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IIHumanII 19.02.20 10:59 pm

Builds (The Witcher 3: Wild Hunt)

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N
Nurp 19.02.20

In the Witcher make lousy builds. Magic, the chemist, the shooter is a dead end.
First place is shared by the swordsman and swordsman is a chemist.

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Sergey 82 19.02.20

IIHumanII
Established builds not studied. Chose the tactics to neutralize the enemy bombs and to kill with vortex or fast beats. Here's what went on pumping:

Spoiler

D
DreamZed 19.02.20

IIHumanII
The backbone of the build is over on 18лвле. Then you can sculpt on the mood)


D
DreamZed 19.02.20

Nurp
Well, did you consider only the Top builds. There are also those players who play and don't obsess over maximizing damage.)

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Nurp 19.02.20

DreamZed
even more than that - just turn on the trainer )))

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DreamZed 19.02.20

Nurp
Only noobs use cheats in games.

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Nurp 19.02.20

DreamZed
Depends on what goals are pursued, so allow me to disagree with this statement.

M
Master Ken 19.02.20

Why you need cheats in the Witcher if you have the perk gourmand

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Oleg V 19.02.20

drill physical attack, HP and magic, light and air are our everything...

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Sergey 82 19.02.20

IIHumanII
Steel sword - Steel sword tussenschot knight + runeword Fixing. Silver sword - Arondit + runeword the Dissection. Armour - Tournament set tussenschot knight. Each element of the set gives +500 to health and excellent absorption of different types of damage. Seth has no damage absorption from monsters, so the body armor was replaced by the Legendary grandmaster armorer school of the bear (+48% damage resistance from beasts). In underwear armor runeword Easy (works with peck school of the cat). Pumping and equipment are selected independently by trial and error, the game passed completely on the hardest difficulty.

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Widukind 19.02.20

Magisterskie builds are made of fencing and alchemy skills-based mutation euphoria, but they are not interested in playing, because it's too easy. Builds on the magic of the weak, difficult, and thus some of the most interesting in the game, but this is for those who already passed the game a few times and who needs to complicate their passage as possible. Midway in complexity that builds targeted to specific school - school of the snake, with emphasis on poisoning, alchemy, and a few signs at school cat with an offset on the magic (because the attack bonuses are so strong with Seth the cat that you can not upgrade much of the fencing), the school bear, with its heavy punches, etc.