Balance (bow vs melee) (Assassin's Creed: Odyssey)
Been hard imbalance between bow and weapon (any) melee. Who as solves this problem? In addition provozovani and zabivanii the presence of Luke (for not even shaking it and throwing everything in a mile-fights, he still remains more effective).Onions do not use, for it is not Canon, and the effectiveness of his only in open battle (which is also not Canon)
fdsklf0ds88890
The biggest imbalance between a warrior and a hunter so this is the legendary sets, this is really annoying, hunters are clearly bypassed. And about the damage that the first one that the second one, as soon as the engraving is on fire(poison) weapons, mow...
Sites
usus
[LiNK]
You guys are Cho, the game is not played or what? At last the complexity of the onion for 8 multiroom digging fansatic. Any gun you have gets 4-6 shots on the same weak unit. ONE, despite the fact that bow 1 shot and 8 boxes. It's just a clarification. Here's an example:
Spoiler
fdsklf0ds88890
It's good if a keypad-mouse to play on your controller to aim is not very good
usus
Really? On the controller, with auto hover is much easier. Trust me. And skills that even more. Multishot requires no aiming at all. Click, hold minus 8 tel Fawn-slowing automatically in the head leads. Without it, people are extremely easy to aim on the gamepad. Even if the enemy's shield, aiming and shooting takes a maximum of two seconds. For the algorithm of the finger movement is always the same. But the mouse aim will always be different. This part and the origins are not particularly adapted to fire with the mouse.
Why, bow is very good. I pimped to the max with a sniper shot. And using a bow engraved on headshots, from a distance turns out to anchorite of polemarchus and to remove 80 percent of health any mercenaries. And due to fire arrows more and more long-term damage is. A very good result. In the melee, I'm this close and not seen. For polemarchus and mercenaries specifically use the bow. Importantly, cells of adrenaline was for the sniper shot. Fortunately there is always the same self-healing fireproof box.
vitalik76
That's the problem. Onions are very good and fucking IMBA. How so? =) Do boosy so don't understand what is too weak a weapon BB and too powerful bow in the game? I don't know how well you can do.
fdsklf0ds88890
Well, in his case a spear +100% damage with 25% HP more then adventure, then with 100% arrow catch fire. almost always dead, will need to be constantly in motion
Why IMBA? Sniper shot near the shoot will not work. And from a distance quickly end cells of adrenaline. With one self-healing will have to dig for a long time, each time waiting for her to recoil. Imbolc is only good for shooting imbociles such as polemarchi and mercenaries, against which even the most pumped hidden attack doesn't work. With the rest of the enemies are much easier and faster to deal with conventional weapons.
[LiNK]
Come on you. This game is extremely easy. I'd take 1% HP for even more damage, if possible. So 25% HP - no problem. Well, once in a hundred years has died once so what? Started with the same time.
vitalik76
Watch the video above. There's plenty of gameplay with the bow. Adrenaline through the roof. Already over the edge shimmers.
usus
Whether it is a normal game with a good input - I'd love to play without them. But it's pretty bad. Especially with the hitboxes animals. Boars for example. Eyes need to get to damage in the head has passed.
usus
At what complexity? Just at the last, no damage much significantly. Literally for 10 minutes the peel comes with one soldier. At that time, as 1 arrow to kill. Mercenaries, too, quietly with 1 skill Archer drop with proper leveling. The stealth is also a shitload of damage, but there is a huge base.
fdsklf0ds88890
why does he have 50 LVL 45 enemies? must be at least 48,it's like low complexity
SPR1GGAN wrote:
why does he have 50 LVL 45 enemies?
At level 50 the enemies are the standard at level 46. But there are places where they are also level 50, and even 52.
hmm, tried to change into a hunter. did cs=20, ku=100, power and poison damage 60/180. and ATAS!
earlier in MILES picking something like high fat mobs for 10 mins Now just a ramshackle pile to shreds on the NIGHTMARE. 30 BGN.
fdsklf0ds88890
tried it on the controller with the auto-aim, well, it's all light can do not steamed) well at least on kawamichi it is not most people. And it is possible to increase the number of arrows? and then 30 PTS quickly end