question editor \"_LevEdit2.exe\" (White Gold: War in Paradise)
In General, those people who understand the editor very well, can you tell me why, when I either put or copy, some buildings, trees and other objects through them I can pass through as if they no there but to see what I'm seeing. The same is true of NPCs and vehicles that is NPC as the main character stupidly pass through the house (well, for example), and a car passing through the house quietly. When put the machine, NPC, suitcases and everything can be hacked and copied is good. Through them I'm not and everything else too.Please help with this!!!
r545n
You just need to calculate these objects to have a collision, in relation to the npc - you have to draw the ai mesh around the walls and these new objects
alexyfilms
And how to calculate these objects? It's easy to say, easier than done anyway. Nowhere is this information there. And where and in what file to store the collision, which process is generating it? Nobody knows.
Dr. Moreau
You know I guess?) Or just say I'm validating just do not understand?) wld files, you need to calculate, this guide was written, I tested and it works.
alexyfilms
I'd love to read, but in the manual says nothing about this. There is only a mention of .The CRT and .WT files (the object's contours and grid for the AI). Only here's the thing: it's all for the Vital Engine 2. In Xenus 2 completely different structure of the case. About it nothing is written.
biohazardbattle
Generally goes like rf2 file but I have already dealt with this problem a long time ago. And Yes, these methods have not worked. There was a need to do everything much more complicated and using developer mode.
biohazardbattle
This system is not always and not all can work. In most cases, you have to Dodge to complete. Personally, I have worked as I turned developer mode and did it all again. If ber mode design is to do something nothing comes out
biohazardbattle
I have turned the pipeline mode and not go into the editor, immediately began to do this trick and all went to work. We have alexyfilms 2-3 days trying it all set up.
Yes, buildings I as soon as did not put, and under the earth its essence if not put in the air, hanging left and leveled straight to the ground standing but nothing was coming. In the game I have texture of the house was visible where I left it and everything was cool but I passed through this house, not like he stands there.
So let's just forget about it. Now, thank God, everything is configured and working properly