Advanced Price Guide - Item List (Diablo 2)
Last update 17.04.2011@ = all resistances
ll = lifeleech (% life stolen per hit)
str = strength
dex = dexterity
ed = enhanced defense
soc = socket
ar = attack rating
fcr = faster cast rate
frw = faster run walk
fhr = faster hit recovery
atr = the attributes
(15) % = elemental damage
-(15)% = reduce to elemental resist
(15) dr = percent damage reduce
eg = extra gold from monsters
psn = poison
pb = to poison and bone skills necr
wc = warcry
ele = elemental skills druid
ls = lightning senrty
mf = % to magic find
(WT) = abbreviation
bo = battle orders
20 pgems = Pul
40 pgems = Um
20 pameth = mal
20 prubies = mal
Price list (divided into types of things)
Packs (used for crafting and rune words)
20 Tal/Ral/Ort = um
20 Thul/Sol/Amn = mal
3 Hel = pul
40 Jewels = um
10x Spirit pack (Ta l+Thul+Ort+Amn+Hel) = mal
Unique (unique items)
Helms
Arreat's Face = pul | mal - ist
Arreat's Face 195+ = um
Arreat's Face 195+ 6ll = vex gul
Arreat's Face 6ll 200 = vex | ohm - lo
Andariel's Visage = pul - um | mal
Andariel's Visage 30/10 = mal | gul
(Shako) Harlequinґs Crest = um
(Shako) Harlequinґs Crest 140 = mal
(Shako) Harlequinґs Crest 141 = ist - gul
Vampire Gaze = pul - um | ist – gul+
Vampire Gaze 20 dr = gul | vex
Jalal''s Mane = pul
Jalal''s Mane 190+ = um
Jalal''s Mane 200ed = mal
Nightwing's Veil = um - ist
Nightwing Veil 15% = gul - vex
Nightwing Veil 15% 20 dex 9 csorb = ohm
(Coa) Crown of Ages 1soc = mal - gul
(Coa) Crown of Ages 2soc/15dr = ohm – sur + lo
Griffonґs Eye = ~ vex
Griffonґs Eye = 15% = vex gul
Griffonґs Eye = -20/15 = sur + ohm
Griffonґs Eye = -20/15 260def =
(Cot) Crown of Thieves = lem - pul | um
(Cot) Crown of Thieves 100eg / 12ll = um | mal
Kira's Guardian = pul - um
Kira's Guardian @ 70 = ist - gul
Ravenlore = mal - ist
Ravenlore -20fire = gul - vex
Ravenlore -25 20fire 30energy@ 150ed = vex - ohm
Amulets
Highlord Wrath = pul - um
Eharm Hymn 2def = um
Metalgrid = um - mal
Metalgrid 35 @ = ist - gul
Metalgrid 450ar / 35 @ = vex+
Mara's Kaleidoscope 20-27 = gul - vex ist
Mara's Kaleidoscope 28 = vex gul
Mara's Kaleidoscope 29 = vex gul ist
Mara's Kaleidoscope 30 = ohm – ohm+
Rings
Nagelring 30 mf = Pul
(Soj) Stone of Jordan = Vex (more if on the eve of the call to clone) (vex+ohm ist sometimes)
(bk) Bul-Kathos' Wedding Band 3ll = gul
(bk) Bul-Kathos' Wedding Band 4ll = gul + ist
(bk) Bul-Kathos' Wedding Band 5ll = vex
Nature's Peace = um - mal
Raven Frost 20dex = mal - ist
Raven Frost 20dex/235+ar = gul ist
Raven Frost 20dex/250 = ohm - lo
Wisp Projector 10-14 = mal
Wisp Projector 15-19 = gul – vex+
Wisp Projector 20 = vex
Armor
Skullder's Ire = um | mal - ist
Arkaine''s Valor 1skills = um
Arkaine''s Valor 2skills = mal - ist | ~ vex
Leviathan 40 str 15 dr = ~ mal
Leviathan 25 dr 50 str = gul - gul ist
