Questions on passing and gameplay (Silverfall)
All that is connected with the passing and gameplay in Silverfall. Ask questions and help to find the answers.Actually I have a question.
Killed a zombie, out of it fell this is some kind of weapon, the spray kind. Trying to take it in hand, does not work. The characteristics of weapons written (attention, quote a pirate translation), Need equipment 10%. What is this technique and how to raise it?
by the end of the game I could not take neither natural nor technical tools,
so in that respect, the game is not very well thought out
(published in the balance sheet at zero, heh!)
Gwaron
by the end of the game I could not take neither natural nor technical tools,
Why?
By the way! You don't know why at higher levels I'm losing my defense and chance to hit?
By the way! You don't know why at higher levels I'm losing my defense and chance to hit?
at perhaps what is the best brightness secret
there is speculation that the reduction is affected by the redistribution of hit points.
You also fell?
yes
and this feature is now hoping buit in many games,
for balance useful. vot
and why the heck a super hero or heroine,
where the world of fantasy crazy wild FSE characteristics at the same time,
that should be a stop signal
Not, better if developed made simple restriction than the falling characteristics. Hurt like a glitch. I'm afraid that I have to zero everything will fly.
and I liked it,
what about the characteristics particular to think not,
click 9 and 0 on time
and translate any enemy to pieces.
characteristics somewhere THERE ostajotsa,
to and newspoint.
Gwaron
While the question will not be, I discovered the world of Arcanum, and is a long time :) But you still come on this forum, maybe someone else will catch up. While it is possible to create something like a bar or tavern where you can pofludit about this game or just pofludit :) How do you think?
jo432
To improve the technique needed to perform technical quests. Accordingly, in order to lower the need to perform quests associated with magic. Often, it is not clear that in this quest we are trying to sell, so really to pump all the same will not succeed. And the first quests you can get already in the camp, you need to find the source of the gases in the swamp and clean it.
2 opposites:
Nature and Technology.
The choice of one of the parties gives access to a super-duper weapon
the spells, the body modifications, etc.
For example, weapons Technology 90 is a nuclear bomb just,
though not real, but its analog.
However, you can not choose, leaving the balance at zero
main vesch ostanutstsa, and not so weak,
no problem many watering, but not as efficiently.
The balance of nazivaetsa in one direction or another
the implementation of the relevant quests.
An example of getting your technology in the beginning:
- set the steam setting on the marsh,
- to build cepelinai,
- kill fuck environmentalists.
In the dialogs you can learn what they want from you.
I'm not done yet no quest from Greenpeace.