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Nealius 09.02.20 01:05 am

Satellites and their location (Fallout 3)

Write here whom you can take with Saba in the team, and don't forget to specify where to find them =)
261 Comments
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P
Porter92 09.02.20

Deadthead
This is a casual meeting, no specific location no.

T
Tough_Gat 09.02.20

damn and I want to look at it I wonder what places he is most and here my info is:
1. At the docks or just to the North protected by the raiders to the East of the power station MDPL-05
2. About tower KB5
3. Near the station of Franklin
4. Near the relay tower KX-B8-11.
5. At the dump
6. Near the entrance to flooded metro (2 which is to the South)
7. On a farm East of Unity Temple
8. The barn behind the entrance to 101 asylum
9. For the destroyed house near the road. leading to Germantown, near Paradise falls. Coordinates 9.2,7.1
10. To The East Of The Oasis
11. Northwest from the Oasis to the gorge under the monorail and freeway
12. Polui between the depot and Meresti Minefield
13. About the armories Alexandria
14. Outside the power station MDPL-05.
15. About Rockopolis
16. About serv-center robotics, South of the community of Kintbury
17. About Supermart
18. In unity temple, after the slaves went to the Lincoln memorial,or were they carved by slavers
19. To the North of the city walls of megaton. Coordinates 10.1,14.1
20. Near the Parking lot, East of the Ruins of Fairfax.
21. North of the community of Kintbury in a small passage between the rocks
22. North of the power station MDPL-21 in the passage between the rocks.
23. North of the garage, Casey Smith, about a military camp
24. North tower Timpani
25. Northwest of the village Clifftop approximately halfway to the oasis, around the reservoir
26. On the road to the Northwest from supermart.
27. On the other side of the bridge where Arefu
28. About 106 shelter
29. Near Germantown
30. Near the WKML broadcast Station.
31. South of megaton, along the West side of the broken highway, in a small passage between rocks
32. South Of Raven Rock
33. In the South-southwest of the Station Network SATCOM NW-07c. Coordinates 1.0,5.1
34. To the West of the main entrance to the Landfill near the broken section of the fence near the rocks.
35. On the roof of the anchorage memorial
36. Near the landfill Grinders Packers
37. At the garbage dump brothers Gilberto
38. Metro station Jury Street, agnee the entrance to the subway is a passage in the drainage chamber, a little to the right
39. The Church of Calverton, in the South West from the metro station Jury Street
40. Depot Meresti between the two outputs
41. About filling Rockbreaker
42. About resort Reclinin grove
43. A short distance East of the headquarters of the regulators, under the motorway bridge or a full two map square West of the community of Kintbury
44. North-West from the road and campground F. Scott, in front of a ruined hut
45. North-North-West from the plant, the Red Racer, about the missiles (near the camp of anklebones to the water tower, not far South diner
48. North-East from the plant Red Cruiser under the bridge
50. Southeast of old Olney, right on North from the wrecked truck with Nuka-Cola, near the car Park Red rocket
51. In the gorge, about halfway between the Station network NN-03d and power station MDPL-21
52. About halfway between the refuge 101 and the metro station Jury Street on the hill near the broken army truck near farm buildings
53. Near the metro station Farragut West
54. North-West power station VAPL-84 about perevernuti barrels. The plant itself is located North of the complex Timidly and jugovostocnoi evergreen mills
56. North-North-West from the Creepy Diner on the road
57. To the West of the Dot's Diner and a small radioactive pool at the foot of the cliff, South-West from the power station VAPL-66.
58. On the road between Megaton and Areas, approximately 3/4 of the distance (or West of 101) - a shed with a ladder

T
Tough_Gat 09.02.20

Only here to look zadolbali it it is necessary all 58 places to look and while you're there go snooping in one place to another he can have time to go

T
Tough_Gat 09.02.20

And such makarom, it generally figs you will find

K
Kuro no Shinigami 09.02.20

Random thing is unpredictable, but you can calculate...

Besides, you can just save/load to try.

T
Tough_Gat 09.02.20

NUU don't know I'm trying to comb through these places the current me Maleh difficult because I forgot where there North - East in English and there are unfortunately written in English.

T
Tough_Gat 09.02.20

And it turns out that I can't all the places to sweep. But the current screenshots it looks like there not for me I already know what he looks like so will try to look.

A
AlexandrZZZ 09.02.20

Try to choose one of the 58 seats and press T,wait 1 hour and click until it appears. (My guess,if it's haunting,it's easier to wait than to run for 58 places)

k
k_leon 09.02.20

Met uncle Leo at the exit of vault 106, fended off the raiders Board with nails. Recruitment did not yield, karma was positive. Somebody walked with him?

K
Kuro no Shinigami 09.02.20

He's not recruited.

A
AlexandrZZZ 09.02.20

What to do with it?Th he wanders?Wants a bullet in the head?)))))

