Ships in X3 (X3: Reunion)
So, beginners and simply those who are interested, dedicated.In X3 ships are the following classes:
M1 - carriers can carry up to forty smaller ships, have great energy, so have a lot of turrets that you can put practically the most powerful weapon, very well protected. Armed with different races are the main flagships. Some ships can carry the largest class of container - ST. This is the station. Only organski Colossus and xenosky Jay can carry a load only up to XL. Only able to dock with shipyards and out. Have low speed.
M2 - destroyers, not able to carry ships, but ships of the class M2 - always the most expensive. Have the greatest protection and the greatest energy resources. Only some ships of this class can carry ZLK-2 and 10 GJ shields. M2 is a very serious toy, so its cost is higher than the cost of even the dock equipment. The ability of docking, speed, and transportation of cargo are the same as those from M1 (only this time and split M2 can not transport station)
M7 - frigate. Only available in version 2.0.0.2. Is an intermediate between the M6 and M1. Can carry two ship has 4 turrets - two bottom, two top, two front, two rear. The capacity of the hold is slightly less than TS. Speed as the M3 (sometimes even slightly above). For many, the M7 is the best, irreplaceable ship. Although haakskih M2 to go with it still dumb, if only not to put automatic cannon (MD).
M6 - Corvette. Since x2 he's changed a little - now he is unable to carry the ship M5, but can dock with any station. M6 can engage in one-sector or multi-sector patrols. In combat, the M6 is not very good, despite the big capacity, powerful protection and mandatory turrets. Therefore, M6 is almost always recommended to go into battle as the main ship, accompanied by other class ships M3-M5. The same recommendations are applicable to M1 and M2.
M3 - heavy fighter. M3 according to consumption and the protection is slightly inferior to the M6, but often wins the battle against the last the result is what M6 is clearly not enough. If you put Anarchy, the energy quickly runs out. It is therefore recommended either to put UCH-2, or AP, or buy a combat module, which will give the shells nevidimost and reduce the number of misses.
M4 - fighter. Is an intermediate between the M3 and M5. Can be very deadly, and easily smash hulking M3, even Nova or even the M6, you only need not to go under the rear turret. Has good speed and higher maneuverability, which can be used in battle.
M5 - light fighter. M5 sometimes even used as a courier vehicle or a race (e.g., Starburst can't carry any weapons or missiles, but accelerates to 1140 m/s, it is possible to acquire such in the sector Free destiny hanging above the gate. Arrow also can't shoot, sprint to 1320 m/s, hanging unattended near the M7 in version 2.0.0.2 missions from Bala GI). However, these ships have the minimum protection and weapons, and are perfect for escort M1, M2 or M6 as the pursuers or the ability to protect much of the ship.
TL - the vehicle for transportation stations. Is expensive, has good protection, normal weaponry, but not like M1 or M2, because it is specifically designed as a freighter. As usual the transport will not be able to operate - fits only with shipyards and out.
TS - conventional transport, first millions, intergalactic trader. A roomy cargo hold and a turret (not at all), you can shoot missiles, 25 MJ shields. However, it is still better if this ship will support.
TP - transport for the carriage of passengers. The hold about 1,000 units, life support system. Can also be used as an ordinary transport, but TS still has a much greater storage capacity.
If you want to mock me - get to write about every ship, but it then...
this is probably the ones in the link....
because if you just follow the I have not sat...
Eeeh, missile frigates in the vehicle finally killed the balance. Any missile frigate combined with two-three plants of missiles, the ultimate weapon. Went to the Gaza Missile barrage to the devastation of the hold - out of the clean sector, except that the station remained. Interesting. In addition, the computer is not able to shoot volleys of rockets at the player, making these ships running companies large and absolutely helpless target.
requiemmm
????? You have something the AI is buggy, I do not understand? I generally have no use launching missiles/torpedoes not see, because the enemy confuses them with 100% accuracy, rarely manages to hit a single КсенонQ, as they have weak bottom place without a turret.