Shaftstop = um | mal - ist
Shaftstop 220 ed = mal | ist - gul
Might Tyraelґs = ber +
Might Templarґs = mal - gul | gul ist
Energy Shield Ormus Robes =
Ormus 15% Cold Blizzard = vex +
Ormus 15% Fire Meteor = ist + mal
Ormus 15% Fire Fireball = vex +
Ormus 15% Fire Enchant = ist mal
Ormus 15% Light Lightning = vex – vex+gul
(Viper) Skin of the Vipermagi >30@ = lem - pul
(Viper) Skin of the Vipermagi 30+@ = pul - um
(Viper) Skin of the Vipermagi 35@ = um
(Viper) Skin of the Vipermagi 35@ 13 mdr = gul
(Viper) Skin of the Vipermagi 35@ 1k+ def = gul - vex
(GA) Guardian Angel = pul - um | mal - ist
Shields
Homunculus = pul
Homunculus 195+ed = um - mal
(Hoz/Zaka) Herald of Zakarum = ist |
(Hoz/Zaka) Herald of Zakarum 180+ed = gul - gul ist |
(Hoz/Zaka) Herald of Zakarum 200ed = ~ vex | lo
(SS) Stormshield 136 - 147 base = um
(SS) Stormshield 148 base = mal - ist
Darkforce Spawn +3 PB = gul ist
Head Hunters Glory 3soc = ist
Weapons
Arm of King Leoric = pgems - lem
Boneshade = lem - um - ist (perf)
Heaven's Light 2 skills = lem - pul
Heaven's Light 3 skills = um
Astreon's Iron Ward 2combat = um - mal
Astreon's Iron Ward 3combat = ist
Astreon's Iron Ward 290 4combat ed = gul
(Wizzy) Wizzardspike = pgems - pul
Occulus = pul | um - mal
Death Web = ist
Death Web +2 Skill = gul
Death Web +2 Skill / -48+%psn = vex
Death Web +2 Skill / -50+%psn = ohm
Tombreaver = um | ist
Tombreaver 3 soc = mal | vex
The Reaper's Toll = um - mal | ist - gul ist
Eschuta's 3 = pul - um | um pul
Eschuta's 3 / 20 ( Light / Fire ) = mal - ist | ist - gul
Death Fathom 15 = ~ gul
Death Fathom 20 =
Death Fathom 25 = |
Death Fathom 25+ = |
6 Windforce = ist
7 Windforce = ist mal
Windforce 8 = gul
Grandfather = um - gul
Stormlash 240 ed 3 labs = um
Stormlash 270 ed 6 labs = mal
Stormlash 300 ed 9 labs = ist - gul | vex
Hone Sundan 160 ed = um | mal
Hone Sundan 190+ ed = mal + | ist - gul
Schaefer's Hammer = um - ist
Death Cleaver 230 = um | ~ ist
Death Cleaver 280 = gul | ~ vex +
By thunderstroke 4 Skills = pul
By thunderstroke 4 190+ = um
(titi) Titans Revenge = pgems - um | mal - ist
(titi) Titans Revenge 190+ = mal | ~ ohm
(titi) Titans Revenge 9ll 200 = ist | lo+
Widowmaker = pul - um
Widowmaker 5 Ga = mal
5 Ga Widowmaker 200ed = ~ vex
Gloves
Magefist 30 ed = pgems - pul
Bloodfist 20 ed = pgems - pul
Chance Guard 40 mf = pul - um
(Draki) Draculs Grasp = pul
(Draki) Draculs 15 str = mal
(Draki) Draculs 15 str / 10 ll = ist - gul
Steelrends =
Steelrends 60ed =
Belts
(Arach) Arachnidґs Mesh = mal
(Arach) Arachnidґs Mesh 110+ ed = ist
(Arach) Arachnidґs Mesh 120ed = gul
(Dungo) Verdungoґs Hearty Cord Random =
(Dungo) Verdungoґs Hearty Cord 15 dr = Ist
(Dungo) Verdungoґs Hearty Cord 15 dr / 40 Vita = vex
(Dungo) Verdungoґs Hearty Cord 15 dr / 40 Vita / 13 rep / 140 ed = ohm
