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camry125 17.02.20 11:21 pm

What difficulty to choose? (Pillars of Eternity 2: Deadfire)

What difficulty start? Can not be determined, seems to be desirable in the way of the damned, but I'm afraid that somewhere in the middle of a game will be possible reroll due to obstruction of some key points.
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gloccc 17.02.20

camry125
If the first part of the play, and remember at least some builds , you can safely play in the path of the damned , which I did . Playing a melee mage in the first part at the time Hey guys the spec was

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Yushimitsy 17.02.20

camry125
choose the penultimate

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camry125 17.02.20

gloccc
the first was held on path of the damned, not the emerald dragon was able to kill the last boss I remember was a huge problem, but I then screwed up with a build of HS of course. If this part can be endlessly farm mobs on any of the Islands, everything will be easier.

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EMPs 17.02.20

gloccc
as it is with the sea? there is also the difficulty increases?

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EMPs 17.02.20

camry125
the farm in the beginning like nope. Then I think same...but....to catch the pirates can

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qwer12ty 17.02.20

I noticed this crap when in a sea of look article of the character (accuracy) there is +15 the way of the damned, ie the bonus for the difficulty !? but for example when running around the map is no bonus on On sho the fuck ?

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qwer12ty 17.02.20

I noticed this crap when in a sea of look article of the character (accuracy) there is +15 the way of the damned, ie the bonus for the difficulty !? but for example when running around the map is no bonus on On sho the fuck ?

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camry125 17.02.20

As long as the flight is normal to the difficulty of the damned. Boss dragon(which in the temple of the water) flew 2 caste torpedoes to gain(my main mage-caster + satellite Alot) xD. Got the armor for increased damage under usulally, zacharey lantern Zoti on +damage to whole party from religion and a on Crete and the amplifier + buffs on power from the same Zoti + buffs my mercenary song barbarian on the power and all mobs and bosses from chain lightning and torpedoes fly wheel in shower at times two xD.

My mage is taken subclass the exorcist and if the bonus of this subclass proceed on reinforcing caste the damage is so pepicelli crashes puts the boss at a time that even the game crashes xD. I'm afraid to imagine what will happen on the 19th level, when the final spell of the super-torpedoes.

+Who play mages - I advise to hammer on the speed of recovery(there it is nanoreno) throw robe-rods and wear medium-heavy armor + sword(yellow swords often fall out with bonuses to protect from damage) and a shield, this way mages get tanks with huge guns.