3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
N
Nem4ik2011 06.02.20 11:58 am

On downloaded to 100% gtx 1080

Hello!
Recently bought a gtx 1080, not all games have the option to download the video card at 100%, seep MicroProse, the selected processor core at this point, loaded at 60-80% when the graphics card is from 30% to 60%. Often saves the inclusion of 4K with max settings, then the video card may be up to 100% load to reach, but not always it eliminates of the Frisians.
Intel i7 3770k - 4.5 ghz at 1.24 v
Mat. the MSI Z77 MPOWER
It seemed to me that the graphics processor will be stable at 4.2 ghz. But apparently I was wrong.
In BF1 at all to play.
There is one caveat, RAM is hynix 8gb 1333 and 8gb samsung 1333 whether the nominal frequency to not cause a heavy graphics card in games? I think not. But still please help. Thanks in advance!
40 Comments
Sort by:
N
Nikolay Ololay 06.02.20

Memory slag you

G
GeRR_Praetorian 06.02.20

X_ray_83
So DirectX 12 gives Nvidia 1080 increment ))) What are you trying to see ? )))
Gives a significant increase of 30 fps more than 12 Dirx than 11th in Clark. But also in Deus Ex-MD at 9 fps more. In sniper elite the last 12 fps more. In Divine and Vahe-total war on the contrary - 12Dirx takes 25 fps.

B
Belomorkanal 06.02.20

Oh, sorry Loki and his bot was banned, he would have told us all about the ratio of the load on the CPU and graphics card.
He certainly can go with a new boat, but will drop you?

X
X_ray_83 06.02.20

STANDS of Milivoje
Talking about Battlefield 1 and for example Quantum Break all the glitches and brakes only on Nvidia cards and AMD to a lesser extent as there is full support on the hardware level asynchronous computation !
When will it be on the hardware level support for asynchronous computation will tell you about growth ! It's funny that you listed !
Here is a concrete example of increase of almost 20-30 fps and you here about the error of reasoning )))

And this will be everywhere in Halo 5 and GoW etc so I do not need your bigoted nonsense to fill in, will the new map view until all bad with the new API from Nvidia that is a fact !
About support for Metal API in MacOS, I generally keep quiet, there is practically no Nvidia you really live in your bigoted nonsense )))

X
X_ray_83 06.02.20

For clever Rise of the Tomb Raider podderjivaet in the course of all Vulkan API,Metal, Dx12 ! So stories about Dx11 and that will be not funny and annoying.
All new games in the same Linux Ubuntu will be on Vulkan and this is a huge minus for Nvidia.

X
X_ray_83 06.02.20

Lodurr
It depends on iron study of the Mat so Vulkan gain 5 fps that's ridiculous ! Because a software support you I hope you know the difference on the hardware level ?

X
X_ray_83 06.02.20

I don't care what you have on Vega iron potestate 64 and Vulkan API Dx12-Mantle then let's talk !

X
X_ray_83 06.02.20

BigInteger
I have a memory simple this it accelerates to 2133 enough to LAMER here !
This is no top is BFR or MFR
https://www.regard.ru/catalog/tovar135652.htm
Not carry the game and that's really not funny and sad from users of modern-PC, though you are far away from the user consoles you have about buffered memory Morosini )))) Will be the last hit !!!

G
GeRR_Praetorian 06.02.20

X_ray_83
So I brought just a Lark, Deus and the Sniper as an example, where 12 dirx copes.

G
GeRR_Praetorian 06.02.20

X_ray_83
Quantum Break, Yes, because on the 12th the brakes are not arguing. On the 11th he goes great. Yes, and SLI-I'm not there.

R
Ruv1k 06.02.20

SemyStall
BOSH is not a city. Tutterow from weakness of the processor can not be, because I have 3770к and 1070 of tutterow was not.
It is likely RAM, 1333MHz is trash.

Nem4ik2011
If you can try the memory from the 2GHz.

S
SemyStall 06.02.20

Ruv1k wrote:
It is likely RAM, 1333MHz is trash.
And to put a new RAM such as 2400MHz on the old percent is not trash?

B
BigInteger 06.02.20

STANDS of Milivoje
Gives no increase of lark dx 12)

G
GeRR_Praetorian 06.02.20

BigInteger
You test show???

G
GeRR_Praetorian 06.02.20

BigInteger
I have a huge boon. It is already known that in a great lark
growth with 12dirx

B
BigInteger 06.02.20

STANDS of Milivoje
I'll now download it and all you show.

B
BigInteger 06.02.20

STANDS of Milivoje




G
GeRR_Praetorian 06.02.20

BigInteger
Here is the difference in the benches:



In the very same game, when he begins to play, the difference comes down to 28 fps and it played like something smoother, more pleasant, there are no small delays and not the large friezes, if you compare here with 11 dirx. The camera rotation is more clear and smooth on the 12th, no any discomfort.

M
MegaZ0NDER 06.02.20

In the above video different settings for item screen-space ambient light. Even if DKH2 and gives a little more FPS, then, for example, I have activated occasional random drop of performance out of the blue, where the load is strong should not be at all (closed spaces), and DH11 concrete stability.

G
GeRR_Praetorian 06.02.20

MegaZ0NDER
and DH11 concrete stability.
Now I have all what you wrote is the opposite. I can't understand why. In the game Division or Waha-total war, if you put 12dirx starts strong fall performance. Driver latest, Windows 10 and 8.1. Don't remember which driver, but I used to have a performance of the Lark was above, if you run the benchmark - the result is 5 fps more in the test was.