(Vigor) Thundergod's Vigor = pul - um
(Vigor) Thundergod's 200ed = mal
Nosferatus Coil = pgems - pul
String of Ears = pgems
String of Ears 8ll /15 dr = um
Razortail = pgems - pul
Boots
(WT) War Traveler 30-40 mf = pul - um
(WT) 41-49 mf War Traveler = mal - ist
(WT) War Traveler 50 mf = gul
Shadowdancers =
Shadowdancers 1 Skill / 22+ dex =
Shadowdancers 2 Skill / 22+ dex =
(Treki) Sandstorm Treks = um | ist
(Treki) Sandstorm Treks 15str or 15vita = mal | gul
(Treki) Sandstorm Treks 15str +15vita = ist | vex
Waterwalk = lem - pul
Waterwalk 60+ = um - mal
65 Waterwalk 210 ed = gul - vex
Gorerider 190< = um
Gorerider 190+ ed = um -mal
Ed Gorerider 200 = ist - gul
Hotspurs = mal - ist
Marrowwalk 170 ed 10 str = pul
Marrowwalk 190 ed 15 str = um +
Marrowwalk 200 ed 20 str 2 mastery = ist mal
Sets
(TR) Tal Rasha's Wrapping (full) = gul
(TR) Tal Rasha's Adjudication (amulet) = mal
(TR) Tal Rasha's Guardianship (armor) = ist
(IK) Immortal King (full) = ~ ist
(IK) Immortal King's Soul Cage (armor) = mal
(TO) Trang-Oul's Avatar (full) = mal
(TO) Trang-Oul's Guise (helm) = um
(TO) Trang-Oul's Girth (belt) = um
Aldur's Watchtower (full) = ~ mal
Griswold's Legacy (full) = ~ vex
M'avina's Battle Hymn (full) = ~ gul
Natalya's Odium (full) = mal - ist
Natalya's Mark (scissors Suwayyah) = mal
Angelic pack (amul + 2 ring) = pul
Magic and Rare
Helmets
Barbarian helms
5 Bo helm = ist
2 soc 5 Bo helm = is t - gul
6 Bo helm = lo - sur
6 Bo 2 soc helm = sur
Druid pelts
3 elemental 3 hurricane =
3 elemental 3 hurricane 3cyclone\tornado\twister\grizzly
2 druid 3 cyclone =
2 druid 3 cyclone 2 soc =
2 druid 3 cyclone 3 cyclone\tornado\twister\grizzly 2 soc =
Tiara and diadem
3 soc 30 frw = sur +
20 frw 3 soc = vex - ohm
3 soc 75+ life tiara = vex
3 soc 30 str/dex = vex
3 soc 20 fcr = ist - vex
3 ele/20 fcr 2soc cold =
3 fire/pb/light 20 fcr =
3 fire/pb/light 20 fcr 2soc = lo - sur
2 assa/sorc/pala/druid/necro 20fcr = vex - ohm
3 fire/cold/light/PB/75 elemental+life =
3 fire/cold/light/PB/elemental 75+life 2 soc =
2 skills 20fcr 2soc =
3 trap/combat/summon 75+life =
3 trap/combat/summon 75+life 2 soc =
2 ama 30 frw 2 soc = ohm + vex - lo
2 skills (20 fcr / 30 frw) 2 soc 20@ 30 str 20 dex / hp = ber-jah
*value fire>pb>light>cold
Amulets
3 fire/light/cold/trap/PB/ele/combat/wc = pgems
3 fire/light/cold/trap/PB/ele/combat/wc 30 str/dex =
3 combat/warcry 70+ life =
3 combat/warcry 90+ life =
3 fire/light/cold/trap/poison bone/elemental 70+ life =
3 fire/light/cold/trap/PB/ele 90+ Life =
3 fire/light/cold/trap/PB/ele/combat/wc 10 fcr =
50 mf =
Armor
70+ life 4soc armor =
70+ life 4soc archon plate/dusk shroud/wire fleece =
24 fhr 4 soc armor = ohm
Rings
40 mf = ohm
105+ 20 mana+ mf =
10 fcr 110+ mana = ~ vex + gul
Weapons
Assassin's claws
3 shadow 3 venom =
3 traps 3 lightning sentry = ~ ohm
