Trial. Tricks in UT2004 (Unreal Tournament 2004)
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In this thread we collect videos with tricks, share experiences and communicate on the subject of tekstista in UT2004. No mutators, affecting the movement, not used - only play on the standard settings of movement. Thus, anyone who installed Unreal Tournament 2004, will be able to repeat described in this thread, with the appropriate level of training.
ЕVA
Tried your method as far side - it's really easier to fly. Thank you.
Saw your demo of the Trix on the Rankin: the first two jumps, with grenades and with bio, clear. The last jump from the demo to use in duels and TDM'Ah, but don't always fly right. At the same Rankin it's harder for me to make another, and again using the very far side.... Here: link removed.
EVA, this PG is able to do every second, it's all bullshit. I want something more complex and original, like this: link removed. :3
ЕVA, not bad though. But I understand there is a charge on the shield is full, this trick will work only when you have not yet pokotsat.
Another Trix forgot to ironica. MB who knows about it)
EVA, did you see that Trix I still darki have shown, I have even managed to make it. ))
you nerds of tricks on standard maps, in doubt, only their efficiency and ability to perform in the game)
Cold-Mind
in the second Trix need not jump as far (here came quickly: link removed)
you nerds of tricks on standard maps, in doubt, only their efficiency and ability to perform in the game)
+1, though the video only one looked )
even I do not understand what they need to do after passing the holes on the lift, ran the entire the pit, jumped on the contraption in the center and found nothing
Wanted beautiful maps to mode of Trial. I would like to see something in the spirit of the architecture of the first Unreal. Or something like AS-7Co-MayanTemple-V01b, but not so raw. This map is beautifully crafted temple of the Aztecs, the rest not so much.
Screenshots:
I thought that the ticket TC Structural averages. The mode and median would blow my mind. I was wrong.