Companions do not get a gun (The Elder Scrolls 5: Skyrim)
Need help. Companions to get weapons only in combat, in peacetime, they do not react to the fact that the main character pulls out a weapon or removes it (it doesn't look too atmospheric). Before such problem was not. How to solve it?Maybe it's the influence of some mods?
List of mods:
00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 HearthFires.esm
04 Dragonborn.esm
05 Unofficial Skyrim Legendary Edition Patch.esp [version 3.0.13 a]
06 AP Skyrim.esm
07 Campfire.esm
08 ZaZAnimationPack.esm
09 RSkyrimChildren.esm
0A HighResTexturePack01.esp
0B HighResTexturePack02.esp
0C HighResTexturePack03.esp
0D Unofficial High Resolution Patch.esp [version 1.2.1]
0E Brawl Bugs CE.esp
0F SkyUI.esp
10 EnhancedLightsandFX.esp
11 ELFX - Hardcore.esp
12 ELFX - Exteriors.esp
13 CollegeOfWinterholdImmersive.esp
14 Northern Bathhouses.esp
15 OpulentThievesGuild.esp
16 Weathered Road Signs.esp [version 1.5]
17 SoS - Civilization.esp [version 1.02]
18 RealisticNeedsandDiseases.esp
19 SoS - The Dungeons.esp [version 1.23]
1A Northfires Photoreal Mountains.esp
1B CWIELnFXPatch.esp
1C SMIM-Merged-All.esp
1D Skyrim Better Roads and Bridges - All In One - Merged.esp
1E Hunterborn.esp
1F Hunterborn_RND-Patch.esp
20 Frostfall.esp
21 Hunterborn_Campfire_Patch.esp
22 Chesko_WearableLantern.esp
23 LPSleep.esp
24 WetandCold.esp
25 RaceMenu.esp
26 RaceMenuPlugin.esp
27 UIExtensions.esp
28 LPBards.esp
29 ImmersiveFP.esp
2A SFO - Dragonborn.esp
2B Convenient Horses.esp
2C dD - Enhanced Blood Main.esp
2D dD-Dragonborn-Dawnguard-EBT Patch.esp
2E dD-Reduced Splatter Size.esp
2F dD-Reduced Wound Size.esp
30 PrivateNeeds.esp
31 Skyrim Flora Overhaul.esp
PrivateNeeds 32-RND.esp
33 BFSEffects.esp
34 DeadlySpellImpacts.esp
35 ZaZAnimationPackConfig.esp
36 Purewaters.esp
37 RND_PureWaters-Patch.esp
38 RaceMenuMorphsCBBE.esp
39 FNIS.esp
3A planters.esp
3B Dig Site.esp
3C RSChildren.esp [version 1.2.0.]
3D GQJ_DG_vampireamuletfix.esp
3E AMB Glass Variants Lore.esp
3F Differently Ebony.esp
40 Tembtra Thief Armor.esp
41 Moss - Legendary.esp
42 Moss_DB.esp
43 Moss.esp
44 Unique Uniques.esp [version 1.8]
45 Vivid Weathers.esp
46 WondersofWeather.esp
47 TrueStorms.esp
48 Vivid Weathers - Snow Extended.esp
49 Vivid Weathers - Extended Rain.esp
4A VWTSPaTch.esp
4B TrueStorms-SupremeStorms Vanilla.esp
4C Bashed Patch, 0.esp
Rost50
By default, Skyrim companions and not have to get the weapons out of combat. This is the fourth Police when you have a gun, companions also get even without a single sign of battle. So in Skyrim you had the chance, you need to set mod. But I don't remember which one. Look.
DocB1995
Don't know why, but LE(clean) when we see a weapon, companion also gets signified. Perhaps in the unofficial patch fixed it
Rost50
Maybe it's the influence of some mods? - most likely Yes, but maybe you just have to customize their fashion. As mentioned above, net game no such problem.
Natsu_Zirok
right. the patch is not with me he is all take out and clean ) the only thing you can say about it is you can try to roll back to an earlier version