Patch 1.06 from 11.10.18 (Immortal: Unchained)
Izmeneniya this patch, we have mainly focused on items requested by the players. We have enabled players to go back to the Stream & Prison to collect lore items plus we bumped the cenotaph drop rate for certain rare enemies. All designers are working on NG+ so no balancing changes this week.And a big shout-out to @Mr. Delval from this forum for helping us get this patch out!
Design:
- The tutorial / Prison obelisks can now be automatically accessed via fast travel after the invasion.
- The Stream obelisks can now be automatically accessed via fast travel after finishing the game.
- Bumped cenotaph drop rates for rare enemies
- HUD can now be disabled via the graphics settings to allow for better screenshots
- Most aspects now reveal the actual bonus they grant
- Added armor dye to more armor parts
Bugs & crashes:
- Fixed a crash on save regenerated files
- Fixed issue where the player cloth would pop in/out
- Revived enemies don't drop new loot when killed
Clumsy period this patch we mainly focused on the subjects requested by the players. We allowed players to return to the stream and the prison to collect items of knowledge, plus we hit the fall velocity of the Cenotaph for certain rare enemies. All the designers are working on NG+, so no changes this week.
And a big Hello @Mr. Delval from this forum who helped us make this patch!
Design:
Tutorial / prison obelisks can now be accessed automatically using the fast travel after the invasion.
Stream obelisks can now be automatically available through a quick journey, after the end of the game.
- Increased falling speed of the cenotaphs for rare enemies
- HUD can now be disabled through the graphics settings to provide the best screenshots
- Most aspects now show the actual bonus they give
- Added armor dye for more armor parts
Bugs and crashes:
- Fixed crash when recovering save files
- Fixed an issue where the fabric of the player POPs in/out
- Alive enemies are not dropping the loot when killed
One file 2GB DOWNLOAD
4 Comments
D
Ded MastDay
14.01.20
Is it possible to return to the tutorial... and it was strange that there were locked chests that cannot be allocate..
D
Ded MastDay
14.01.20
Stanislavich
I do not remember, but I thought was because had a feeling that I was forgetting something))