Increase the damage of the laser rifle (Fallout 4)
who knows what komandoi to increase the damage of the laser rifle which gathered Shawn, I have 96 level of the maximum pumped perk comando, and collected all gurly science of Tesla and the damage is so low who knows the team. laser carbine or even a pistolWell, for automatics 100 this is the norm. The maximum damage you can get if you make it a carbine and pump branch carbines.
And in General - don't get attached to this gun, it is so-so. Google on YouTube best guns, that is.
Kirilla
Gauss rock,he at one time almost all makes with podsiadly,if Glushak install and to use from stealth,with the Sandman perk and the Ninja,the damage is generally enormous,and even if the legendary you will find,dvuhskatnye or provotsiruesh,it is all tin.
saa0891 wrote:
Gauss rock,he at one time almost all makes
Gauss sucks. :)
IMBA fluff which early give. The musket that is. With pumping six charges, he makes all in one shot. Repair with one shot robots brings, rarely need the second. I automatron passed.
Glare, no glare, no difference.
This feature prochukhan, only when canonical went to the Castle to clean up, I mean, in the kit the Minuteman. Was dragged to the mines rockets, and they nafih is not needed, took one musket. :)))
typok12 wrote:
Gauss sucks. :)
IMBA fluff which early give. The musket that is. With pumping six charges, he makes all in one shot. Repair with one shot robots brings, rarely need the second. I automatron passed.
You write nonsense,at least the damage compare these two guns,not to mention the perks that I described,the Sandman is another 50%,and the ninja increases the damage even in 3.5 times.
saa0891 wrote:
You write nonsense,at least the damage compare between these two guns.
Cf. The musket one charge 240 at the moment, me and six of them at one shot, plus 5%.. 10.. 20 on the crank, plus the damage from the magazines, from nesesita even x4. If the legendary plus as repair 50%
I was very surprised. Previously, it ignored and turned out to be IMBA imboca. ) )
typok12 wrote:
Cf. The musket one charge 240 at the moment, me and six of them at one shot
First, Gauss is also being charged,so he has a base damage of 800 and above,now add another 50% from Sandman and 3.5 times from the ninja,what is there to argue.
typok12 wrote:
plus 5%.. 10.. 20 on the crank, plus the damage from the magazines, from nesesita even x4. If the legendary plus as repair 50%
This is at odd here,it applies to all weapons.
typok12 wrote:
OPA OPA.. Cho cavo. :))))
Here you just write nonsense. Either you have the game is very special. xd)
Although not just nonsense. :D)
Even if we take the starting figures on the damage from Gause, the charge accumulation is necessary, that would make 100% shot with a damage of 110, of the seven charges.
The musket 36 single charge, for a total of one shot 6х36=216. This is one(!) reinforced lisrel.
Hmm who's the clown,couple that with the Gauss charge,50% of the Sandman and multiply the damage even in 3.5 times from ninja,I hope that at least count correctly I can.