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Brun 05.02.20 07:38 pm

Eternal download locations (Pillars of Eternity 2: Deadfire)

Hi all.
The problem with the eternal loading locations, tell me how to complete the quest grounded from the console and (if possible) without dances with a tambourine.
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Neyvi 05.02.20

areatransition AR_0916_Port_Maje_Street North1 ZN_09_Port_Maje portugesse in the city (it is possible to be kept there on the off) then areatransition AR_0912_Engwithan_Digsite_Sublevel West1 ZN_09_Port_Maje (this is the port on the tier) plus reduce the resolution and antialiasing to put on 4.I helped, but the third time was progresivos. Try it :) Oh, and the console command to enable Iroll20s

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_Grads 05.02.20

This scribe. Also was able to get the amplitude only console. But it immediately disables achievements - like the cheater I am. Ten times passed this Locke, trying different builds, collecting achievements on the main passage, etc. the Latest update or DLC some have done that.
Yes crap with these big of a deal. - there are only 5-6 not open, but exactly hurt. One consolation play at pirates, and more inclined to buy games is not necessary - 99% of early access release, just a quickie just to cut the dough. Bought a marriage - blame yourself, waste of money and no fun.

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Brun 05.02.20

Navy
Tried 5 times with the same result,witchcraft with graphs nepomogaet. I nadeemsja what anyone will tell you the quest ID or the records for delivery

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Neyvi 05.02.20

Brun
Like I said, not the first time works. And consolekey you cannot complete the quest :( So storm tier ;)

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_Grads 05.02.20

It is necessary to wait for a patch or roll back to the old version. MNU on 1.1.00064, or where that is so, all loaded fine. A conductive everywhere torenty perezalil 1.2.00... on beta, and I updated and the problem. Well, or DLTS what is helped.

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Brun 05.02.20

Understandable... but the way iglis on one forum one person suggested this: At \PillarsOfEternityII_Data\assetbundles\streamtile find the file st_ar_0912_engwithan_digsite_sublevel.unity3d and rename it to st_ar_0912_engwithandigsitesublevel.unity3d. In the end, the sub-layer should (in theory) will load BUT the map will be completely white! I have deprecatio but maybe some of the other work

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Neyvi 05.02.20

_Grads
Well actually the problem is not new. On my release above without console is not.