Working in Radiant (Quake 3 Arena)
This forum is for modmakers arena and I offer here to share information and ask questions on work in q3radiant and gtkradiant.q3radiant more outdated version of the editor and not the fact that people playing it will convert the map to bsp,for conversions, it is better to use gtkradiant.
British scientists say the chicken ^_^ the eggs do not evolyutsioniruet.
the people, greetings to all! I actively graze here on the forum for Diablo II LoD, wanted to know how and where I could lay out my remake ztndm6 (the Vomitorium), that people ran about, check out? just wrote a programm I can.. and I would like to hear the Russian comments to the offense. tell me plzz, preferably in the PM. thanks in advance! )
zakolbasilo:
http://www.sendspace.com/file/1x4zh6
kagbe already rare are uravneniem.. perlo in the first place not to make, but to perfect gameplay.. but ztn-and exceed difficult :) OK, if you have any comments and suggestions - I will be glad. the source I have, then I can bend something. for online I'm really lambat play with the bot and me on this map (nightmare skill, ofc) he is well-entertained :)
Good map. Dueling type?
hone gameplay
Too much armor, and the rest of the rules.
obs3dm3 screenshots
Houyet.. :D why are big screens here? =) on dubrovska (PG) the forum strongly chase for the left-wing when.. however, it is not the left, Yes..
in short.. armor, IMHO, as again, hopping is necessary for dynamic drucilla.. just in the absence of any Q3 green armor I thought it was appropriate to slap another yellow so she slowed down wanting to eat on the map ALL armor (including red). like YA proposals from MH and wants to take it should not to yawn.
but by and large, HERE in the melee always enough weapons to knock the extra armor ;) however, this is all imho.
thanks for the screenshots, MB who will break again (or for the first time) in the creation of a brilliant Wall Uusually, albeit cobbled together by my hands :)
the map ..Yes, most of the duel. a maximum of 3 player, I think. in any case, my contribution here at least, mostly the fuse was then the wave ZTN-and.
bspc utility supplied with Q3Radiant-Ohm. if I remember correctly, go to the folder with the editor (Quake3\Tools), where is the file bspc.exe. in bspc.txt listed are examples of line to start:
Example 1: bspc -bsp2aas d:\quake3\baseq3\maps\mymap?.bsp
Example 2: bspc -bsp2aas d:\quake3\baseq3\pak0.pk3\maps/q3dm*.bsp
aas is then included in the pack, in the maps folder. so the bot ran, the aas must comply with the bsp version of the map :)
I want to give advice here http://q3mapping.on.ufanet.ru/clauses.html niche-this tutorial is the mapping on the third quake.
Obsessed wrote:
QuakeLive
Alas, never met him, I have a standard old PC version. And map this I do not remember (with the same name).