants).box (0)
7.= Ring +10 healthy. (2nd floor lab).
= small aleksova drink +100 experience. (It is better not to drink, and then make 2-one
aleksova +2 skill points. )
( And on a mast at the very top of powerful ammunition, and on the top of the spire of the hand grenades.
- ELEX game for inquisitive and curious; a good hidden in unexpected places!)
= old ax.(first bridge)
8.= Ring resis. flame (ruin with a bandit)
9.= the rusty axe
= recipe small supply of magical energy (of the clergy) 2 floor 1 the building
= weapons of the clergy. ur=40. L=30. about=20. l=50!. C=35. patr= ENERG. Yach. X 5 PCs
= report four houses. part 2 and worn photo 02. the loft 2 building
= the chest (2).
= big bags Alexa X 3 PCs on a high-voltage mast
10.= a small white gem
= hatchet.one-handed.ur=30.C=33.stand=23.
11.= small aleksova drink +100 experience. (It is better not to drink, and make 2 one aleksova
at +2очка skills)
12.= Goliath.(this is the first town so detailed)
Capital Berserkers located at several levels - terraces;
1st level(lower) is the teleport and gate with Drogo.
2nd level is the garden, shop Sinds. From Cindy in the store you can pull
= Snake biteone handbrake poison. damage=41.force=30. lowc=60. on a nearby shelf recipe
= small healing potion(1 bottle of wine + 1 small. iolist),
house Iery. On his Desk
=damaged klinikowski weapon(damage=6), need someone in the capital of clerics(can't remember).
house Alrica. he can buy:
= recipe alexavega small drink .+100 experience (1самогон + 2сырых Alexa=1m. e.n.)
= recipe alexavega drink.+2 the characteristics (2самогона +4 raw Alexa=+2 PTS.XP.)
= Classic Sunglasses(2500эликсов) They illuminate(even through walls)
people and animals(neutral) that helps in theft from homes warning
uninvited witnesses.Having the skill of stealing(1) they had to steal!
beer and Oran. he sells alcohol and food.(it does have a cellar)
3-rd level. the house of Stormzone,
the house of lekursi Akira.in this opening quest about Kate(leading to the Island of the Berserkers) -
= the diary of the Exile.
Tower Keldrima, it is possible to buy:
= recipe small healing potion (1 bottle of wine + 1 small. repolist);
= recipe small healing potions (1 booth.water + 1 small. sivakaran) and
= recipe for healing potion (2вина + 1живолист).
the house of Agrima - leader of the clan ravens. in the attic of the trunk III, and left in the bedroom
= Horned sword.odnorodnykh.ur=28.C=28.fishing=28.
beyond the wall, the arms dealer; he's on the counter
= hatchet.one handbrake.ur=30.C=33.St=23.)
the house of Hakon.
Forge, teleport the blacksmith and the North-West of the North gate.
The 4th level is the home of Cormega - leader of the clan of the Hammer, the two houses of the clan(chest III)
the post the Duro and the foot of the hotel.
5th level is the destruction of the hotel , it is Ragnar - the head of the city. East gate
and the teleport location.
At the hotel in the bedroom and pull
= recipe small mana potions(1бут.water + 1мал.mana-root).
and at the entrance to the hotel on the left, the bench behind him room
= amulet of the Berserker +10ментальной energy,and
= meat woodlice recipe(1мяса + 1 mushroom) right chest 2-tier.
(On the workbench (bug or not?)I checked specifically but; having studied chemistry, activating
workbench and open the menu of the potions found out that you can cook ALL kinds of mental reserves
energy although gg has no such recipes, it is also allowed this mana potions and health.
Important! in case you find subsequently these recipes should not think about their irrelevance
and sell! As they will be gone and on the bench!!!).
12E= a jackhammer and not only... (pit)
13.= Pants Hunter +4 armor (trunk 0).(s-z in Goliati))
= Armor Of The Hunter.+12 armor.+45 power parir. (trunk 0).(Yu-go-from Goleta)
14.= recipe small healing potion(1бут. water + 1мал. sivakaran).tower.
15.= Broadsword one hammer of the Berserker (damage=22.strength=17. lovk.=17).(you can improve on the bench!)
16.= little red gem.
16A= hat Collector scrap.
= retsent soup meat Woodlice
= Recipe Scanner Scrap
= The recipe for a Burger with Blood
16E= Ignis Artifex.the two-handed sword
17.= a little yellow gem.