3 traps 3 lightning sentry 2 soc = lo
30-40 ias 3 traps 3 lightning sentry 2 soc = sur
30-40 ias 3 traps 3 lightning sentry 3 weapon block 2 soc = sur - ber
2 assa 3 lightning sentry =
2 assa 3 lightning sentry 2 soc =
2 assa 3 lightning sentry 40 ias =
2 assa 3 lightning sentry 2 soc 40 ias =
2 soc 40 ias fool's =
2 soc 40 ias fool's 3 weapon block =
2 soc 40 ias fool's 3 lightning sentry =
2 soc 40 ias fool's 3 weapon block 3 lightning sentry =
*greater talons are valued more because they have a high base speed
*runic talons are valued less
*others less likely
Javelin 4+ java 30+ ias =
Orb 3fire 3ench =
Orb 3cold 3blizz 3coldmastery =
Orb 3cold 20fcr 3blizz 3coldmastery =
Orb 3light 20fcr 3lightning 3lightmastery =
Orb 20fcr 3fire 3fireball 3firemastery =
Orb 2sorc 20fcr 3blizz 3coldmastery =
Orb 2sorc 20fcr 3light 3lightmastery =
Orb 2sorc 20fcr 3fireball 3firemastery =
*presence of 2 or more sockets can raise the Orb in price in 2 times.
Shield
(Jmod) Jewelers Monarch Of Deflection =
(Jmob) Jewelers Monarch Of Blocking =
(JmoEq) Jewelers Monarch Of Equilibrium =
(Jwod) Jewelers Ward Of Deflection =
(JwoE) Jewelers Ward Of Ease =
(JwoS) Jewelers Ward Of Simplicity =
Tower Shield 30/20 3 socks =
Kite Shield 30/20 3 socks =
Elite pal shield 30/20 4 soc +ed =
Gloves
3 Java 20 ias = ~ gul
2 Java 20 ias = um
20 ias 10+ str / 10+ dex =
20 ias 10+ str + 10+ dex =
2 Java 20 ias + 15 str / 15 agi =
2 Java 20 ias + 15 str + 15 agi =
Charms
Unid Torch (not identify) = ist+mal
pal torch 10 / 10 = ist
pal torch 13 / 13 = ist + mal
pal torch 16 / 16 = gul +
pal torch 19 / 19 = vex + gul + ist
pal torch 20 / 20 = ohm – ohm+
sorc torch 10 / 10 = ist
sorc torch 13 / 13 = ist + mal
sorc torch 16 / 16 = gul +
sorc torch 19 / 19 = vex + gul + ist
sorc torch 20 / 20 = ohm – ohm +
ama torch 10 / 10 = pul
ama torch 13 / 13 = um
ama torch 16 / 16 = mal
ama torch 19 / 19 = ~ gul
ama torch 20 / 20 = ~ vex
necr torch 10 / 10 =
necr torch 13 / 13 =
necr torch 16 / 16 =
necr torch 19 / 19 =
necr torch 20 / 20 = vex – vex+ist
dru tоrch 10 / 10 =
dru tоrch 13 / 13 =
dru tоrch 16 / 16 =
dru tоrch 19 / 19 =
dru tоrch 20 / 20 = vex – vex+ist
assa torch 10 / 10 =
assa torch 13 / 13 =
assa torch 16 / 16 =
assa torch 19 / 19 =
assa torch 20 / 20 =
barb torch 10 / 10 = um
barb torch 13 / 13 = mal
barb torch 16 / 16 = mal +
barb torch 19 / 19 = ist
barb torch 20 / 20 = ~ gul
gheed's fortune 80gf / 10red / 20mf =
gheed's fortune 80gf / 10red / 40mf =
gheed's fortune 160gf / 10red /20mf =
gheed's fortune 80 gf / 15red / 20mf =
gheed's fortune 160gf / 15red / 40mf =
Annihilius 10atr / 10@ / 5exp = Ohm
Annihilius 13atr / 13@ / 5exp = Lo
Annihilius 16atr / 16@ / 5exp = Sur
Annihilius 19atr / 19@ / 5exp = Ber
Annihilius 20atr / 20@ / 5exp = Jah
Annihilius 20atr / 20@ / 10exp = Jah +++
