Development GTA Long Night Reborn (Grand Theft Auto: Vice City)
As you all know, Long Night is a very old and very gluteny, so I decided to take up processing Long Night.Added/Fixed:
1. Fixed sound
2. Now when arson fire will come
3. Added new artwork
4. Added cut weapons
5. Changed a little crack (not yet ready)
6. Added different CLEO/ASI scripts and fixes
7. The game is now saved to a new path
8. Added first-person view
9. New HUD
10. New map and radar
11. Now the game will be 60 FPS, not 30
12. Added a plugin that returns the blur (trails effect)
daniel 360
Played in long night a very long time. But I didn't know that when you come arson fire, neighing....
Now thinking to set and remember your youth!
DarKain_PYA
He once did fix
Спойлерhttps://libertycity.ru/files/gta-vice-city/115642-no-firetruck-gta-long-night.html
That's left to do:
1. Fixed bugs in main.scm
2. To modify a single image
3. To remove the lights in the entire city
4. To modify crack
5. To test the storyline!
SDRBB
Yes, I did need a little modifying, the fact that a fire engine is removed, it is necessary to try to do, was to check that the fireman and the fire station sits, and only then removed the machine
SDRBB
Not so funny it turns out. Apocalypse Apocalypse and the fire service on schedule)