= Wooden Shield
17A= Axe of rubbish
18.= Modern sunglasses.(at the time highlight things).
18A= double-Barreled Shotgun
= Two-handed sword
= box
= Soup Recipe
19.= little red gem.
19A= Hammer Galeana
20.= four houses. часть5.
20A= fragment of map 11
21.= the little blue gem.
21A= Persuasion I ???
22.= a little yellow gem.
22A= Double Hammer.
23.= little red gem.
= Axe
23A= Laser Blaster LSR-s
24.= Recipe strong mana potions
= Amulet Poacher(+2 survival).
= Jagged Axe I
= soup recipe bone
= amulet Poacher
= box 1
= Pants Thief
24A= amulet of Survival of the artist.+10 lavc.+1 Experienced Hunter
25.= small yellow gem
25A= safe code=8619
26.= a small green gem.
= Golden whisper. in the branches tree.
= Flamethrower Grade B
26A= the road to Calan 4th key
27.= a little yellow gem. (near Logan)
27A= Cannon cracker?. one-handed. LVL=47. C=50. Wait=69.
28.= a small white gem.
28A= Recipe Calvados
= Recipe Antitoxin
29.= the Thief ring +5 agility.
29A= safe code=5169
= The ring of the Rogue(fractional)
30.= a small green gem.
= Ice axe(TLD handbrake)
30A= the revenge of Daryl. unique ranged weapons Ur=75. L=50.Wait=65
31.=Death Ray-laser rifle.damage=106!.L=30 m force=83. lovk.=5?.The murderer of Mu-ing +1.
= Mining Shirt
31A= amulet of the Hunter
32.= amulet of Survival +5 skill +2 survival.
32A= Ring of power
33.= Practical sunglasses.
= Pilotable. one handbrake. damage=32. power=31. lovk.=31
33A= Reaperblade.
= Crossbow
34.= the ring of Power. +10 strength. +10 max. endurance.
34A= thing: 3 drawer
= recipe Strong Healing Potion
= Photo 16
= drawer 1 - upstairs
= the shirt the Garbage man
= little Green gem
35.= a little yellow gem.
= Battle Bow
35A= the sword of the warrior I
36.= a little yellow gem. (window - input)
36A= amulet of the Researcher.+1 lock picking, +1 bookworm
37.= the little blue gem.(in safe code=5976).
37A= recipe of Amulet of disguise
38.= Poisoning the sword of the Warrior II. the two-handed sword Berserker.damage =72. power=64. lovk.=53. (on the quest
the problem neighbor).
38A= Bladed Mace.
Dome city (inside): in the camp of the Claws(the thieves) Grisu sells:
= Practical sunglasses - flashing (through obstacles) and normal subjects.
= Modified Launcher III.L=30.ur=118! l=68.s=68. price = 18.100 al. etc.
39.= a small green gem. in the room in the safe(or chest (2)???),to the left of Aloysius
= Advanced sunglasses.+1 to 6th sense. night to steal from Alois.
= amulet Scientist +1 scholar, +2 craft There.
= a small green gem. (ibid left in the basement, next to mine and a lot elixa).
= a small green gem. (in the warehouse.shelves.the West of the city).
= laser Blaster LSR-C. ur=30. L=30. About=15. L=28. Int=22. B. PR= ENERG.Yach.
= small blue gem. box(2).in a hut near the North-West.wall.
= fragment of map No. 15. on the North-West. from city
= double-barreled shotgun.
= recipe for a warming soup.
= Sword Of Advent .one handbrake. Ur=50, C=40, L=74. on the roof
39A= Executor(Hangman?).energy weapons.Ur=89.L=50.With a=76. XXX=8
40.= a small green gem.(in safe code=6974).
40A= Trash shield
41.= the little blue gem.
= fragment of the Map 06
41A= Crossbow
42.= a small white gem.
42A= fragment of Map 07 (South mark)
= Weapon of the Volkmar (North mark)
43.= little red gem.(in the backpack)
43A= Four Houses, Part 1
44.= a small green gem.(in the trunk)
45.= a small white gem.(in the cave of bandits in Bloody Ben on the table)
46.= the little blue gem.(in a chest on the roof)
47.= Classic Sunglasses (makes people visible)
48.= little red gem.
49.= a small white gem. (in the building of high radiation!)