Magic Charms
Baal charm 41+ life = um - mal
grand charms
15@ / 12 fhr =
15@ / 30+ life =
15@ / 40+ life =
8+ max / xx ar / 12 fhr =
8+ max / xx ar / 20+ life =
8+ max / xx ar / 30+ life =
8+ max / xx ar / 40+ life =
1xx ar / 30+ life =
1xx ar / 40+ life =
Skillers
cold sorc =
sorc cold 6 str / 6 dex =
sorc cold 12 fhr =
cold sorc 10+ life =
cold sorc 20+ life =
sorc cold 30+ life =
cold sorc 40+ life = ~ sur
fire sorc =
sorc fire 6 str / 6 dex =
sorc fire 12 fhr = gul + ist
fire sorc 10+ life = ~ ist
sorc 20 fire+ life = ist - gul
sorc fire 30+ life = vex - ohm
fire sorc 40+ life = lo +
light sorc = ist
sorc light 6 str / 6 dex = ist +
sorc light 12 fhr = gul + ist
light sorc 10+ life = ~ gul
sorc 20 light+ life = gul - vex
30 sorc light+ life = vex - ohm
sorc light 40+ life = ~ sur
pal combat = ist
pal combat 6 str / 6 dex =
pal combat 12 fhr =
10 pal combat+ life =
pal combat 20+ life =
pal combat 30+ life =
pal combat 40+ life = ohm – ohm+vex [45 = lo+ohm]
ama java =
ama java 6 str / 6 dex =
ama java 12 fhr =
ama java 12 frw =
ama java 10+ life =
ama java 20+ life =
ama java 30+ life =
ama java 40+ life =
ama bow =
ama bow 6 str / 6 dex =
ama bow 12 fhr =
ama bow 12 frw =
ama bow 10+ life =
ama bow 20+ life =
ama bow 30+ life =
bow ama 40+ life =
necr poison bone =
necr poison bone 6 str / 6 dex =
necr poison bone 12 fhr =
necr poison bone 10+ life = ist - gul
necr poison bone 20+ life = gul - vex
necr poison bone 30+ life = vex - ohm
poison bone necr 40+ life = ohm – ohm+vex [45 = lo+ohm]
necr summon =
necr summon 6 str / 6 dex =
necr summon 12 fhr =
necr summon 10+ life =
necr summon 20+ life =
necr summon 30+ life =
necr summon 40+ life =
druid ele = um - mal
ele druid 6 str / 6 dex = mal
druid ele 12 fhr = vex – vex+gul
ele druid 10+ life = ist
ele druid 20+ life = gul - vex
druid ele 30+ life = vex - ohm
druid ele 40+ life = ohm – ohm+vex [45 = lo+ohm]
druid shape = um
shape druid 6 str / 6 dex = um+
shape druid 12 fhr = um
druid shape 10+ life = ~ mal
druid shape 20+ life = ~ ist
druid shape 30+ life = gul - vex
druid shape 40+ life = ~ vex
assa traps =
assa traps 6 str / 6 dex =
assa traps 12 fhr =
asa traps 10+ life =
assa traps 20+ life =
assa traps 30+ life =
assa traps 40+ life =
barb warcry =
barb warcry 6 str / 6 dex =
12 fhr warcry barb =
barb warcry 10+ life =
barb warcry 20+ life =
30 warcry barb+ life =
barb warcry 40+ life =
40 gf warcry barb =
Other =
Small Charms
3 frw 5@ =
3 frw 11 psn =
3 frw 11 res =
3 frw / 3 max / 20 ar = gul
3 max / xx ar / 5 fhr =
3 max / xx ar / 10 - 15 + life =
3 max / xx ar / 16 - 17+ life =
3 max / xx ar / 18 - 19+ life = ~lo
3 max / xx ar / 20 life = lo+vex
5 fhr 5@ =
5 fhr 11 psn =
5 fhr 11 res =
5 fhr 12 mana =
5 fhr 17 mana = gul+
15 - 18 life 5 @ =
19 - 20 life 5 @ =
20 life = mal - ist
