3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
A
Alex0493 04.02.20 12:41 pm

The jerking camera (Total War: Warhammer)

Long faced with this problem, but only now decided to write, thought self-will. Well, over time, the longer the elapsed of moves in the game from the beginning, the more captured territory... well, let's just say - the more capture areas/the more moves will make the stronger the jerking the camera at the time of scrolling (at the beginning of the campaign or anything like this). In the battle-everything is PERFECT - 40+ fps. If someone is faced with this, how to fix? Maybe the fix is what? And it is already sooooo much beginning to get annoying))
PS thought it was related to video drivers, so no. I re-installed. Not long ago vidyahu 750ti replaced 1050ti all the same.
7 Comments
Sort by:
t
todor7 04.02.20

Alex0493
this acceleration of moves in the game), try with a space to heal

A
Alex0493 04.02.20

todor7
You do not understand, this is not acceleration. When I'm on the strategic map move the camera to any other part of the map, the camera moves smoothly.

u
urban.kalabanovich 04.02.20

Alex0493
Well, the map and the percent you need on the maps more and more detail to draw, so stutter. I have this in shogun 2 and Rome 2. Partly I was helped off in the panel NVIDIA caching shaders. Read that has helped someone (with a strong percent apparently the guy was), but I have a so-so stone, and the result is appropriate. And if the percent of dead in General, can aggravate plugging. Well, still there to enable adaptive vsynch in the play - offs.

A
Alex0493 04.02.20

urban.kalabanovich
In Rome 2 and shogun I was not like this

u
urban.kalabanovich 04.02.20

Alex0493
And it's worth a try - no harm in trying, maybe even the defragmentation of a stir.

G
Givara 04.02.20

The same iron it does not. It's either a memory leak in the game or the game engine renders the whole invalid, or destroyed card. At 40-60 fps the camera goes in small spurts, during its movement on the global map

C
Cyberdem0n 04.02.20

Have solved this problem by disabling vertical sync in the Nvidia panel.