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upavshiy s nebes 05.02.20 07:18 pm

The settings of collision object (Farming Simulator 17)

Do mod Automated platform storage modules of the IT-Runner and buried in such a problem.In the fashion of a carrier-cabin-lift,the essence of such a player comes into the cab,the doors close and the cabin rises with a simultaneous movement back and to the left for visual control of the player,load the modules on the rack.In short if you attribute the cockpit Static to the cockpit and cabin impassable,so pass through does not work,normally shorter.BUT I need to stall move in the game,put the attribute Kinematic,and here the problems begin.The cabin does not enter(at the same setting Collision mask that was from the start) anyway,I'm in the right direction of thought?When Kinematic attribute,the mask may be configured so that the player could enter the cockpit and move along with it?
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