20 life, 2x ar =
20 life 3x ar =
20 life 11 psn = ist - gul
20 life 11 res = gul - vex
20 life 10 psn = mal - ist
20 life 10 res = ist - gul
9 res 20 life = mal - ist
20 res 8 life = mal - ist
7 res 20 life = mal - ist
20 life 6 res = mal - ist
20 life 5 res = mal - ist
20 life 17 mana = ohm – sur
20 life 14 mana = vex + gul
20 life 11 mana = vex
10 life 15 mana = ist
451 psn = ohm - sur
313 psn = gul - ohm
100 psn 20 life = gul - ohm
5 fhr 100 psn =
7 mf 5@ = um - mal
7 mf 11 res =
7 mf 10 res =
7 mf 17 mana =
7 mf = lem - pul
19 life = um
15 life = free - pul
5@ = um - mal
Socketables
Armor
0/3 soc 15 ed light plate / breast plate / gothic plate =
0/3 soc mage plate 250+ def =
0/3 soc mage plate 15 ed =
0/4 soc dusk/wire/scarab/wyrm/archon =
0/4 soc 15 ed dusk/wire/scarab/wyrm/archon =
3 soc dusk/wire/scarab/wyrm/gh/archon =
3 soc 15 ed dusk/wire/scarab/wyrm/gh/archon =
ethereal bugged armor 4 soc 1.0 k =
ethereal bugged armor 4 soc 11k =
ethereal bugged armor 4 soc 1.2 k =
ethereal bugged armor 4 soc 1.3 k =
Shield
4 40 soc+@ elite pal shield + shield royal =
3 soc 30+@ elite pal shield + shield royal =
Monarch 0/4 soc =
0/4 soc 15 ed monarch =
4 soc ebug monarch =
0/3 soc trollnest =
0/3 soc 15 ed trollnest =
0/4 soc eth 40@+ vortex =
4 soc ebug 40@+ vortex =
Bows
4 soc great bow 15 ed =
4 soc grand matron bow 3 bow =
4 soc 15 ed 3 bow grand matron bow =
4 soc elite non-ama bow =
4 soc 15 ed non elite ama bow =
Melee
0/2 soc necr wand 3 bonespirit 3 bonespear =
0/3 soc claws 3 lightning senry =
0/3 soc claws 3 venom =
0/3 soc claws 3 lightning senry 3 venom =
0/3 soc claws 3 lightning senry 3 weapon block =
0/3 soc claws 3 lightning senry 3 venom 3 weapon block =
5 soc crystal sword = |
4/5 soc flail = |
0/6 soc 15 ed (pb)phase blade =
0/6 soc 15 ed (ba)berserker's axe =
5 soc (pb)phase blade / (ba)berserker's axe =
5 soc 15 ed (pb)phase blade =
5 soc 15 ed (ba)berserker's axe =
0/6 soc eth (ba)berserker's axe =
5 soc eth (ba)berserker's axe =
5 soc 15 ed eth (ba)berserker's axe =
0/4 soc eth (cv)colossus voulge =
0/4 soc 15 ed eth (cv)colossus voulge =
4 soc eth soc (ca), cryptic axe / thresher / great poleaxe =
4 soc 15 ed eth (ca)cryptic axe / thresher / great poleaxe =
Runewords
Weapons
Beast = sur - ber+
Insight eth elite polearm = ~um
Insight eth elite polearm 17 aura (good dmg) = ist
9 energy shield Memory = ~ ist
Memory 9 energy shield + frozen armor = gul
Memory 9 energy shield + shiver armor / chilling armor = vex
Faith = ber - jah
(English) Heart of the Oak 30@ = gul
(English) Heart of the Oak 35@ = vex
(English) Heart of the Oak 40@ = ohm
Doom ba =
(cta) Call to Arms 1 bo = gul
(cta) Call to Arms 2 bo = vex
(cta) Call to Arms 3 bo = vex gul
(cta) Call to Arms 4 bo = ohm
(cta) Call to Arms 5 bo = ohm vex
(cta) Call to Arms 6 bo = lo+
