Optimization. (Call of Duty: Ghosts)
Here they share their observations and opinions about optimization of this game.Sanders8080 ,gennaz, Sergei R
I have the same problem as you, played 2-3 hours, on the mission, when the hand of the guy was released, started loading/blue screen/crash! After that, when berezowski began to appear table with questions to continue the game does not work, hangs and throws again ...:( have you solved this problem?? Help, I want to continue the game:) it's a shame,because I bought a license.. Waiting for
THRASH92
Same config, only Windows 7 and 8 operatives. Have long forgotten about some settings in the games, all on max everywhere and all flies.
ATTENTION:
One drawdown FPS
i5 3330
8GB DDR3
GTX 650 Ti Boost 2GB
Monitor : 1366x768
With ultra settings, 50-60 FPS Sometimes drawdown of up to 30. (I watched they occur when the Dog Raily in the frame )
I will say for NVIDIA : drawdown FPS mainly due to the DYNAMIC FUR
Additional graphics settings select the last line and DISABLE.
Enjoy :)
In General, I started this game yesterday and got flickering textures (sight becomes transparent), did a little digging, it turns out when you turn off Sli everything is fine, well OK it seems. But quite often, frieze, and not significantly and microprism, 60FPS with drops to 30 and it's not nice.
Graphics of the first levels I liked, and then much worse, the impression is created that developed he did a flyby on HD testura.
The plot is also not hooked, but with AI separate slip, is to pass the level you need to constantly move forward and break...otherwise there is a respawn of enemies, haven't been on and it's a fat minus...
In General the game is quite mediocre out...Alas.
Even I have frieze often. Put on the maximum and minimum, cover those eggs only in profile. Is the same, but frieze, spat the eyes of the developers and removed.
Disterlol
gryaznev97
lixal
Anyone had problems with blurred textures on Extra and with dynamic lighting (no light from the lanterns and torches that should illuminate the surrounding objects), we go to the root game folder, open the players2/config. Press Cntrl+F and then enter the line seta r_dlightLimit and click Find next. So Notepad will find this place. It will change the value to 0 to 4. Should be like this: seta r_dlightLimit 4. Dynamic lighting will turn on. Then on the same lines find line seta r_usePrebuiltSpotShadow. Change the value to Disabled. Should be like this: seta r_usePrebuiltSpotShadow Disabled. Now the texture will be crisp.