S
Super Kote 09.02.20

Yes it would be good to find Leo.......Ktonibudj met the people of ubeida to complete the quest problems on the home front (well, sort of something like this)? I met the guards of the asylum she was happy to see me(very weird considering my karma) and promised to convey greetings to all

h
hou5e 09.02.20

Here's my review, he wrote, comment.
ALL COMPANIONS IN THE GAME:

1. Fawkes/Fox
Fox - a female super mutant, forgetting about everything, about your floors completely does not remember because the mutation burned on the body of all sexual characteristics, who are indifferent to philosophy, you can find it in the story quests in the Refuge 87. Join Fox only character with a positive or neutral karma, if your karma is negative - he won't even come to the Citadel Enclave.
Good: Makes almost any enemy, except Behemoths and deathclaws, power best partner in the game, armed with a Gatling laser with infinite ammo.
Bad: Fox is too huge for small spaces, often blocking the aisle with their today.
ATTENTION!
To make the Fox immortal, type in console: setessential 1 0003d34e , then she would simply lose consciousness.

2. Dogmeat/Dogmeat, Dogmeat
Dog can save the landfill from the raiders, but if this is not done, the Dog may povstrechalsja you anywhere in the Wastes.
Well, the Dog can bring you ammo, medicine and chemistry, as well as different stuff and covers, making it indispensable in raids on monsters. Also, he will follow you regardless of whether you have another partner or not. In the add-one Broken Steel can be taken advantage of, who after the death of Dogmata will respawn exactly the same to the entrance of Vault 101.
Bad: Dog Teeth - not a very good weapon. And it can be found only in V. A. T. S., because the Dog - one of a kind, and is not listed as a full NPC.
The code for immortality Dog 0006a772 setessential 1

3. Butch DeLoria/Butch Deloria
Imagine the bully from his home of Vault 101, also sneaked out from him washed away, and even now crashes in rivet city (Rivet City). But here are just a few nuances in the accession are: Butch will go with the ONLY character with neutral karma (for further change does not respond), and ONLY if you will save the life of his mother in the Asylum.
Well: As a bonus, Butch can change you hair, so his profession in a certain Asylum, will not be in vain ;) .
Bad: Butch is not quite hardy, and often misses, but makes up for it infinite ammo.
Code immortal: setessential 1 00027f65

4. Jericho/Jericho
Jericho - road warrior with a troubled past about which not too covered. And he - you cigarette of a man, so don't refuse a pair of three packs of cigarettes. Joins the ONLY characters with negative karma, and if you want to become a positive character, Jericho will go out from you, because Affairs with pious, I have not have.
Good: Jericho - a professional sniper, he's more effective in open spaces.
Bad: In the premises if you forget to give him a normal weapon like a shotgun or machine gun, be it Chinese or ordinary, he will die first of the two of you.
Code immortal: setessential 1 00000a71

5. Clover/Clover
Slave-shooter, sitting and waiting for you in Paradise falls (Paradise Falls) for a modest price of 2000 caps (damn expensive). Accordingly, you need negative karma, otherwise you will not be allowed to slavers, but if you want to increase the quality of karma, clover does not respond (which is understandable, especially in her position).
Good: clover - master hand to hand combat and light weapons.
Bad: Slaves don't have too much to carry, and looks girly leaves much to be desired.
Code immortal: setessential 1 000156a2

6. Charon/Charon
Charon is a ghoul, but it doesn't matter when you see how he blows the mutants head with his shotgun, still trying to shout something to them. You can buy it in the Other World (Underworld) for 1000 caps. His favorite weapon is shotgun, the default does not require ammo (but can go to you in hands will become a regular). Gul will join you at any level of karma.
Good: When Stripping areas Charon is almost the best partner in the game; in the add-one Broken Steel at the Jefferson Memorial can feel free to send it to press the switch, but in the original Fallout 3, he will deny you.
Bad: Charon often misses at long range, and his face does not cause positive emotions.
Code immortal: setessential 1 000156f6

7. Sergeant RL-3/Sergeant RL-3
This looks no different from robotvoice the robot can easily roast or incinerate anyone, be it a ghoul or some kind of bog. Buy the best Joe in the area of the factory Timidly (RobCO) for 1000 caps, but only if your karma is neutral.
Good: RL-3 can automatically switch from the laser to the flamethrower, just appreciating the closeness of the enemy. He also was the first to notice the enemy even from behind walls, because the endurance it stands on a solid weaving.
Bad: the Sergeant's in the way their tentacles, and sometimes very much tupit. Also sometimes starting to get his military habits.
Code immortal: setessential 1 9426e

8. Star Cross Paladin/Paladin Cross
Paladins of the brotherhood of Steel with very high notions of good. So she joined you need to do two things: 1. Quest for the plot to come to the Citadel the brotherhood of Steel; 2. Earn a high enough karma or she will advise you to become famous for good deeds. Complete opposite clover from Paradise falls.
The Cross was originally dressed in a suit of power armor that can not but rejoice, because her dress is not need for a long time. Excellent use of heavy guns.
Bad: Cross can just up and leave, even if you accidentally got hit with a bullet of good character.
Code immortal: setessential 1 000156e5


That's all companions in the game. Comment.

A
AlexandrZZZ 09.02.20

Keep going)))

s
sashok988 09.02.20

yeah go on)

h
hou5e 09.02.20

I'd better complement the post above

A
AlexandrZZZ 09.02.20

Beautiful writing)Is that all?I'm interested in the RL-3,especially how he liked it?)

H
Happy Person 09.02.20

I mean as you like it? For recruitment is required only neutral karma.

A
AlexandrZZZ 09.02.20

Beholder mk4 thank you)))I thought you need a certain status or charisma high now have a bad play,make up neutral down)))

h
hou5e 09.02.20

http://www.playground.ru/dox/fallout_3/1917/

that put his creation in the DOX :)