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okts666 25.01.20 08:59 pm

Help with mf (Diablo 2)

How to take mf? Is set so the rush on the deadline each thing gives 65% or it all gives 65%
15 Comments
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Sanchez Ramirez 25.01.20

Sitovy bonus to a specific number displayed on this clothes in green. The Golden color shows the total bonus set.

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Saigakov3 18.03.22

Is there a bust in mf? I thought more than 290 is harmful and not useless. More like a different number in the mf for different Loki ... Tipo 150-210 mef 210-250 pindle. Not?
Well, immediately About soj N wc sk hc clean 2 with hp 1. Help stir up wc sk be a weasel hug.

D
Doberman 18.03.22

Saigakov3
There is no enumeration, there is a loss of efficiency. The higher the MF, the less it actually adds. After a value of 250, the maximum drop in efficiency for rares and uniques begins. every 7-8% go for 1%. further falls even more. Accordingly, it works in all locations and on all mobs the same way.
Calculators have it all.

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Saigakov3 18.03.22

We'll have to disappoint the fans off mf completely.

Loss of efficiency and there is too much time hurts. Thanks.

m
magyarorszag 18.03.22

v battlenete ea sobiral gde to ~350 mf i bilo vpolne sebe dostatochno bez serieznoi poteri sorkoi urona, a viwe smisla net podnimat, tk vse ravno pridetsa delat sotni zabegov, wtobi wtoto norm vilovit

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Saigakov3 18.03.22

magyarorszag
The logic is the same. All exactly hundreds of races to do ... The meaning is the same .. increasing the chance of a drop. But if it starts to fall, this is one thing ... And if it does not rise, but not significantly, this is another.

In general, a couple of players use more than 800 mf ... Moreover, one beaver is searching the corpses that the merk makes. I knew that there is such a build, but to meet it on xc in a working version.... It's amazing. After that, I decided to check myself and ask the Masons a question here as well. About 7-8 years ago, the DUB moderator told me that it would be too much for my fantasies about such a count. Now Masons ppl and the forum say bust .... I say bust ... NO fans continue to assert stubbornly stubbornly MF !!! Like, only after 800 the game starts .... And you know what ... After all, they find it faster than some kind of bust .... Much faster .... It reminded me of the disputes about 2 shaelkas in an IR club ... Bust they said ... Bust was confirmed by someone's calculator .... But the fact ... It remains a fact ...

D
Doberman 18.03.22

Saigakov3
in this issue there is a balance of mf and kills per time. it is better to kill 100 mobs per minute with 250 MF than 50 mobs with 800 MF, because 800 in fact on rares with uniques will give about 300+ MF.

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Saigakov3 18.03.22

I'm buzzing for forty... The beaver sweeps the merk))) I watch and I'm jealous)) well, well ... For example, a shaggy grandmother catches flies and makes cutlets ... There are a lot of flies ... Hungry time ... What will happen if one and with the same Persian kick the pindle 1000 times without mf... then from 70 mf 1000 times... Then from 150.... Again from 210... Another from 290... 350... 500... 800 mf and last test 1000 runs with 1000 mf....:) ??? Togo 9000 races)) if granny survives, then in which batch will the cutlets be tastier on a 10-point scale? I think so:
1 batch - 5 points you can eat even at 0 mF but little seasoning
2 - 6 points at 70 mF
3 - 7 points at 150 mF already more uniques
4 - 8 points delicious 210 mF already what you want
5 - 9 points there are unexpected and pleasant snacks at 290 mF
6 - 9 points from 350 mF the same as 290
7 - 8 points I didn't eat it myself, but I think too much pepper 500 mf hurts
8- 6 points only taste of spices 800 mf
9- 5 returned from where we started 5 points yes there is food but nothing special

Am I wrong?

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Saigakov3 18.03.22

And if you do it on Hell Andy, then the points will be 5 6 7 8 8 7 6 5 5

m
magyarorszag 18.03.22

Saigakov3 wrote:
The logic is the same. All exactly hundreds of races to do ... The meaning is the same .. increasing the chance of a drop. But if it starts to fall, this is one thing ... And if it does not rise, but not significantly, this is another.
Orientiruisya na svoi damag i na komfort igri - elsi nadetiy mf ne ochen silno rejet tvoi uron s blizza, to mojno odet i pobolwe magic find. Glavnoe ne sdelat tak, wtobi poxodi za wmotom prevratilis v splownie stradaniya. Ea smotrel gde-to v 18m godu vidos, gde chel testil dvux sorok: odnu s 500 mf, i druguu s 1000 mf, i sravnival ix rezultati. Da, vtoraya vidala bolwe poleznogo dropa, no stoit li ono togo, esli ei igrat namnogo trudnee? Takje i zdes - esli tebe norm igrat, skajem, s 350 mf, to nosi ego. A dobivat do 500 mf i vishe radi mizernogo prirosta effectivnosti v drope ne stoit

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Saigakov3 18.03.22

The question was hypothetical .. I won’t repeat myself .. summarizing, I’m wrong?) Is 1000 better than 500?)

m
magyarorszag 18.03.22

Saigakov3
ti bolshe stradat budesh ot etogo

D
Doberman 18.03.22

Saigakov3
that's right, more MF > more chance of dropping quality items. But this does not affect the quantity.

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Saigakov3 18.03.22

Thanks. Take into consideration.

G
Guyver1982 18.03.22

Formula for actual mf for unique/rarock/set: fact_mf
= x*mf/(x+mf) where x is a number, for unique x = 250, for rare x = 500, for set x = 600
the blank will turn out to be magical, there is no cutback in the growth of the actual mf.
If we talk only about uniques, then from the formula it becomes clear that already with 12%+ of mf worn, there is a difference between mf worn and the actual one: always fact_mf < mf. And with the growth of the % mf gained by the equip, this difference becomes more and more significant, and it is obvious that in the future, even with an infinite value of mf on the Persian, the actual mf will not exceed 250 for uniques.
Therefore, for any value of the already gained MF (50-100 is gained with any "combat" equipment, and taking into account the measure - and 300+ can be gained without the slightest loss of combat power), on the Persian it is worth looking at the additional MF only on the basis of there is - well, no - Well, it's not really necessary. The actual mf difference between 150->300 geared is 32 mf (94->136). And with 300->500 geared, the gain is only 31 (136=>167).

It's better to increase the chance of dropping (in terms of getting the desired drop in a certain time) by clearing mobs faster. Moreover, this approach works in general with any drop, and not just with uniques / rares / sets. The same runes get more chance.