49A= Warrior sword
= Amulet of protection
= a piece of paper No. 2
= a piece of paper No. 4
50.= amulet of the Traveler. in the chest(2)
51.= the little blue gem. in the chest(2). in the next room was Stealing with his brother-ghoul.
= energy sword of the Regent. odnorodnykh. damage energy= 47.force= 43. lowc =43. (basement)
= Golden Whisper. and different things, cator neglected because in the basement.Poison! and go
there can be only under the stimulant Untied! (a trifle is not worth steam!)
52.= the little blue gem. (top of the North tower. on the descent on the conveyor).
= Harpoon.shoots spears. L= 30m. clip=3. lowc= 32. power= 20. (East wing main tower)
= recipe of amulet of the War. +5 attack power.+5 power parir. (top of main tower)
= ring of Hardness. +20 max.healthy. +10 max.takeaway.(CH. tower)
53.= amulet of Deception.+1 each of the abdomen. +1 camo.
= fragment of map No. 14. all in the tunnel.
= king's sorrel. on visine mountains.
53A= Recipe Steak
54.= little red gem. (on the roof). And market that to the East we find-
= the recipe for the elixir treatment . on the shelf.
55.= launcher. cord. weapons. damage=46.L=30m. clip=6.force=35. lovk.=35.
= Road to Calaan - seventh key
56.= the little blue gem.
= recipe ring lovk. +10 lovk. have: 15 W.ore 15 wing and 1000 aleksov.
57.= the little blue gem. amulet of Deception.+1 each of the abdomen. +1 camo. (the tower without a ladder).
58.= recipe trims big guy. lowers damage taken by 50%.
59.= the little blue gem. (box III)
= Stalker Ranger LVL=79. L=43. C=70.
60.= a small green gem. (in the trunk 0). and there
= miner's helmet +3 armor.
61.= fragment of map No. 16.
62.= sword of Aconite . one handbrake cleric. ur=41. C=38. l=38.
63.= the inheritance of height. (high-voltage support).
64.= 4-d house. part No. 3.
= near Arva trolled to share the armor of the Berserkers.
65.= doctor Strange- Bazooka outcast. ur=104. L=30. on=11. fishing=65. C=75. 1 cell.
(Lev.the label within the castle=the entrance to the dungeon).
= ring Vinol.+10 max. second floor. next -
= ring of radiation +10 Def.in the chest (0). (right label within the castle).
66.= a little yellow gem.(in safe code=7946).
67.= the little blue gem. (one Elevator in the safe code=9273).
68.= little red gem.
= recipe of Amulet of defence . safe code=7531
68A= the sword of the Regent
= Plasma Blaster PLS-s
69.= a small green gem.(locker)
= the recipe for an Elixir of the number?
70.= a small green gem.
= Modified Launcher
= drawer 2
70A= Little Red gem (archive)
= The teaching of Arvid [path to Calaan]
In the book the teachings of Arvid describes how to find the path of Calaan.
71.= a small white gem. (the camp is at the top).
= ring of Development.+5 forces. +5 dexterity.
= recipe for Long-lasting Energy
= safe code=3179
= Golden whisper (a little further to the South-East and above)
71A= small Yellow gem
72.= a small green gem.
= Energy Shield
72A= the Widowmaker unique heavy weapons.Ur=114.L=60.C=82
= energy shield.clergy. protection(force field) =+20. power=20. stand.=30.
73.= Fire 2 manual sword II.damage=70.C=63.fishing=52. 1 cell.(the sleeping bag)
= Recipe for Fire protection
= safe code=4935
= amulet of Survival of the artist? .+10 lavc.+1 Experienced Hunts.
= drawer 2
= amulet cleric.+1 energy regeneration
74.= the little blue gem.
= recipe for elixir of Endurance Max. (with angry. whisper)
= fragment of map No. 10.
= laser Blaster LSR-T.(Fort) .ur=27. Wallpaper=15 . l=25. int=20.
74A= Ring of protection.(+10 Pairs.+10 sopr. fire.+10 sopr. cold.+10 sopr. poison. +10 resist. of radiation).
75.= shirt Mechanics. parir = +4 .Bron=+12. with=16. St=19.in the camp of the clergy in the trunk (1).
76.= a little yellow gem. ( in safe code=3710). +55 old coins.
