Console commands [Battlefield 4] (Battlefield 4)
The changes occur in the user file.cfg if its not, then you need to create itWhere 0 - Disable, 1 - Enable.
To view effects in the Game press ~ and type a command.
Currently known commands:
PerfOverlay.DrawGraph (0/1) - Hide/Show graph of performance
PerfOverlay.DrawFps (0/1) - Hide/Show number of frames per second
PostProcess.DofMethod (0/1/2/3) - Choose the method used to render depth of field effect
PostProcess.BlurMethod (0/1) to Disable/Enable depth of field
PostProcess.DynamicAOEnable (0/1) - Disable/Enable ambient
PostProcess.DynamicAOMethod (0/1/2) - Pick method ambient
GameTime.MaxVariableFps (150) - Choose the maximum number of frames per second
Render.VSyncFlashTestEnable (0/1) - ?
WorldRender.TransparencyShadowmapsEnable (0/1) to Disable/Enable transparent shadows on the buildings and other objects in the game.
WorldRender.MotionBlurEnable (0/1) to Disable/Enable the motion blur
WorldRender.MotionForceOn (0/1) - ?
WorldRender.SpotLightShadowmapEnable (0/1) to Disable/Enable the use of shadows around light sources such as fire.
WorldRender.SpotLightShadowmapResolution (1-64000) is Responsible for the resolution of shadows in the game.I recommend to put a 256 or at the most weak machines a value of 1.
WorldRender.LightTileCsPathEnable (0/1) - ?
RenderDevice.Dx11Enable (0/1) to Disable/Enable the use of DirectX11 in the game.
RenderDevice.Dx11Dot1Enable (0/1) - ?
RenderDevice.Dx11Dot1RuntimeEnable (0/1) - ?
RenderDevice.VSyncEnable (0/1) - disable vertical sync
RenderDevice.TripleBufferingEnable (0/1) - disable triplebuffer (needed only if you have enabled vertical sync)
RenderDevice.ForceRenderAheadLimit (0/1) - the number of pre-prepared (rendered) frames [visualization will Include 1 of the subsequent frame]
The output should look something like:
The part of the user.cfg for slower computers
PerfOverlay.DrawGraph 0
PerfOverlay.DrawFps 0
PostProcess.DofMethod 0
PostProcess.BlurMethod 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
GameTime.MaxVariableFps 60
Render.VSyncFlashTestEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionForceOn 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.VSyncEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.ForceRenderAheadLimit 0
16 Comments
M
Master_Chife
23.09.19
but do not know how the sight off the crosshair ? I'm talking about single asked )
V
ViffoFlaj
23.09.19
the question is, if I entered for example the command to turning Off depth of field, it will remain when you next start or as fps-om the problem, you need to enter every time you log in???
V
Vyacheslav Rudkovskiy
23.09.19
how to change the resolution to less than my screen ? wherever could tried - does not change (
A
AIDIGOTbisnoy
23.09.19
Help that stumbles into the console, can't walk but with a mouse you can look around.
What to do?
b
bigdig17
15.10.20
AIDIGOTbisnoy
Did you close it? Well, the console itself, I also fucked with this :D
E
El_Trolo
15.10.20
It's boring. And once console teams in games gave immortality, ammunition, all weapons, etc.