Deteriorated graphics. (Grand Theft Auto 5)
Once I reinstalled the OS because it was already littered. But before reinstallation I was playing gta on high textures without lag and freezes with a normal long rendering of textures, normal antialiasing, anisotropic filtering to 16x worked from the settings of the gta 5. After reinstalling the OS, on high textures already comes with friezes, anisotropic filtering only works from the Nvidia control panel, antialiasing is also barely working, textures are loaded when you approach objects (grass grows in front of me, 20 metres ahead of her if do not have and so with other objects: cars, people, etc.). Shadows and various objects sometimes flicker at certain angles. Played earlier and the troubles did not know. On my hardware the game in General was stable (GeForce 560 Ti, Intel r core i5-2400 cpu 3.10 ghz, RAM 8GB)What is small black dots on the textures:
here:
Here you can see how the texture progruzhat as you get closer to them:
On this screenshot you can see how behaves the grass (if its not):
Closer to the grass:
I tried to solve the problem but all to no purpose (re-installed Windows, drivers, tried to fix from the Nvidia control panel). Please help to solve the problem!
On the screen is difficult to see, but in places which are marked in red you can see a lot of black spots and in General the picture is in the gta, generally looks shabby.
C:\Users\....\Documents\Rockstar Games\GTA V on this path confg delete the file settings are the settings of the game well and the mood all over again )
19lexa19
I tried this watch is not only in gta but in other games (textures progruzhat as you get closer to them). Just create a theme on the forum of gta, because it is quite relevant game.
supervasier
Once again, I write put the Shader quality in the game at high to low according to your points appear, and the focus scale put on high
anisotropic filter via your graphics card driver kerf to maximum and compare the result
19lexa19
Before Windows reinstallation shaders was on the standard, texture on high, the picture was good. Anisotropic filtering was included from the gta, not even had to climb into the control panel of NVIDIA
supervasier wrote:
Anisotropic filtering was included from the gta, not even had to climb into the control panel of NVIDIA
the curve made by the game itself, proven repeatedly
And zamylivanie 30 metres it is also the shaders, I also stood on the standard and also beginning Militsa, and appearing black spots this bug standartnyh Shader GTA 5
pakaur
Although now I again set the standard because for some reason like if clitic put high
pakaur
GeForce 560 Ti, Intel r core i5-2400 cpu 3.10 ghz, RAM 8GB comp of course weak for gta 5 at least you don't put anti-aliasing ) fxaa only
pakaur
Unable to use my ie preset SweetFX mod instead of built-in smoothing
https://yadi.sk/d/8VJ0YQZB3G993z
Description and instructions:
SweetFX adds to the game is not poorly configured SMAA and FXAA anti-aliasing.
Any effects that modifies the original image of the game contains no.
Perfect for those who want to play with anti-aliasing, MSAA can not afford, and the standard FXAA for some reason are not satisfied.
Installation:
To copy the contents of Grand Theft Auto V in the game folder
To adjust the brightness in the game to your liking (In the game: Options/Video/Brightness)
You can enable in game MSAA x2 + SMAA + FXAA is better than LITE SETTINGS MSAA x4
The effect is enabled by default. On/Off switch on Scroll Lock. Notifications off effect disabled.
19lexa19
Deleted config file, put the settings in the game helped to solve the problem with the black dots on the textures and the far texture is also loaded OK, thank you very much. But freezes sometimes skips, maybe the CPU, maybe the thermal paste change? I have not changed it from the day you purchase a PC, computer is 6 years, respectively, and pasta as much, don't fumble, maybe if you paste the new spread, like anything will help?
but for comparison:
1 anisotropy off and the game and driver
Spoiler
2 anisotropy off in the driver, but is included in the game
Spoiler
3 anisotropy off in game but enabled in the driver
Spoiler
I think the visibility of nowhere
pakaur
Yeah, I noticed that the driver works anisotropy better Put in the control panel