77.= Golden whisper. (green label)
= plasma Blaster PLS-T. ur=32. L=30. Wallpaper=6. l=31. int=24. PR-eh in East Xacore
inside. in a closed room code=0666. in the safe code=0666:
= plasma rifle (cleric). ur=42. L=30. Wallpaper=6. l=41. int=28.
78.= The Ring Of The Rogue
= the shirt the Garbage man. +45 parir.+13 reservation. C=18. St=22. (a box I behind the middle dome)
= fragment of map No. 08 (left dome).
79.= fragment of map No. 15 (the descent to sea level)
80.= the little blue gem.(in the trunk next to the truck)
81.= little red gem.(in the garage.1st floor of the house)
82.= Sardam after stealing girls companion-MAG. there's a safe with bullshit code=5170 and
= sword of the Acolyte II.one handbrake cleric ( Alba ). ur=58. C=51. l=51.
83.= a small green gem. 2nd floor in safe. no hacking and tips But I used
the clue figures of four pieces of paper with numbers (№1,№2,№3,№4.)where I found them already
can't remember - around Magallano. so here is the code=7391.
84.= the amulet of Spy. +1 6th sense. +1 camouflage. in the safe. code=7352.
85.= the little blue gem. on the yellow chest.
86.= 4-d home of the No. 8. upstairs.
87.= a little yellow gem. in the back of a truck. on the barrel.
88.= a small white gem. 1st floor. in the safe code=7321.
89.= jackhammer.2nd floor. in the safe code=4452.
90.= hat Thief(+2 armor).In Forte in the chest. (next to T. p. Chapter)
91.= the ring of the Outcast. +10 max. mental energy(fuel džetpaka?)
= the recipe for an Amulet of defence
92.= amulet Poacher.+1 each.alive.+2 vyzh.
=Kaboom.hand weapon(missiles). ur=46. L=30. Wallpaper=6. l=35. C=35.
92A=Chain sword.to jump with the jetpack and land in the cave.
93.= a small white gem. 1st floor.
94.= little red gem.2nd floor. The codes of the safes has a clue.
= bulen on the bone.recipe.
95.= a small green gem.on the island of the Berserkers. on the table under a canopy.
= strong mana potion recipe. the bar on the jetty(right).
96.pre-l in South Abesse,
= Little white gem. in a locked room code=5768 on the table. On 2nd floor:
= Plasmana Rifle PT-3. ur=40. L=30. about=6. l=39. int=27. Pat= plasma.Yach. There
trader - ALB sells for 13 cheese. Alexa. on the 3rd floor of the trunk(3) in this ammo, eliks and
= amulet of Development.C=+5.l=+5.Battle=+2.
on top: ammunition, crepe. Eliks - drink X 1, eliks - drink X 1, small. Eliks - drink X 2 and most importantly:
= Golden Whisper X 1. Will go down, etc., in the camp find
= a large supply of energy recipe. Due to a bug is not relevant. JAX knows and so?
97.= little red gem.
= pants Worker +3 armor. in the chest(0). North tower, etc. Elevator
= Little white gem. in an open basket next to the sleeping bag. ibid.
= ring of the Berserker +20 max. mental. energy. South tower, etc. lift.
98.= a little yellow gem. in the chest (2) in the house of falsifiability Vic.
= Recipe Small Eleks Potions
99.= little red gem. in the chest (1).
100.= little red gem. shack Happy Sam. on the shelf.
= recipe trims Steel Skin
101.= practical sunglasses. on the roof lay down.cars on the bridge.
102.= Source. A Personal Fiefdom. we need to protect.to send satellites to the protection and
equip. You will find here:
= Little white gem.in the chest in the private quarters.
= War bow. bers. ur=60. fishing=53. s-34. in the chest (1). in the house.
=Ghost String bow. ur=72. Weir +1. (5 arrows at a time). always in the goal+1!
lov=30.C=70! 1 cell. at the top of the tower.
= strong cure potion recipe in the basement.
= fragment of map No. 5 ibid. Deciding card in the safe with her will be: 500 Eleks. and
= amulet Wandering. +10 max.healthy.+25 resist.cold.
103.= the little blue gem.3rd floor of the hotel.ibid (2nd floor) chest (3) what is it???
104.= fragment of map No. 2.
105.= the heart of the world from the dome. here in the break room:
= small yellow gem.
= amulet Contractor.(practices+1)
= Hunting bow. ur=45.L=50.l=41.C=28.
105A= safe code=7382
106.= A small white gem. a chest (0). and trousers of a miner. +4 armor.
