DX12 or DX11? (Metro Exodus)
Classic question. Who checks what is better? (talking about fps) And that blur in the graph? Smoothing something or what?dx12 OFC better, but dx11 fps are much higher
blur is when I turn my camera blurs the picture, what sort of in reality at the sharp turn of the head
silent322
Understood. Thank you. Yes, just strange to him the location was on the menu and lots of options. You never know. Suddenly called crooked. Decided to clarify.
c 12-m should be more fps, because it improves performance, although it also eats resources more
djficher
most likely you have not vin10. Want директ12 - update Windows. Only is it worth it?
Ashley33
of course you should, 10kA be the most stable and fastest version of Windows. especially enchanted by the game.
destroyer noobs
in РЕ2 for example D12 is much more slow. If D11 when a certain setting is stable 35-40 fps, at these settings, D12 gives a stable 30 with drops to 20. And that Метро3? Direct which gives more fps? I don't speak for computers that cost more than my car, I'm talking about standard comp with 4 cores, 8 RAM, 2-4 RAM on any standard 960
Ashley33
but there is another thing, the 11th direct consumes More resources than the 12th, which in principle can not be (in the sense of in this game)
destroyer noobs
What can not be, what do you do? On dx 12 in a few games fps better and then a few frames. In other games it is buggy and no. Including in Resice 2 and Metro the Outcome in Clark last.
Doc_81
If the graphics card is not RTX visual difference between DX 11 and DX 12 is not. And performance DX 12 eats.
IgorDyx
There is a difference on directx12 for example on the corpses and objects in the shots leave marks, 11 of them are not
Has anyone faced such a problem when the game is on the DX12 crashes randomly in any place? How to solve it?
When I play on DX11, then any departure in 4 hours was observed, but on the DX12 game will crash three times within 15 - 20 minutes, although the game itself is great, no brakes, no twitching, and FPS on high, only departures annoying.
How to solve this question, to play in dx11 or something to do? And how many I will lose if I play on dx11 not dx12?
Podvipodvertov
It was the case. Installed dx11, then updated fire wood on nvidia, and turned on again dx12. The crashes disappeared, but I noticed that NV dx12 fps below that it is not logical for this technology.
EVgEN2
Today updated wood, now playing with DX12, three hours played and not one of departure. In terms of graphics directly into the eyes the lighting rushed into dx12 it is what it is more saturated or something, looks nice.
DemonXL1080
Honestly that's the only game I play on dx12 and that goes with it just fine. In previous games that support dx12 at me when his turn was observed drawdown fps, and there is nothing like that. Feel like they are the ones who finally fine this technology skated.