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bcomandocon99 26.01.20 07:18 pm

The problems of randomness. (Stellaris)

Not all races that was formed appear what's the problem? Created more than 10 races up to 8 - 9.
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M
ManticoreX 26.01.20

bcomandocon99
The same thing,it's more of a bug generation of the galaxy.. they will not set up properly. if you get all creatures(dreadnought,dragon etc) + all destroyed by the mega-structures + pirate clans + extinct Empire in the end, the game is not enough to generate designated players,not physically,but the campaign is not logically enough,the game is not added some of your Races, although generating you indicate exactly 10,but your a couple of races, throws and instead put a couple randomly. I just didn't give the game to put the robots,namely, two races of robotic generated. put system 600,then 800.(all races was 10 my) while my mod is mandatory for the generation of the creatures and destroyed the megasurvey + high set and 1 extinct clan of pirates. in the end I now have 5 mandatory races left and faded to a maximum of 2 put 1 clan of pirates. to be sure my race was and the rest is random. waiting for the next patch and hope to fix it. also GUI bug fix with terraforming.

PS. for those who do not understand, the emergence of races put mandatory!

X
Xaks_342 26.01.20

On the left there is a button which ensures the appearance of a created race

M
ManticoreX 26.01.20

Xaks_342
It does not work adequately,about this speech.