107.= ring life-forces.
108.= the ring Stiffness. +10max. Zdor.+10max . con. in the box (0) Radocha. (control. weapons.)
109.= little red gem. the center of the fountain. POISON! (sat.met)
= Hunting bow. over the bed (South.meth.)
= Military hammer of fire II. in the basement
= box
110.= a small green gem.
111.= Miner's Helmet
112.= the sword of the Regent
113.= Locked Door Code: 3210. Laser rifle LT5. Ur=35. C=38. Int=25.
= Redeemer is a unique energy weapon. Ur=100. L=65. Int =65
114.=Energy Double Hammer II. safe code=6831
115.= Flamethrower Mark II (bandit) LVL=39. C=31. L=31. +
= Ring Def. from the cold
= Recipe Creative Urge
= safe. code=9700
116.= Serdom. Recipe Eleks Potion
I'm sure I helped someone. And expect the same from You!
Help to find the missing gems!
Certain colors or lack of one
small crystal!
I'm sure the developers put in the game full
sets of crystals. Must be 16 small
each color. Ideally, you should get one
large crystal (+10 units of his bonus).
PS Read about the crystals by the end of the game their relevance
drops sharply. Do increase in 10 units for example
damage characteristics of the weapon 100, not as noticeable as
if the arm was scrap pipe! But sticks sometimes
the meticulousness. I climbed all the towers. but there are no crystals.
I think the caves all I tossed. Tell me where is
those damn crystal shards!
ivanov-ivan64.i
the spoiler button is active, you must first mark the text with your mouse in the editable your message, and then click the spoiler
ivanov-ivan64.i wrote:
I'm sure the developers put in the game full
sets of crystals
in the game there are just little gems.
Medium and large are created on the workbench of the small
All I could find. Blue - 16!!!
Spoileralert white gem
1. Teleport "Elevator". In a wooden tower on the wall, in the box beside the sleeping bag.
2. Converter in South Abesse where the Separatists, in a locked room on the table.
3. North of the teleport "Goliath" in the construction of water systems, which is ruby. At the end of the ground floor, on the shelf.
4. From the teleport "Hort" in the South-West from the teleport "Crater" to the North. In the camp at the top of the cliff overhanging the lava. In the safe code 3179.
5. Teleport "Little farm", to the East, in a ruined building, in the chest.
6. A source in the room JAX in the chest.
7. Teleport "a Converter Edan", in the North-West, beyond the river surrounded by poison on the table.
8. Teleport "Old factory", in the room behind Valmara lying on the bedside table.
9. North-West from the teleport "Snow pass", where deposits of Eleks. He is in the building on the top floor in the blue container.
10. In the cave with a lift and robbers, between teleports "lift" and "Delta", a little further South.
11. South teleport "Converter in the Tawara". The gas station building.
12. From Converter Ignatane on Northwest on the way to Xicor. On the right is a petrol station. In the safe.
13. On the way from Dome city to the Converter in North Abesse. In the middle is a tunnel in the mountains. On the shelf next to the safe.
The little blue gem
1. Dome city. In the house where he lives, merchant-rogue, Riley in the chest.
2. The hotel Goliat, the top floor, in one of the rooms on the table.
3. To the East from the teleport "river Delta" in the building where the hidden Kraal with his brother in the chest.
4. To the South from the teleport "Valley of the damned" on the roof of the hut by the sea where the dock, in the chest.
5. Converter in the Tawara. It lies in the safe, located in one of the interior of the Converter. Single Elevator, the code is 9273.
6. In the South-West from the teleport "Snow pass", where the wall and the Outpost of elbow. It lies to the right of the road, near several metal boxes in the yellow container.
7. Between teleports "lift" and "Delta" at the bottom of the lake where the robbers. In the building of the North Elevator up in the transition.
8. In the lair of Tucker, where gaming tables. On the bar.
9. In the center of the crater with radiation, South of Lucky Sam.
10. Teleport "Dome city". To the North on the way to the end. North of the house with the robbers. Pass in the mountains, guarded by a mountain Troll.
11. Teleport "South pass" in Xacore. On the left the road to the North van by the lake. In the chest.
12. Teleport "The Hangar". In the West building.
13. Teleport "Area of the Volcano", just to the North. In the hut with the safe task of Martha, not in the where Rauder.
14. Straight North from the teleporter "Territory of Northern Abessa". On the lookout tower near the river, where broken tanks.
