The procedure for the passing DLC (Dark Souls 2)
Advise, what is the best sequence to go DLS? Passed the main story, left only Nassandra for dessert. Can not decide where to go first. Class - knight. Version of the game SotFS.In General, the third DLC (Elium Loyce) is a bit more complicated, and the first two equal. If you watch the special cases, that is the place difficult, and there are simple. So just do not tell. If skill level, then does it matter?
AT_Sagor
And I contrast Ileum Lois seemed the easiest of the three DLS. I played a mage+the Pyromancer. And those two DLS of the same complexity.
AT_Sagor
Well not all the same. Pass then I'll pass them on to anyone, but you do not want in one of the additions to die around every corner, and in another to rest at the stake just because of the fact that the weapon breaks. So I went to the Elenium, ran a bit, the mobs fall from two tychek. Went to Sulva and twice had died. It seemed to me more difficult, although this is the first DLC in a row. The tower still did not go. If the third part was obvious, the complexity of the amendments was directly related to their sequence number, then clear. A class I do not have nothing, if they are of approximately the same prompt where it is more profitable to go in terms of loot first? Running around with a long sword +10, nothing better is not found. Wanted to change it to sword of the sun, but did not have the patience to farm medals. The sword of the blood of the dragon - as he did in the second part? Third, I liked him to run.
Always passed in the order of release DLC: Crown Toplogo King, Crown of the Old Iron King, crown of the Ivory King. In the re-release can be indirectly guided by the order of finding the keys. The first two can be interchanged, but the frozen flower, it is definitely the latter.
Sergey 82
I'll try the same, but the keys I do not remember exactly where and when to pick up.
Svetoslav
For DS-2 Straight swords, and curves is a very weak option. Low damage, medium attack speed, low damage to balance, small area of damage, only 110 of counter strike.
Golem in the Third Supplement of much more hard than the warriors in the 1st addition. And in the tower - the most difficult passage.
The most simple location is the first expansion - the Holy city. It was complicated, but choosing the right weapon enemies in this location are not a problem. Best choice - a huge peak,+BAF, it, in combination with the ring for extra damage piercing attack kills soldiers with one blow (dwukrotnie grip), has an attack that is very good at helping to meet opponents. Don't remember. what is better temper. but physics is not recommended to leave (preferably in a zip as in the standard, but thundering stones are always a few).
But in this third DLC Golems Peak already kills in one hit, but there would show well any heavy big hammer. best option - a club Giant, as hardened leather. Under the buff, it kills Golems with a single blow. The Golem will go after, extremely is not pleasant to opponents, especially if several of them and you can't quickly kill.
Stanislavich
Thank you for the advice of course, but my choice in all parts of Dark Souls is a straight one-handed swords, mostly without enchantments, only physics + buf Doug karthus (fire weapons). How many did not try, Psy and all sorts of peaks/halberds - not mine. This is not my first walkthrough, of you had the original, now scholar. If I Vendrik and Caretakers before Lisandrou unrolled in less than a minute, a long sword, and you say damage little. I have endurance enough sasamat any of the fatty mob with impunity to Dodge. And UGS on 2 hits and no stamina, and to carry such clubs need to run in shorts. I understand that the armor does not solve much here, but I'm concerned fashion. I don't want to run around like a ragamuffin with a ass on his head.
Svetoslav
Wendrich per minute unlikely you would be able to kill, as long sword in average need more than 30 shots on him. If in the first phase of it even though as it is a direct sword hit, and then after buff usually damage straight sword, even with the hardening - 150-200, without quenching consistently less than 200.
The Rangers - and their boss is difficult to call, if random good - 3 strike kill one, and 4 beat the second.
In the second part with the boot is no problem at all, as the ring Flynn is essentially no - and FSC you can safely raise it to 20.
Even began wondering if only physics, before any value was pumped Strength and Agility? Which strongly soonerplan in the second part, on the one hand, they give a good boost to weapons with a low damage, on the other hand, such weapons often scaly weak.
Stanislavich
Wrote you in PM the stats. On account of the second phase of Vendrik, and she had all there is? I did not even notice. I first came to him with one giant soul, stumbles him for 24 damage, removed a third of the CP and broke all the swords. Then came with a 5-TEW showers and stupidly sspanel it, near his left foot.
Svetoslav
Excuse me, beguiled Villadom. the names are the same. Vendrick with 5 different showers - I don't know, I rarely killed.
Svetoslav
In terms of supplements - it is better to try to pass first. The misty tower and the addition of Ice - not much more pleasant location.
Stanislavich wrote:
In the second part with the boot is no problem at all, as the ring Flynn is essentially no - and FSC you can safely raise it to 20.
What is this then?
http://ru.darksouls.wikia.com/wiki/%D0%9A%D0%BE%D0%BB%D1%8C%D1%86%D0%BE_%D0%A4%D0%BB%D0%B8%D0%BD%D0%BD%D0%B0