Grief low = ohm
Grief pb / ba 390+ dmg = lo+ohm
Grief pb / ba =400 dmg = sur+
Infinity eth elite polearm = ber+sur+lo
Death =
Pride =
Armor
(coh) Chains of Honor = sur - ber+
Enigma dusk/wire/scarab/wyrm/gh/ap = jah + sur
Enigma 15 ed dusk/wire/scarab/wyrm/gh/ap = jah + sur+
Stone ebug =
Ebug Stone 5k+ def =
Fortitude = ohm - sur
Shields
Ebug Exile elite pal shield 35+@ =
Spirit monarch =
Spirit monarch 35 fcr =
Spirit monarch 35 fcr 110+ mana =
Spirit pal =
Spirit pal elite/royal 35 fcr 35+@ =
Spirit pal elite/royal 35 fcr 100+ mana 35+@ =
Phoenix monarch = ber - jah
Jewels
Rainbow facets
5/5 light =
5/5 cold =
5/5 fire =
5/5 poison =
4/5 light =
4/5 cold =
4/5 fire =
4/5 poison=
5/4 light =
5/4 cold =
5/4 fire =
5/4 poison =
4/4 light =
4/4 cold =
4/4 fire =
4/4 poison =
Magic / Rare
25+ ed 15 ias =
30+ ed 15 ias =
30+ ed -15 req =
30+ ed 10+ max =
30+ ed 9 dex / 9 str =
15 ias 10+@ =
80 15 ias+ ar =
15 ias 30 single res =
15 @ =
10+ @ -15 req 4 =
7 fhr 9 str / 9 dex =
7 fhr 9 str 9 dex =
7 fhr 9 str 15 mana =
7 fhr 9 dex 15 mana =
7 fhr 9 dex -15 req =
7 fhr 10+@ =
20 life 20 mana =
20 life 15@ =
still, let's Orient to what we have now.
and let's not for these nubo prices orentiruetsya....the task in my opinion you have to perpetuate the nonsense of PG and something to change I after all correctly understand.
Will contribute: nature - um
faceti light (die/lvl-up) : 5/5 (vex/gul)
4/4 (gul/ist)
-5/4 (gul+/ist+ (+ what you want I would give mal/um, respectively))
-4/5 for about as 4/4
spirit - pul
dusk(4)/ap(4) - gul/vex (ed vex/ohm)
shaft - um
30 magefist - pul
30 magefist - pul ???? the road in the woods...at least from Ist. Perf PERF est!
Perf perf ne, kakoi ist ept, boctok zagibaet ceni, potomu chto mfer, eto poneatno.
A vot eto ewe - shaft 220 ed Lo - eto che takoe?
SQUELLARE it Odekvatnyh prices, and the revolution of server, about which I heard yesterday all day.
explain place your Ohm-Ber(perf def upped)|Lo-Jah+++(perf def upped) +
Perth Upped Defiance? what is not clear?... That is not just 200ед and Anuty Zach, which in the end turned out perfect Def...
SqUELLARE And you underestimate them because purwosari...I say, I don't care though I like the griffons at the pool, I will not be lost, and almost did not play last time, But for now, you'll shit runes to shake which chew ass on the server and will whine, where's the hood rare , Medici, crafts and etc...
You need to add paloscia Turki type 2sk + %AR (at the level of pers) +++ (str,dex,rez,sok). A very useful hat zealots and carham.
hmm Dana, I many oraz verilisl caps 2пал ar p+++ in skolkr you will appreciate.... TK without FCR many of them do not look TK in shako run.
It is difficult to evaluate myself, but I have to Churg dressed gives around 4-5K ar closer to 90лвл that no matter how good.