15. Below the dam, near the Outpost of the clergy, downstairs in the building. Chest 3 levels.
16. From the teleport "Crater" on the South to the first fork in the road on the South and East. The road, a group of six buildings. On the second floor of the far left of the building. In the safe code 5976.
Small yellow gem
1. In the beginning of the game. At the entrance to the first building, the room on the left.
2. The heart of the world to the South of dome city. In the hut to rest on the table.
3. To the North of the domed city, in the house where Vic is in a locked chest (2nd level).
4. To the East from the Source, across the river to the hermit's shack, where the audio recording of the hunter over the rogue.
5. The Fort, in the room, under the throne of the Duke, on the table.
6. Fort. At the bar, Hank, at the end of the corridor, on the shelf.
7. From the teleport "Converter in Indone" in the South-East, to the plant where "death ray". The northernmost large building. In the safe code 3710.
8. Nearby teleport "Snow pass". He lies on an iron barrel in the truck.
9. In the North-West from the teleport "Hangar". In the cave with the monsters. Look far from raw deposits of Eleks.
10. East of teleporter "Mountain lake", on the border of Tawara and Edan. Where Berserkers attack the rogue. A long walk down a wooden boardwalk. In the tent of outcasts near the bottom of the canyon.
11. Near the teleport "Crater", boarded in on all sides of the house.
12. The building on the hill near the dam where the communication tower and robbers.
13. For Converter in Tawara, a ruined building near the parabolic antenna. In the safe code 7946.
14. To the South-East from the teleport "Elevator" in the building, surrounded by a cloud of poison, second floor, on the table.
The little green gem
1. Dome city. In the warehouse of the clergy, to the left of the entrance at the Western wall, on the shelf.
2. South teleport "Old windmills", at camp Leo, on the table.
3. From the teleport "Lava lake" in the North-East on a small path. Destroyed building next to lava and radiation area. In the locker.
4. The island of the Berserkers. In one of the huts on the table.
5. In the cave a series of teleport "Valley of the Damned."
6. To the North of the Fort, in the valley, where the coil Edwards for Badabum.
7. To the West from the teleport "Converter in the Tawara". The building where the strong brew. In the safe code 6974.
8. Dome city. The chest in the bedroom Aloysius.
9. Dome city. In the basement under the bedroom Aloysius on the box.
10. Teleport "South pass" in Xacore. On the right the road to the North house where Gygax. Behind the house a waterfall, at the top where the Troll and the cold zone.
11. Approximately equal distance teleports "Area of the Volcano", "the Crater" and "Horta". In the middle of the Peninsula with lava in the side of the road, on the mountain. If you play for the clergy, there will be a camp of the "heretics" on the quest.
12. East of teleporter "Crater" in the big house with the robbers on the second floor.
13. In the camp of the clergy, near the gates at the dam. In the chest.
14. From the teleport "Valley of the damned" in the South-East. Building in the Delta of the river, where the exiles Egil and Galar. In the chest.
15. To the South from the teleport "Converter in East Xacore", in the nearest house to the river. On the second floor, in the safe. Code 7391.
Little red gem
1. Teleport "Elevator". In a wooden tower, in a locked chest (1st level).
2. Teleport "Dome city". Slightly North, on the farm the rogue on the roof of the building.
3. Teleport "In broad daylight". In the South from the teleporter, up in the mountains of Edan there is a gate, guarded linearum. In the chest (1st level).
4. Teleport "In broad daylight". The scavengers on the edge of the Tawara and Abassy. In the house where he lives, Lucky Sam.
5. Teleport "Company Of The West Edan". In the house on the top floor, where in the basement the location of Dr. Dawkins.
6. South of the teleport "Little farm" on the second floor of a building with monsters.
7. Teleport "Hotel Goliath". Exit to the East. To the right of the lake the ruins of the Fort with poisonous gas. In the center of the stone bowl.
8. Teleport "South pass" in Xacore. On the way South to Abess left in the hut.
9. Teleport "South pass" in Xacore. On the right the road to the North of the house near the dump on the edge of the canyon. In the garage behind the machine, on the shelf.