The destroyers six groups of instruments, then at the same time he can hit six released his missiles(if siloviki not worth)
Missile frigate fires salvos of missiles with multiple warheads interspersed with torpedoes. The destroyer has no chance. Well, he shot down ten rockets, twenty well - it is a cloud of hundreds of missiles. Expensive, of course, so shoot:))) But fun:))) And beautiful, especially in Bolonskogo frigate, a volley looks like. But if missiles suddenly not enough, you can always Park next to a TL loaded with missiles. Fighters will die on the approach, capship approach simply will not have time, of course if they do not hang right at the gates:) Then they will have to umanity to the side.
One torpedo to shoot pointless, Yes.
OK. I'm so intensely missiles do not use))) I Have them all the business is built, and millions of loans come from their sales. As they say, the stove banknotes do not heat, do not shoot the money :)
Ooh will take advantage of the accumulation of the masses know people )
The people, the question is, I'm stupidly new to the game, what ship is most comfortably played (name of course) , in terms of guns, speed, load, what would be the ratio of the norms and of course that I were more)))
Another question - what kind of missile cruisers? It is possible more in detail about them, more about their name and description what and how)
I think this game will delay me for long =)
NeiTRaL_RU
If you're playing Terran Conflict, it is a Corvette(M6) Spring Flower. Almost a cheat, the ratio of power-maneuverability. It can be brisk and the M4 to catch up, and the giant M2, that is, the destroyer, to show where cosmology winter. The hold is large for its class, enough for transporting ammunition to the guns (mortar matter-antimatter) and batteries for giperpryzhkov. If for you the game is is the battle, then, in principle, can fly and provoevat on it the entire game. BUT. You said you are new to the game, so I warn you, the X3 is for the most part economic strategy, so a ship trading Empire can not be built. And in this respect, there does not exist any universal ships. There are either slow and vulnerable merchant ships, or toothy combat, but with a limited hold. The conclusion is simple: battle fleet is to protect fleet shopping. But over time realize that everything is much more complicated and interesting than I've explained.
About missile cruisers. Personally I am not impressed with this new class of ships for one simple reason. INEFFICIENT. Dear requiemmm wrote about their strategy of missile volleys. I quote it is a cloud of hundreds of missiles. Expensive, of course, so shoot. If you take 100 Hammer heavy torpedoes, for example, such a hellish volley costs 5 000 000 credits. For comparison, the destroyer Boreas, capable of seconds to break down into atoms, any ship/station. Shots from his photon (ion) guns are worth nothing. Besides, I said that from the production and sale of missiles/torpedoes are good money, the conclusion is obvious. Suggest to visit the site http://www.elite-games.ru/
Mm what a ship\ships, class M3 has a\s max shields, load-carrying capacity and HP? I'm interested in these 3 parameters, the speed is not mandatory =)
There is no single leader, each race has its own advantages and disadvantages. Try teledyski Improved Parrot.
Thank you, perhaps the best option for me - Eclipse prototip M3...
I'm not understand, where pilots get??? I have let's say 2-3 of the ship, but I see in the info that their pilot - I command only the AI can give... Or can't do that?
Only AI, no pilots, direct Supreme commander of some sort))) Although, there seems to have some names assigned to ... Hz to...
EEH... sorry) I would like to look at the Amateur =)
I heard that in Albion, you can hire pilots, do not know the authenticity, so he asked...
Initially delivered to Albion but decided to play Terran conflict for a start =)
X3 Reunion v2.5 fighters are not joined with the M1 xenon, Hauck and unknown ship. Bug?
NeiTRaL_RU
I'm in Albion, almost did not play. Terran conflict at the time of the incident to upchuck)) That only let go begins)
Gamer_312
Most likely not a bug. Likely to have originally nothing to plant and capture these ships impossible.