Yes, and claws with max dmg and ar at the level of the Persian, coupled with skillname buns, is very well suited for second hand ICQ, I use ww as your primary attack.
xBORONx
2 soc 40 ias fool's 3 weapon block =
2 soc 40 ias fool's 3 lightning sentry =
2 soc 40 ias fool's 3 weapon block 3 lightning sentry =
boctokSurp
I don't wear wigs, so you missed that. I'm way too POH, how much will it cost Nagel 30, pool, or OC, to me it is not dug, but nevertheless, the price of him Poole. And what about the shaft essential you also missed, just 220 ed has nothing to say if it will be Def after APA close to Perth or Perth, then MB and lot and more there is as lucky, not apothy of course no lo is not worth it.
p.s. jah++ for Perth Zach, let there be even a punch up, well, more nonsense I have not heard.
xBORONx
Here are hats I would appreciate much if there are really good mods dropped, but that's for Amateurs.
First:
The Reaper's Toll you have two times listed.
Second:
20 Tal/Ral/Ort/Thul/Sol/Amn = um
Sol and Amn will not extract quest A5Q2, and, therefore, they are a little more expensive.
Third:
I propose to exclude from the list of things of no value, namely:
Weapons
(Cot) Crown of Thieves = |
(Cot) Crown of Thieves 100eg / 12ll = |
Nagelring 30 mf
Arm of King Leoric
Boneshade
Heaven's Light 2 skills =
Heaven's Light 3 skills =
Astreon's Iron Ward 2combat =
Astreon's Iron Ward 3combat =
(Wizzy) Wizzardspike
Tombreaver 3 soc = | - has a price only in the eth version
The Reaper's Toll = | - has a price only in the eth version
Eschuta's 3 = |
Schaefer's Hammer =
Death Cleaver = |
(titi) Titans Revenge = | - has a price only in the eth version
Gloves
(Draki) Draculs Grasp =
Belts
String of Ears = pul
Boots
(Treki) Sandstorm Treks = | - has a price only in the eth version
Sets
(TO) Trang-Oul's Avatar (full) =
(TO) Trang-Oul's Guise (helm) =
(TO) Trang-Oul's Girth (belt) =
Aldur's Watchtower (full) =
M'avina's Battle Hymn (full) =
M'avina's Caster (bow) =
M'avina's True Sight (diadem) =
Natalya's Odium (full) =
Natalya's Mark (scissors Suwayyah) =
Magic and Rare
Helmets
Barbarian helms
2 soc 5 Bo helm = is t - gul
6 Bo 2 soc helm = sur
- Give rise to doubts about the position data for the reason that these helmets typically, after crying, uberall in the trunk and put on something more suitable for combat. From here it follows that the NN sockets...
Amulets
3 fire/light/cold/trap/PB/ele/combat/wc = pul - Yes, they are all free clear!!!
Weapons
Assassin's claws
- Modified section, there is a rigid graduation for IAS.
Gloves
3 Java 20 ias =
2 Java 20 ias =
- Also, it seems that uncommon, and actually sold by the Ani for the gold.
Charms
gheed's fortune 80gf / 10red / 20mf =
gheed's fortune 160gf / 10red /20mf =
gheed's fortune 80 gf / 15red / 20mf =
In skillery ADD shape shifting.
Socketables
Armor
0/3 soc 15 ed light plate / breast plate / gothic plate =
0/3 soc mage plate 250+ def =
0/4 soc dusk/wire/scarab/wyrm/archon =
0/3 soc 15 ed dusk/wire/scarab/wyrm/gh/archon = - here 0/3 soc is not appropriate, because 3 soc horseradish find.
Shield
Monarch 0/4 soc =
0/3 soc trollnest =
- Also modify section by Pala-sitam. Eth Zakarum 40@/10ED and Eth Vortex 45@/15ED are not even close for the price.
Melee
Claw's - again, graduation for IAS.
5 soc crystal sword = |
4/5 soc flail = |
4 soc eth soc (ca), cryptic axe / thresher / great poleaxe = - are completely different things (IAS).
4 soc 15 ed eth (ca)cryptic axe / thresher / great poleaxe = - are completely different things (IAS).
Rune words
Insight eth elite polearm =
Spirit monarch =
Spirit pal =
Personally I have those things that are not commented on, will not buy even at gunpoint.