Wonders DirectX 12 (Rise of the Tomb Raider)
Test the game on DX11 and DX12 new benchmark, I almost fell off my chair.Gains of 20 FPS? The GTX 970.
By the way, the bench does not work with the Russian language, so if you have it set to English.
DX11
DX12
of course a Troll. The first is not found in the Internet of screenshots of the test on Russian language (took for Dx11 for example GTX960, and Dx12 - GTX980) and I said the wrong thing there type something does not work, although all in Russian works. And secondly, at this stage of development API 12 version at best is on par with 11, but it does not 50% increase. Even my laptop gives out on Dx12 14.68 frames and Dx11 16.42 frame.
Vitaliy Yaroslavtsev wrote:
Test the game on DX11 and DX12 new benchmark, I almost fell off my chair.
Gains of 20 FPS? The GTX 970.
By the way, the bench does not work with the Russian language, so if you have it set to English.
Ha ha HA What a +20 fps you got in the test with DX11 enabled plane, which was zablocie 60 fps and DX12 is disabled, that's your whole profit )))
In the case that your 970 DX12 is bad and you on the contrary will drop fps )))
1000-series graphics cards for fps 12 direct does nothing but does not fall, all the changes only within the error. All that is noticed is the best smoothness of the picture, less loaded CPU and eats less RAM.
gtx 1060 difference in fps between 11 and 12 stop have not noticed, is that 12 there are artifacts and weird flickering at the top of the screen.