10. Hort, in the archives of the clergy.
11. To the West of the teleport "Lava lake", the house on the hill.
12. In one of the buildings on the farm of Emmett, with the dam in the backpack.
13. Teleport "Dam". At the bottom of the dam under the teleport in the backpack.
14. To the South-East from the teleport "Converter in the Tawara". In the camp the Berserkers with the sapling.
Spoiler
sergfree wrote:
Little red gem
1. Teleport "Elevator". In a wooden tower, in a locked chest (1st level).
2. Teleport "Dome city". Slightly North, on the farm the rogue on the roof of the building.
3. Teleport "In broad daylight". In the South from the teleporter, up in the mountains of Edan there is a gate, guarded linearum. In the chest (1st level).
4. Teleport "In broad daylight". The scavengers on the edge of the Tawara and Abassy. In the house where he lives, Lucky Sam.
5. Teleport "Company Of The West Edan". In the house on the top floor, where in the basement the location of Dr. Dawkins.
6. South of the teleport "Little farm" on the second floor of a building with monsters.
7. Teleport "Hotel Goliath". Exit to the East. To the right of the lake the ruins of the Fort with poisonous gas. In the center of the stone bowl.
8. Teleport "South pass" in Xacore. On the way South to Abess left in the hut.
9. Teleport "South pass" in Xacore. On the right the road to the North of the house near the dump on the edge of the canyon. In the garage behind the machine, on the shelf.
10. Hort, in the archives of the clergy.
11. To the West of the teleport "Lava lake", the house on the hill.
12. In one of the buildings on the farm of Emmett, with the dam in the backpack.
13. Teleport "Dam". At the bottom of the dam under the teleport in the backpack.
14. To the South-East from the teleport "Converter in the Tawara". In the camp the Berserkers with the sapling.
More here:
Spoileralert Lift. In a wooden tower, in a locked chest (1st level).
Teleport Domed city. Slightly North, on the farm the rogue on the roof of the building.
Teleport three pines. In the South from the teleporter there is a gate, guarded linearum. In the chest (1st level).
Teleport three pines. In a small camp of scavengers to the North-East from the teleport. Lying on the shelf.
Teleport Goliath. To the South-East, in the ruins of a castle in a cloud of poison in the center of the fountain.
Teleport Fort. North-West, the heart of the world of Tawara is in the cart.
Teleport Tavrskie mountains. To the South-East, in the building in safe.
Teleport castle Ruins in the Western Indone. To the South-East, in the hut of a clergyman on the table.
Teleport Little farm. To the South, in the house, on the 2nd floor.
In the archives of the Horta in one of the rooms.
Teleport Crater. To the North, in a large brick building, 1 floor, in a safe.
Teleport Valley of the damned. In a large, dilapidated building, 3rd floor, on the table.
Teleport Dam. To the South, in the backpack (going down on the jetpack and all).
Teleport Dam. To the East, on the farm, in one of the buildings in the backpack.
Teleport South pass. To the South-East, in the cabin, in the box.
Teleport Converter in West Kscore. To the northeast, house, 1st floor, in the garage.
In addition to my previous post:
Spoileralert yellow gem
15. Converter in East Xacore. After entering the Converter, on the ground floor, to the left in the chest.
16. In the North-East from the teleport "a Converter Edan", in the North-West from the teleport "In broad daylight". A river with a cascade of waterfalls and lakes. Small hut under the mountain by the lake where a dead cleric in the chest.
The little green gem
16. To the North from the teleport "Blacksmith", on the South-West from the teleport "In broad daylight". At the Outpost, between the two rivers flowing into the lake, in the chest.
Little red gem (according to information from xaldei1991)
15. Teleport "Tavrskie of the mountain." On the way to the South-East of Tavar in the building where the clergy dressed in rogue, on the first floor in the safe.
16. To the North from the teleport "Crater". The large brick building on the edge of the lava, first floor. In the safe, code 3265.
A small white gem
14. From the teleport "In broad daylight" to the East. On the left is the hill with the communication tower, surrounded by a fence. Outside the fence is the safe, code 6584.
15. The Fort, in a cabin Beast on the table.
16. Teleport "Little camp". In the basement of the building, on the box.
The last two locations added in later versions of the game, v for example.1.0.2955.0. In earlier versions they are not.
In total the game has 5 types of gems to 16 of each type. Ie you can make a great 1st of each color. Real challenge to get all the gems at early levels(13-15) to be able to enjoy the profit from their presence in autore and weapons.
Here you will find detailed info and where to find the gems
Спойлерhttps://aleksejj-sib0.wixsite.com/sibiryk39/kopiya-gotika-2-vozvrashenie