Fashion (Stellaris)
Playing for a long time, but still with the mod bad fumble, like what is being done, created, only a few modifications, and then for modules and ships on the basis of race. Updated frequently since then with mods is a pain in the ass.Lately the game has become to fly, kochevny fleet was never seen, knowledge about the L-Gate is not found even once, I think there is a conflict in the mod to learn about L-gate, even when in a system where there's a gate not arrive any quests there. And what I recently do not see the curators of those that can give this knowledge.
Would like to know what mods are compatible and what not:
Spoiler
tva.26
0_0 Holy shit I advise you to carry Stellaris, delete folder from documents(paradox\Stellaris), install the new version and pick up on her fashion, again, again, and be restricted to 10-15 units, reading and catching up with logically if they can conflict with each other, and where there is special.files compatibility there
And those fashion where localization which ones are not compatible (several mods on the localization)?
tva.26
Work then they work with the sign,but not the fact that correctly. can add not little bugs.. plus compatibility mods should be,if the two fashion using a single value and each tries to put his version - I don't expect the game this will be reflected positively. I used to do mods for myself,and only use third-party graphic type expandedcolours and Diverse rooms. and those that add anomalies, for example, or even climb into the events folder do not put,very often because of them, something breaks. The game has a lot of events and sometimes breaking a few of them,the Creator of the mod may not notice this.